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starbases: no pvp

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited June 2012 in PvP Gameplay
couldnt be asked to add it in, pve to start (and forever?) yay under siege season 6 all pvp eh? lol. NO pvp....

even fanbois like me see dirty rotten tricks all over this one
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    EmoeJoe wrote:
    couldnt be asked to add it in, pve to start (and forever?) yay under siege season 6 all pvp eh? lol. NO pvp....

    even fanbois like me see dirty rotten tricks all over this one

    You need to start being sober when u make forum posts. This makes no sense.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    starbases have nothing to do with pvp...i don't understrand your post neither mini
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    actually, i understand you mini......of course im drunk...so....

    starbases would be a great addition to pvp. defend the base style, fleet on fleet raids ect...

    but that is not being implimented i think. just a base for pve heros. naldoran had a link to some review of the plan for the starbases on panda chat the other day. nothing pvp oriented was mentioned.

    you will need to pve grind for all kinds of materials and such to build and furnish your starbase.

    full of win :)

    :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    actually, i understand you mini......of course im drunk...so....

    starbases would be a great addition to pvp. defend the base style, fleet on fleet raids ect...

    but that is not being implimented i think. just a base for pve heros. naldoran had a link to some review of the plan for the starbases on panda chat the other day. nothing pvp oriented was mentioned.

    you will need to pve grind for all kinds of materials and such to build and furnish your starbase.

    full of win :)

    :(

    I am amazed, how did u decipher that?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    And thats why Romulan Ale is illegal
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    I am amazed, how did u decipher that?

    i told you, im drunk
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    actually, i understand you mini......of course im drunk...so....

    starbases would be a great addition to pvp. defend the base style, fleet on fleet raids ect...

    but that is not being implimented i think. just a base for pve heros. naldoran had a link to some review of the plan for the starbases on panda chat the other day. nothing pvp oriented was mentioned.

    you will need to pve grind for all kinds of materials and such to build and furnish your starbase.

    full of win :)

    :(

    Plus i think he was saying at first we heard Season 6 was going to be mainly pvp stuff... now its turning into all about the starbases
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    see ricky bobby....

    jds can decypher hyroglifics too.

    he must be drunk. :P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    see ricky bobby....

    jds can decypher hyroglifics too.

    he must be drunk. :P

    No i dont drink.. but i come from a long line of drunks so i pick up the talk along the way:D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Hey I understood him too.

    And I wasn't drunk! (It's not Friday)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Here's an idea for Starbase Defense PvP:

    A team of KDF players queue for an attack on a Fed fleet's Starbase. All members of the fleet that are online get the following message: "A KDF force is preparing to attack your starbase! Go to defend it?" They have to queue for the battle as well. Once everybody on both teams who wants to participate is ready and willing, they're whisked away to the starbase where chaos ensues.

    The odds will be shown before the battle begins, so everyone will be fully aware of what they're potentially getting into before it starts. What do you think?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    As much as I hate agreeing with Mimi, he's right, this was a golden opportunity for PVP to have some stake in Starbases. It would "force" fleets to consider doing the attacks/defences in roder to gain more of the magic merits to further build it. At least give fleets the option to attack others who wish to be attacked - give fleets the option = you accept the terms of PVP thereby allowing you to raid others fleets, but also the possibility to be raided in return.

    If you dont like the idea, don't click the PVP option, then both parties are happy.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    From Heretic:
    This is something I would like to call some attention to, actually. We had really hoped to be able to include PvP starbase offenses/defenses at launch, and even though we didn't have the time to do this, the design is built to accommodate it relatively seamlessly.

    We're still looking at what can be done, but we have been investigating the possibility a number of ideas such as attackers and defenders putting up Dilithium or Fleet Marks in potentially asymmetrical bets for PvP matches. For example, Fleet A knows it's worse than Fleet B, but will accept a 3:1 Dilithium or Fleet Mark bet with Fleet B in return for accepting the challenge. Offensive-only operational assets, for example, might open up an entirely new type of operational asset that could be provisioned for. Perhaps you start with a space battle and if the attackers do well enough it turns into a boarding action on the starbase interior itself.

    All of this is entirely theoretical and under discussion, but I wanted to make sure people knew PvP was definitely not forgotten in this design.

    Link to Info: http://forums.startrekonline.com/showpost.php?p=4246069&postcount=144
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    So it will be easy to implement in the future. Good enough for me :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Well, it's not like a promise or anything, but they will be looking into it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    EmoeJoe wrote:
    couldnt be asked to add it in, pve to start (and forever?) yay under siege season 6 all pvp eh? lol. NO pvp....

    even fanbois like me see dirty rotten tricks all over this one

    ZZZZzzzzzzzzzz........
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    I am amazed, how did u decipher that?

