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UI Healthbar Notifications, PLEASE!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Hi! I´d like to see a UI healthbar/UI notification regarding the health of your seperated Aquarius Escort and the seperated Cheveron Saucer. It´s hard so see if they are alive trough all the combat in STF:s. And it would be helpful if the UI gave us an notification that those ships where in need of repair or had been destroyed. As it is now, valuable cooldown time is wasted before you see that your ship-pets are destroyed and recalls them.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    I'd like to have the same on my MVAE. I can never see the health of my two sections when I'm fighting borg cubes and such. Maybe they need to start treating them like carrier fighters, giving us the option of recalling them or having them attack specific targets.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    I'd like to have the same on my MVAE. I can never see the health of my two sections when I'm fighting borg cubes and such. Maybe they need to start treating them like carrier fighters, giving us the option of recalling them or having them attack specific targets.

    That would be great.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Yes! In a former Cryptic game, I had a separate health bar for pets, so I know they can do this :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    Obsidius wrote: »
    Yes! In a former Cryptic game, I had a separate health bar for pets, so I know they can do this :D

    Yeah, It dosen´t have to be ultra advanced. Just a small healthbar beneath your own that displays the status of the ship in question. And a small alert of some kind when it blows up.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    I too want health status on my pets.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited April 2012
    ditto this and actual control rather and letting them auto target my targets on every second target selection, as haveing them float there for some targets and not attack is getting on my nerves.
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