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Vesta class concept , feedback encouraged

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited September 2012 in Federation Discussion
never thought id have a stab at this myself , but here goes

Vesta Multi Mission Explorer concept
Type: Cruiser
Hull: 38,000
Standard Shields: 5,100
Weapons: 4 fore 4 aft
Crew: 750
Bridge Officers: commander science , Lt Commander engineering , Lt tactical , Lt engineering , Ensign tactical
Device Slots: 4
Consoles: 3 science 3 engineering 3 tactical
Turn Rate: 7.5
Impulse Modifier: 0.15
Inertia rating: 35
Bonus Power:
+5 to all subsystems

T5 console: Phaser dual cannon burst ( similar in concept to the galaxy-x's phaser lance , a 10 second burst from forward mounted phaser cannons , 2 min cooldown )
Post edited by Unknown User on

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    whipplor wrote: »
    never thought id have a stab at this myself , but here goes

    Vesta Multi Mission Explorer concept
    Type: Cruiser
    Hull: 38,000
    Standard Shields: 5,100
    Weapons: 4 fore 4 aft
    Crew: 750
    Bridge Officers: commander science , Lt Commander engineering , Lt tactical , Lt engineering , Ensign tactical
    Device Slots: 4
    Consoles: 3 science 3 engineering 3 tactical
    Turn Rate: 7.5
    Impulse Modifier: 0.15
    Inertia rating: 35
    Bonus Power:
    +5 to all subsystems

    T5 console: Phaser dual cannon burst ( similar in concept to the galaxy-x's phaser lance , a 10 second burst from forward mounted phaser cannons , 2 min cooldown )

    Looks good, but getting the devs on this is another story. I read that she is supposed to have an experimental technology oh her. New type of phasers and slipstream drive?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    well the new phasers you're thinking of are the Mk XII phaser cannons hes has mounted under her prow , but seeing how giving a decent turn rated cruiser the ability to load out with dual heavies would be overpowered , i made it into a console

    as for the slipstream , yes , in the novels the vesta was the test-bed for the slipstream drive tech voyager brought back with them , but seeing how every ship uses it at t5 now , plus the odyssey having the advanced one it would be a bit redundant giving it to the vesta
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    whipplor wrote: »
    never thought id have a stab at this myself , but here goes

    Vesta Multi Mission Explorer concept
    Type: Cruiser
    Hull: 38,000
    Standard Shields: 5,100
    Weapons: 4 fore 4 aft
    Crew: 750
    Bridge Officers: commander science , Lt Commander engineering , Lt tactical , Lt engineering , Ensign tactical
    Device Slots: 4
    Consoles: 3 science 3 engineering 3 tactical
    Turn Rate: 7.5
    Impulse Modifier: 0.15
    Inertia rating: 35
    Bonus Power:
    +5 to all subsystems

    T5 console: Phaser dual cannon burst ( similar in concept to the galaxy-x's phaser lance , a 10 second burst from forward mounted phaser cannons , 2 min cooldown )

    I think the Vesta is suppose to be a science vessle, or so I have read. i have not gone through most of the Post-Endgame novels because there are so many different possibilites that are not set in stone.

    Here are my modifications:
    Hull: 32,000
    Sheilds are good at 5,100.
    Weapons should be 3 and 3 like all other science ships.
    I fine with the crew size at 750.
    Bridge Officers: Commander Science, Lt. Commander Engineer, Lt Tactical, Lt. Science, Ensign Engineer
    Device Slots: 3
    Consoles are good with 3 of each.
    Turn rate: 12
    Implue Modifier 0.15
    Inertia is fine at 35.
    +15 Auxilary
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    A popular misconception , in all the books the vesta is listed as a multi mission explorer , not a science vessel.
    The class is initially a testbed for systems brought back from the delta quadrant.
    Regardless , at the time of the vesta's introduction , the premier science vessels being produced were the luna class ships
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    whipplor wrote: »
    A popular misconception , in all the books the vesta is listed as a multi mission explorer , not a science vessel.
    The class is initially a testbed for systems brought back from the delta quadrant.
    Regardless , at the time of the vesta's introduction , the premier science vessels being produced were the luna class ships

    If anything you could justify selling 3 variants of this ship like the Oddy class since the whole class was supposed to testing out new tech in the field. The original Vesta class was to test out the new slip stream drive if I recall correctly. They were about to test it when the borg came to wipe the Federation off the map.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    adml_shake wrote: »
    If anything you could justify selling 3 variants of this ship like the Oddy class since the whole class was supposed to testing out new tech in the field. The original Vesta class was to test out the new slip stream drive if I recall correctly. They were about to test it when the borg came to wipe the Federation off the map.

    yes thats correct , the borg invasion took place just after the vesta was brought introduced into service
    and three variants of the ship could work i suppose, it could easily be handled by a single ship though
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    adml_shake wrote: »
    If anything you could justify selling 3 variants of this ship like the Oddy class since the whole class was supposed to testing out new tech in the field. The original Vesta class was to test out the new slip stream drive if I recall correctly. They were about to test it when the borg came to wipe the Federation off the map.

