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Advance slavers broke?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited July 2012 in Klingon Discussion
I just picked up a squad of adv orion slavers and ran infected and kitomer accord on normal with them and they didn't steal a commodity, a credit, or a contraband. are they broken?
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Skytex wrote:
    I just picked up a squad of adv orion slavers and ran infected and kitomer accord on normal with them and they didn't steal a commodity, a credit, or a contraband. are they broken?

    It's some sort of rare proc. Don't expect to get a lot out of them. Like every thirty minutes I see "You recieved 250 EC" or suddenly I have astrometric probes from nowhere. They're not really actually useful for buliding up funds, it's just sort of a funny side-effect.

    I have gotten contraband before, but just a piece or two from 3-4 days of using them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    brainfacer wrote: »
    It's some sort of rare proc. Don't expect to get a lot out of them. Like every thirty minutes I see "You recieved 250 EC" or suddenly I have astrometric probes from nowhere. They're not really actually useful for buliding up funds, it's just sort of a funny side-effect.

    I have gotten contraband before, but just a piece or two from 3-4 days of using them.

    There much point to using them? I been struggling with the idea of buying a set of Advanced Slavers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    They're... probably not the best?

    Quantum mines should hit pretty hard. And it gives moar targets for TRIBBLE like borg heavy plasmas. But I can't say they're better than just advanced to'duvs.

    More people talking about this:
    http://forums.startrekonline.com/showthread.php?t=270084&highlight=slavers
    http://forums.startrekonline.com/showthread.php?t=269145&highlight=slavers
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Still working as of yesterday. The one hangar I have of them got me Warp Coils twice yesterday, and 320 EC in STFs. It is common to have them not give anything over the course of several STFs, though. Just comes down to luck.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    With Advanced To'duj, you have multiple issues...
    1) Common fighter type. People use them because they have to be good with that armament. If multiple users with the same pet confuses the AI, then having a common fighter type is a bad thing.
    2) Forward-facing weapons. To'duj firepower is very concentrated, and they have to be pointed in the right direction to affect the bad guys. I can't guarantee they're always in that proper direction... whereas shuttle-type beam arrays are 360 degrees, and mines are just proximity (even if they come out the hind end).

    Theoretically, the To'duj should be better. The way the AI clumps up or doesn't go towards the enemy, the Advanced Slavers have better weapons because it doesn't matter where they are facing.

    /I've had them give me multiple Contraband in a single STF, and sometimes nothing... and I only have 1 wing of Advanced Slavers, and typically run BoPs (the B'rolth or the B'rel, depending on mood and allied force composition) alongside.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    seems they are working now. Maybe it was a hotfix we didn't notice, but now they are stealing like I'd expected. Not a ton, but enough to justify using them. plus they are good anti-fighters.
  • exile688exile688 Member Posts: 36 Arc User
    edited June 2012
    As I understand it's a rare proc that requires time on target to actually get stuff. If you and four other people blow up the cube the slavers are attacking in less than a minute, then you won't have a good chance to get stuff.

    If you go pve and circle a battleship for 2-3 min. then I think you would get better results. Just don't expect much from blowing up 15 fed ships each in a few seconds in pvp.
  • maddog0000doommaddog0000doom Member Posts: 1,017 Arc User
    edited June 2012
    maybe there is a cap on how much contraband they will loot at first i was getting a good amount them nothing for ages and then it started dropping again.

    or maybe just been reduced in patch and they didnt say so in notes
    [SIGPIC][/SIGPIC]
  • lianthelialianthelia Member Posts: 7,921 Arc User
    edited June 2012
    I haven't had them for very long but so far all I have gotten is some EC...no contraband or other type of commodities.
  • tom61stotom61sto Member Posts: 3,711 Arc User
    edited June 2012
    Seems to be just luck on if/when you get stuff looted. I've had them since the day after they came out, sometimes I get several coms and at least one EC notice, but other times I might not see anything for several STFs.
  • dlmysticdlmystic Member Posts: 34 Arc User
    edited June 2012
    it is the luck of the draw some days i get 1 or 2 others ill get 18 in under 3 hours. I use them over the Frigate/Bop when doing probe duty due to the fact their mines. 12 Slavers tend to drop their mines in a line of the probe paths. Which means if i assist someone with killing a cube the mines damage the probes while i work. Its a nice bonus. but thats my opinion.
  • recksracerrecksracer Member Posts: 128 Arc User
    edited June 2012
    The amount they get is good if you compare it to zero loot.

    IMO the tiny amount of loot doesnt make up for the loss of damage.
  • lianthelialianthelia Member Posts: 7,921 Arc User
    edited June 2012
    recksracer wrote: »
    The amount they get is good if you compare it to zero loot.

    IMO the tiny amount of loot doesnt make up for the loss of damage.

    They aren't so bad with damage, their beams have a 360* arc so as long as they are in range they can always fire their weapons...same with mines as opposed to most fighters which have torps.
  • torgaddon101torgaddon101 Member Posts: 600 Arc User
    edited July 2012
    it has been nerfed 2-3 weels ago I had regular contraband drops so much so I could supply my other toons for the hand over mission.

    at one stage I had 65 contraband and 30 on the exchange...:D

    now they are running low and I'm not getting the drops I used to..:rolleyes:

    with 6 toons every 2-3 hrs you collected 12,000 dith on top of other grinds over a week I was making 150,000-200,000 dith :cool: soon adds up.

    that paid for anumber of ships which means I and others did not have to spend real money on new ships.

    no real money = no profit...
  • tom61stotom61sto Member Posts: 3,711 Arc User
    edited July 2012
    I never had that kind of luck with the Slavers giving that much Contra. How much do you play, and what did you do to get that much?

    I think there has been a Contraband nerf KDF side, but mainly focused on the Marauding missions.
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