    I understood that as well, and I usually have trouble understanding EmoJoe. (Though It hink I usually cut through everything, it just takes some extra effort).

    Mustrum "And I don't drink" Ridcully
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    A lack of PVP links to Starbases will be disappointing to me.

    Especially when I've seen something similar in a previous former Cryptic game..

    Where one Guild/Fleet/what ever could challange the other and have Raids against the opposing groups Defenses, damaging different things on the way. Causing problems with the ability to Craft things or create items and objects for that group. I could see this application being useful here in STO.. depending on if they let Groups actually design the inside of their Starbases, and maybe even light external customization in the form of Weapon Placements, shield Generators, and the like.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Starbases launching without pvp? You tought they would? Really?

    Ok, I know the devs have hinted on starbase pvp earlier... but assumed that was just a joke. A joke in bad taste, and at the expense of the pvp community, but still a joke. Nothing to be taken seriously! :D

    If you wait for something new to PvP, I say wait 2-3 months. Then Goz will unleash a huge patch on us, and pvp will never be the same. (Unless they pull him off pvp before he can finish)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    was anybody really surprised?????
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Pvp should NEVER darken the hanger doors of a fleet starbase unless the FLEET decides to allow it too
    Any non pvp fleet should be excempt from attack from mauler fleets
    (indeed should have the capacity to automatically exclude maulers from even SEEING thst their base exists)

    If maulers still persist then perhaps non PVP bases should have several dozen indestructable tricobolt mounts
    and integrated phasers in ALL levels.

    Because I have seen Mauler guilds/clans in other games harrass real players out of the game forever.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    I really don't think you can fault them for this. I think they were always pretty clear that starbases would have to be introduced BEFORE any system of of PVP or Territory control can be added in. I think that only makes sense. Given that it will take a hard minimum of 7 months for the most hardcore fleets to reach Tier 5, they will have plenty of time to get this working properly and then add to it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    What are Maulers?

    Mustrum "I presume it's not the Assault Mech" Ridcully
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    greedo42 wrote:
    I really don't think you can fault them for this. I think they were always pretty clear that starbases would have to be introduced BEFORE any system of of PVP or Territory control can be added in. I think that only makes sense. Given that it will take a hard minimum of 7 months for the most hardcore fleets to reach Tier 5, they will have plenty of time to get this working properly and then add to it.

    Not to mention you need to have a starbase in order for it to be attacked. He did say it would be fairly easy to impliment and he has the intention to so.....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012

    If you wait for something new to PvP, I say wait 2-3 months. Then Goz will unleash a huge patch on us, and pvp will never be the same. (Unless they pull him off pvp before he can finish)

    I'm guessing that's what they will do before Season 6 is even half way out ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Come on you all know there will never be anything added to PvP.

    They will continue to give it lip service... cause they think it will help them hold on to a handful of extra subs for just a little bit longer. Can't even blame them the "Coming Soon... Tech Allows... Investigating " TRIBBLE has been the by line for 2+ years. I am not fooled anymore... there is no investigation... if the tech is easily added they have no intention of doing so... The only thing they will be doing will be looking for plausable lines to use to continue to have a paying PvP community, most of whom stay around on a hope.

    Frankly I doubt anyone is even working on PvP... sure we now get a weekly PR message. At this point its not even maddening... its comical really......

    Reminds me of one of my favorite movies Amadeus... when they are talking about the comedy figaro/

    MOZART
    But it's new, it's entirely new. It's so new, people will go mad for it. For example, I have a scene in the second act - it starts as a duet, just a man and wife quarreling. Suddenly the wife's scheming little maid comes in unexpectedly - a very funny situation. Duet turns into trio. Then the husband's equally screaming valet comes in. Trio turns into quartet. Then a stupid old gardener - quartet becomes quintet, and so on. On and on, sextet, septet, octet! How long do you think I can sustain that?

    In Cryptics case the comedy has been going on for over 2 years. lol

    Alright I'm tiered I know that makes little sense.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    Husanak wrote: »
    Come on you all know there will never be anything added to PvP.

    For all new members of the community, stick by this insight. It ll make the game more enjoyable, and be better for your overall health.

    So far we have Investigations into the possibility of future implementations. PvP will not get beyond this kind of transcendental speculation about the necessary conditions of possibilities. Why, because as Gozer just said: Not enough players.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    i told you, im drunk

    Hee-Hee. Lov your "sense" of drunkedness :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    What are Maulers?

    Mustrum "I presume it's not the Assault Mech" Ridcully

    I swear my boss is one.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2012
    mmaavvaahh wrote:
    So far we have Investigations into the possibility of future implementations. PvP will not get beyond this kind of transcendental speculation about the necessary conditions of possibilities. Why, because as Gozer just said: Not enough players.

    PvP caught the KDF-itis.
    We KDF did not even realize we where carriers.................
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