I was looking around in the forum about how Subsystem Repair Skill work, i knew that it was broken for a long time, but i didn't found any updated information since the last time that the skill where "tuned" on May 3 (
http://forums.startrekonline.com/showthread.php?t=268997)
Currently i have 0 points in subsystem repair and i'm having some big issues with phaser procs, and all kind of subsystem disable skills, and i need a turn around to this.
Someone have some accurate information about the effect of this skill?
And what about Inertial Dampeners, i know that this skill do nothing (or almost nothing) against tractor beams because any TB1 with low Aux power let me totaly frozen in space with the skill in 3, but what about viral matrix? i still get 9seconds disable from VM3, i don't see any effect.
Comments
it was extreamly handy for a wile, with sci ships having nothing to really work with but subsystem attacks for a wile, it was very necessary and useful. till that patch.
but leaving aside the theta crew problem, the skill works fine?
so long as your crew isnt dead it has its benifits. its a cost to benifit ratio you have to look at though.