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extend shield bubble

scramspamscramspam Member Posts: 73 Arc User
edited July 2012 in Federation Discussion
extend shield revamp. This buff would expand your shield bubble large enough so that other team players can get inside. This buff would protect any friendly ship inside the shield bubble with the extenders shield cap,buffs etc. It would have a range of 5km have a lasting time of 30 seconds and have a recharge time of 60 seconds. For balance because your spreading out your shields energy this results in a weaker shield bubble= -25% shield cap. Epts and tss could slightly make that percentage go down because they are giving more power to your shield. THIS IS CANON they have done it in voyager 2 times one time when voyager was stuck in a void with other ships and when voyager found that other fed ship in the delta quad that was harvesting aliens to make them warp faster.
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Post edited by scramspam on

Comments

  • scramspamscramspam Member Posts: 73 Arc User
    edited June 2012
    any friendly ships inside would be protected by your shield no dmg could get through to ships in the bubble other than bleed through transphasics etc. Also enemy ships cannot enter the bubble.
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  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited June 2012
    It's Extends Shields with the wrong graphic via cryptic bro.
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  • scramspamscramspam Member Posts: 73 Arc User
    edited June 2012
    no its not. current extend shield just heals and gives dmg res. new extend shield bubble protects a friendly with your shield hit points and shield buffs you can target the friendly in my shield but your weapons will only dmg my shield other than bleed through,transphasics etc.
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  • scramspamscramspam Member Posts: 73 Arc User
    edited June 2012
    i now think this should be a revamp on extended shield the name is the same but nothing else this is really the canon extend shields
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  • scramspamscramspam Member Posts: 73 Arc User
    edited June 2012
    When you first activate the buff there should be a expanding shield sphere it stops expanding at 5km but the visual stays until the buff is over.
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  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited June 2012
    So kinda like scattering field but with the casters actual shield stats? Interesting.......
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  • toivatoiva Member Posts: 3,276 Arc User
    edited June 2012
    scramspam wrote: »
    any ships inside would be protected by your shield no dmg could get through to ships in the bubble other than bleed through transphasics etc. Also enemy ships cannot enter the bubble.

    Umm, I'm usually closer to enemies than 5 km, would the borg benefit from my protection if they were already in the "bubble" while I cast it? But given we'd all be inside the bubble, we would still fire at each other. And I would have no shields, they'd be far far away (only good to protect the fighting ships from cosmic radiation, I guess). Also, given it's an eng ability, how would you, in a slow cruiser, keep the escorts you're protecting inside?

    Overall, I think not. Everything can't be the same in game as it is in TV shows, movies.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • scramspamscramspam Member Posts: 73 Arc User
    edited June 2012
    im gunna change that any ship to any friendly ship and any enemy ship inside would be forced out like the ground force field gen. Also you can fire through the bubble because your weapons are on the same frequency has your shields also you keep your shields your just protected by my shields too also a enemy cant benefit because their shields are not on the same frequency as yours friendlys just change their frequency to yours by defualt
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  • scramspamscramspam Member Posts: 73 Arc User
    edited June 2012
    also taking something else from the force field gen friendly may come and leave the bubble as they want
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  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited June 2012
    so a scattering field/extend shields/tractor beam repulsors?
    As a time traveller, Am I supposed to pack underwear or underwhen?

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  • scramspamscramspam Member Posts: 73 Arc User
    edited June 2012
    no if you activate the buff and a enemy ship is within 5k he gets pushed out if a enemy is trying to get in he just hits the shields border like running into a wall
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  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited June 2012
    scramspam wrote: »
    no if you activate the buff and a enemy ship is within 5k he gets pushed out if a enemy is trying to get in he just hits the shields border like running into a wall

    Yes the power gets an area of effect repel like TBR except I assume it would not be limited to 3 targets.
    So far as described your power looks like this

    Shield bubble
    targets self/ally
    5k radius
    + *% to shield regeneration
    + *% to shield damage resistance
    + *% to shield capacity
    + * repel

    *= number value tbd later based on skill level
    As a time traveller, Am I supposed to pack underwear or underwhen?