    That wouldn't be bad. But instead of strictly being a cruiser like the Oddy, make the three varients Escort, Science Ship, AND Cruiser with appropriate stats to go with the varients.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    I think its enough asking for one ship , let alone three :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    whipplor wrote: »
    but seeing how giving a decent turn rated cruiser the ability to load out with dual heavies would be overpowered , i made it into a console

    Just like the Vor'Cha and Negh'Var are, right?

    Unless it also gets at least a Lt. Cmdr Tactical slot, I don't think it'd be overpowered.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    well im hesitant to just make it yet another KDF ship in a federation skin , so ideally its best to keep dual heavies OFF cruisers, since thats their thing
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    I'm pretty sure it would fall under being a science vessel to be honest. It's kind of mute what the ship is classed as in the books, same as other ships in the series, because they wern't clasified by the way STO actually classifies ships. I think many players in STO now use the Escort/Cruiser/Science vessel trilogy and apply it to ships in the series and assume it must be right, the reality is though, that Cryptic has decided the roles or has copied the roles from what other Star Trek games have assigned 8such as the Nebula been a Science ship, the Cheyenne been a cruiser, the Sabre been an escort). The reality of the matter is it really isn't that cut-&-dry where ships from the series should be in relation to the actual game. Right now the game is swamped with cruisers, therefore it makes esnce that the Vesta should actually be a Science ship in my eyes.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Suricata wrote: »
    I'm pretty sure it would fall under being a science vessel to be honest. It's kind of mute what the ship is classed as in the books, same as other ships in the series, because they wern't clasified by the way STO actually classifies ships. I think many players in STO now use the Escort/Cruiser/Science vessel trilogy and apply it to ships in the series and assume it must be right, the reality is though, that Cryptic has decided the roles or has copied the roles from what other Star Trek games have assigned 8such as the Nebula been a Science ship, the Cheyenne been a cruiser, the Sabre been an escort). The reality of the matter is it really isn't that cut-&-dry where ships from the series should be in relation to the actual game. Right now the game is swamped with cruisers, therefore it makes esnce that the Vesta should actually be a Science ship in my eyes.

    That makes a certain ammount of sense i suppose , it just seems an odd fit for a science vessel when its meant for the same role as the galaxy , and armed with cannons to boot
  • suavekssuaveks Member Posts: 1,736 Arc User
    edited September 2012
    I personally hope Vesta is going to be the FED's equivalent of Kar'Fi Battle Carrier. Not necessarily being a carrier, but in terms of overall stats, weapon and console slots as well as bridge layout. Honestly, even though I dislike the Kar'Fi's design, I love how the ship performs - a perfect mix of science vessel and an escort. Exactly the way I'd imagine Vesta to work.

    I mean, it has a cruiser's turn-rate and size, can equip dual cannons, yet still remains science oriented due to sci boffs and consoles. A perfect fit for the Vesta concept. Just replace the hangars with something else (like sensor analysis or subsystem targeting), or even leave one hangar (as the ship in the books was supposed to have a flight deck with runabouts and stuff) and it's day one purchase for me.

    Imaginary stats:

    Hull Strength: 34.000
    Shield Modifier: 1.1
    Crew: 750
    Weapons: 4 Fore, 3 Aft
    Device Slots: 3
    Hangar Bays: 1 (default with Runabouts)
    Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Lieutenant Science, 1 Lieutenant Engineering, 1 Commander Science, 1 Ensign Tactical
    Console Modifications: 3 Tactical, 3 Engineering, 3 Science (or 4 science, should there be no fleet variant)
    Base Turn Rate: 7 degrees per second
    Impulse Modifier: 0.15
    +5 Power to Weapons; +10 Power to Auxiliary
    Subsystem Targeting / Sensor Analysis
    Can Load Cannons
    Advanced Quantum Slipstream Drive
    Some new console/ability

    I'd pay 25$ for that...
    PyKDqad.jpg
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited September 2012
    With regards to some kind of spceial ability:

