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World Detail Distance - Holo/TTS/RS

Archived PostArchived Post Member Posts: 2,264,498 Arc User
edited July 2012 in Graphical and Sound Issues
I have found the issue that was causing the rendering problem with the Qo'NoS system space shipyard satellite where the middle section is not being rendered (will post up a comparison screen in a few) and only the top and bottom section are.

Having every setting but bloom maxed out setting the World Detail Distance slider to anything more than 1 notch from the max triggers the render issue.

I have found this playing on all three clients yesterday and have sent in the report. Don't know why I never tested the setting to find out what it could be beforehand lol, did a reinstall of sto a few days ago and almost forgot to remax my settings. :p
Post edited by Archived Post on

Comments

  • nyniknynik Member Posts: 1,626 Arc User
    edited June 2012
    Yeah this is a most bizarre issue. I think its 188% max out of 200% iirc, otherwise certain station pylons just vanish.
  • pointedearspointedears Member Posts: 0 Arc User
    edited July 2012
    oh thats what that is ? silly me putting it above 200 on a high end rig :rolleyes:
    [SIGPIC][/SIGPIC]
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