Hello STO Community,
Just a thread to say that "Uncharted" my (technically) second Foundry mission has been published and is available for play now. I will post information (ID, description, etc.) later, but for now, I have created this thread to hold its place. I look forward to any and all reviews!

TITLE: Uncharted
AUTHOR:
@ACEMAN97
CODE: ST-HLNC2NGEW
LEVEL: 41+
LOCATION: Imaga system, Sirius Sector Block
LENGTH: 25-50 minutes
TAGS: None
DESCRIPTION: In 2381, Starleet Intelligence detected a massive interstellar explosion approximately 140,000 light years away, far outside the Milky Way. For 30 years, we were without a way to investigate, until now...
There we are. Though I am relatively new to the Foundry, feel free to be hard on me.
Comments
Known Issues:
- Various Dialog and Text typos/mistakes
- Invisible Objects are unnamed. If there is a way to rename them or hide them, I will fix.
- Various NPC Positioning Glitches
- Dialog NPC Glitches - Cannot be fixed by me. This is a bug within the foundry's programming in which the assigned NPC Contact is replaced by a Boff.
- Unnamed NPCs - I will fix this.
Got me hooked! Await my feedback tomorrow!
I like the pace of the mission and am a fan of far-reaching exploration. The experimental engine was well-explained, it makes sense and the amount of technobabble is just right. It was credible.
The intergalactic void had the fluidic space background and it suited excellent. From the moment I warped in it told me: "You're in new, unexplored space now." That felt great!
The not-so-unknown aliens made a surprising appearance and added just the right amount of action and plot.
On a side not, it would be cool if the USS Luna was a Luna-class ship.
All in all, "Uncharted" is a solid experience and can be done conveniently in less than an hour. Leaving the galaxy provides a Sense of Wonder, which is worth two stars already.
Fun mission, thanks!
Thank you so much for playing, Doblinian! I'm glad you enjoyed my mission, and I appreciate the great feeback you've given me!