    From what I gather the Vesta supposedly has some kind of Chroniton Deflector.
    Even though it would be impossible to implement it the way it's described to work in the books ("see" into the future) it could of course be used in a fashion similar to the Chroniton Torpedo, only in a bigger scale.
    It could fire a chroniton pulse that slows down the whole enemy ship in terms of movement, cooldown timers, shield regen etc. for a few seconds.
  • rrincyrrincy Member Posts: 1,023
    edited September 2012
    Christ , someone ressurected my thread :eek:

    Im very doubtful it'll be a carrier , as the ship does have a landing pad for runabouts true , but it only has enough space on board for two runabouts in that hanger..

    the chroniton regulator is part of the slipstream drive system , which enables it to see whats in front of it a few seconds before it comes into contact with it , and make course adjustments accordingly
    the slipstream thats in game is nowhere near as fast as its supposed to travel , and without this bit of tech there would be a very real chance it could hit planets , other ships etc etc


    even though this was never mentioned in voyager :rolleyes:
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  • simeion1simeion1 Member Posts: 898 Arc User
    edited September 2012
    From a recent pod cast the vesta is most likely going to be a science vessel. It is also supposed to carry cannons. I see it paning out multiple ways.

    34,000 hull
    1.3 shield modifier
    Crew about 6-800
    3 forward and aft weapons
    Or 4 amd 2
    Turn rate between 9-12

    Commander science, with either a universal tl com or a lt com tactical, lt eng, lt science, and ensign science.

    The universal will depend if there is going to be multiple variants produced.
    320x240.jpg
  • tmichctmichc Member Posts: 164 Arc User
    edited September 2012
    More thread necro, as I've just started a science character and have read the ST: Destiny books, so am getting somewhat excited about the idea of having the Vesta-class as a science vessel. To that end, I had a think about what stats it could potentially have, and how it could be very viable, whilst remaining true to canon and not being massively overpowered.

    So, my thoughts...

    Hull: 31,000
    Shield Modifier: 1.3
    Crew: 750 (as stated in the books)
    Weapons: 3x Fore, 3x Aft
    Consoles: 3x Tactical, 3x Engineering, 4x Science, 3x Devices
    Base Turn Rate: 10-11
    Impulse Modifier: 0.15
    Bridge Officers: Commander Science, Lt. Commander Science, Lt. Engineering, Lt. Tactical, Ensign Tactical
    Specials: Able to equip dual cannons (but not dual heavies), +15 to Aux Power, Sensor analysis, Subsytem Targetting
    Unique Console: Quantum Field Focus Controller (Science console)

    What's the point of the unique console? Well, in the books it is stated that it can be used with the ship's deflector to create either a shield bubble or a a high intensity phaser beam. So, my thought was, have it come with 2 abilities on a shared cooldown - either you fire a single shot within a 45degree arc to the front (similar to the spinal lance but not as powerful - dependent on Weapons power and skill points allocation), or you instantly restore all shield facings to 100%. Either way, it has a 3min cooldown, same as any other special console.

    But, that's just my thoughts...

    Tim
  • coffeemikecoffeemike Member Posts: 942 Arc User
    edited September 2012
    I see another C-Store bonanza with this ship... I'll be in line.
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited September 2012
    As best as I can recall, only three ships in the Star Trek universe was giving any type of role classification indicative to what we have in STO.

    ST3: USS Grissom, "Federation science vessel"
    ST Generations: USS Enterprise, "Galaxy class battlecruiser"
    DS9: USS Defiant, "Officially classified as an escort"
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited September 2012
    scififan78 wrote: »
    ST Generations: USS Enterprise, "Galaxy class battlecruiser"

    Ermmm, sorry but I don't recall this particular edition of the movie.:)

    Where does that come from?
  • areikou#8990 areikou Member Posts: 0 Arc User
    edited September 2012
    The only time the words "Galaxy Class" are used in Generations is when B'Etor is speaking to Sauron. He says to deal with them. Her response being "That is a Galaxy class starship, we are no match for them!"
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  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited September 2012
    misterde3 wrote: »
    Ermmm, sorry but I don't recall this particular edition of the movie.:)

    Where does that come from?
    The only time the words "Galaxy Class" are used in Generations is when B'Etor is speaking to Sauron. He says to deal with them. Her response being "That is a Galaxy class starship, we are no match for them!"

    It has been a while since Inwatched it. I could have sworn I heard the Galaxy refered to has a battlecruiser. I could be (and probably am) wrong.
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