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  • toivatoiva Member Posts: 3,276 Arc User
    edited June 2012
    Yeah, well, interesting, but I'd rather keep the current version. I would only agree on a rename, since that's part of the argument, let's say: Transfer emitter reserve strenght --> TERS. What say you?
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • scramspamscramspam Member Posts: 73 Arc User
    edited June 2012
    all the ships are protected by my shield people inside are not geting a shield hit point increase they just cant take direct dmg they dont get a shield regen they are just covered by my shield and shield buffs meaning i can tank with 4 ships inside my bubble etc
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  • scramspamscramspam Member Posts: 73 Arc User
    edited June 2012
    yah change the name of that other one maybe make this into another skill i cant decide on that yet
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  • toivatoiva Member Posts: 3,276 Arc User
    edited June 2012
    Last question before I move on: What of the shields of my allies within my shield bubble? Would they be disabled, or actually a second shield to incoming damage?
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • scramspamscramspam Member Posts: 73 Arc User
    edited June 2012
    their shields would be unaffected
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  • scramspamscramspam Member Posts: 73 Arc User
    edited June 2012
    im trying to figure out what would happen if 2 people activate the buff when they are in 5km of eacher other maybe they push away?
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  • admlshakeadmlshake Member Posts: 0 Arc User
    edited July 2012
    scramspam wrote: »
    im trying to figure out what would happen if 2 people activate the buff when they are in 5km of eacher other maybe they push away?

    Only activate for the first person to use it. Disables it for everyone else until you move farther off.

    And doesn't extending the shields also weaken them? Yes it offers some protection but not as much as if they were at their normal range.
  • lianthelialianthelia Member Posts: 7,820 Arc User
    edited July 2012
    Sounds way to OP...especially in pvp, the 5k range will hurt energy weapons plus having 50% uptime. (Less with MACO set and other cooldowns)
  • captaind3captaind3 Member Posts: 2,449 Arc User
    edited July 2012
    I love the idea, it would give cruisers a real mother ship feel.

    Any ships inside should retain their shields thus essentially doubling up while they recover.

    And it is essentially a space based version of force field dome.

    This would also be extremely valuable against a swarm of fighters.

    So it would be useful as a solo ability it should also push away things like Plasma Torpedoes.

    But having a whole squad in close could be difficult to coordinate so it should also have like a formation function, anyone who wants in or needs to stay in should be able to click F to fall in, while their shields recharge.

    And yes extending shields always has the drawback of weakening the protection. So shaving off 25% shield strength is useful. Or up the bleedthrough for the ship using the ability.

    I mean it should be like final level like a Vice Admiral Engineer ability. Hell I'd prefer that to Engineering Fleet I think. Or maybe make it the the full Admiral ability. That'd be boss, I sign for this.

    And if more than one person uses it then it should just end up with two bubbles, better for teams to coordinate and stagger the timing and cool down. Now that could be utterly broken. But imminently useful.
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  • sotaudisotaudi Member Posts: 7 Arc User
    edited July 2012
    so a scattering field/extend shields/tractor beam repulsors?

    This is the problem with this idea. You are essentially asking for one power to do what three other powers do. It would be like a Science Officer asking for a Gravity Well that messes with any ship in the well's power (Tyken's Rift) and shuts down their systems (Viral Matrix).

    I think it is asking too much.
  • lianthelialianthelia Member Posts: 7,820 Arc User
    edited July 2012
    sotaudi wrote: »
    This is the problem with this idea. You are essentially asking for one power to do what three other powers do. It would be like a Science Officer asking for a Gravity Well that messes with any ship in the well's power (Tyken's Rift) and shuts down their systems (Viral Matrix).

    I think it is asking too much.

    Exactly...especially asking for a cooldown of 60 seconds with a uptime of 30...something like that if it were done would need to be a special console with a cooldown of at least 5 minutes...maybe more.
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