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Shadow bug on k7 in admirals office.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2012 in Graphical and Sound Issues
ticket ID #1,285,165

Instance 1 if that makes a difference.

Shadows do not correctly display from their source. I.e shadows are quite a ways away from the source object the shadow is cast from.

Screenie supplied.

http://yfrog.com/16admiralsroomk7j
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    You get a cookie for posting a screenshot, but I have a couple of questions.

    Does this happen in many other places that you've seen, or just in that one spot?

    What video card do you have?

    EDIT: Also, DirectX 11 mode or DirectX 9 mode?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    I've seen that in quite a few places as well. It's been better lately, but I HAVE seen it.

    I have a pair of GTX 580s. I'll let the OP post more shots, though. ;)

    -Forjo
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    You get a cookie for posting a screenshot, but I have a couple of questions.

    Does this happen in many other places that you've seen, or just in that one spot?

    What video card do you have?

    EDIT: Also, DirectX 11 mode or DirectX 9 mode?

    Might have seen it other places im not totally sure, i just noticed it in the office because it was so obvious a lighting issue it really stood out. So since it maybe a popular social location i thought i would bring it to your attention.

    All maxed out settings, dx9 mode with a gtx 460 1gb. Latest WHQL drivers from nvidia.

    The worst effect of the lighting is the feeling your about 1ft off the ground when your walking around, you can only tell your touching the floor if you use the camera and look directly sideways and low lol. Otherwise you feel like your walking 1ft in the air around that section due to the shadows lol.
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