First, don't team for this mission. It only creates problems.
1. If you are trying to do the optional 3 doff missions for your faction, make sure you have 3 assignment points available before trying to do them. If you don't, the missions will appear to start but actually won't. Then you will be locked out of doing them.
2. My teammate was locked in the conference room after the conference cut scene. We had to both beam up, then beam back in to do the ground battle part.
3. Then I couldn't use my support drone or cover shield in the ground battle. I'm told other abilities didn't work for other classes as well.
4. After finishing the entire mission, we both warped to Bajor. I was able to turn in my mission but my teammate was not. He did not get credit for it even after we did it again. I'm thinking teaming just doesn't work.
5. I did this mission again to get the recipes but after using them I can't find them either in the R&D list from the menu or from the actual crafting station.
6. During the conference as KDF, I get locked out of the successful dialogue choices for the Cardassian and Andorian members which I have used in previous runs. The good choice is darkened out and says "mission complete:..."
7. I just finished yet another run to get the pistol and after warping to Bajor I didn't get the dialogue box from the admiral about my reward. According to my in progress window I need to go back and finish the conference... which of course I did or I wouldn't have warped to Bajor after a space battle...
Please Please Please let us skip cutscenes... we have to do this mission multiple times to get all the rewards... and we have to do them even MORE times since the game is so buggy. At least let us skip the cutscenes. It's really elementary to game making these days to do so. The cutscenes are nice once or twice... not the 5th time after 4 bugged runs. If anything, it just frustrates us more and there's been quite enough of that already lately.
2 nd dreadnought warped with 6 battle ships 2 heavy escorts huh? I only rember one dreadnought
there
Fed side main issue I had was when when got to docking ring and return to ship kept crashing because 1347 players were trying load it then could not get back
I was rather anoyed at the time and vented
I have an answer to server issue it is called use redhsirt server and move F2P to that one
it would solve loading issues
because I never saw as many ships in my life as I did this afternoon in one zone
I agree, here's what I said about the featured episode in another forum:
I agree. Another thing is that the Bolian person in the bar was a bit clowny and annoying... and I'm disappointed in one of the things in the conference room: After you choose a dialog option, I wish it would show you talking and the others' response. And the Andorian was "I'm a superhero! Come look at me!", and sort of weird acting. The Jem'Hadar Full Auto was disappointing, I thought it would be strong, but it was not very strong... and the mission was too quick... also when the Jem'Hadar comes up behind the DS9 Ops Room person, he doesn't knock her out, she just faints... which is confusing... did he use The Magical Mastermind Disable?
On the ground battle part, the optional objective for science captains is not highlighted. The injured guard is lying amongst some tables on the right side just past the dead security guard with the gun. I didn't see it until my 2nd play through the mission.
Also it makes no sense. I have to be a tactical captain to pick up a gun??
On the ground battle part, the optional objective for science captains is not highlighted. The injured guard is lying amongst some tables on the right side just past the dead security guard with the gun. I didn't see it until my 2nd play through the mission.
Also it makes no sense. I have to be a tactical captain to pick up a gun??
Yeah, the tactical option is kinda wtf. The engineering one is slightly better, but your toon doesn't even do an 'accessing computer' animation- he just walks up to the door and it opens, so it's like... really?
If tacs could say, shoot the door down, I think that might work better.
I mean, I like the 'arm the diplomats' thing, but I don't think that should be the tac officer completion option. Tacs should get something like... Well like the options during the SS Azura quest. Engineers could reroute forcefields to section off the enemy Jem'Hadar, Tacs could activate internal defenses (beam in turrets or something), and the science could alter the environmental controls or something.
The sort of lackluster 'okay you're the only dude who can heal this basic injury/open this door/pick up this gun' thing really just grates on me, although I understand that it was rushed due to the release schedule.
But that doesn't mean you can't go back and fix it.
Comments
hit right selection but failed confrence
space
2 nd dreadnought warped with 6 battle ships 2 heavy escorts huh? I only rember one dreadnought
there
Fed side main issue I had was when when got to docking ring and return to ship kept crashing because 1347 players were trying load it then could not get back
I was rather anoyed at the time and vented
I have an answer to server issue it is called use redhsirt server and move F2P to that one
it would solve loading issues
because I never saw as many ships in my life as I did this afternoon in one zone
Also it makes no sense. I have to be a tactical captain to pick up a gun??
Yeah, the tactical option is kinda wtf. The engineering one is slightly better, but your toon doesn't even do an 'accessing computer' animation- he just walks up to the door and it opens, so it's like... really?
If tacs could say, shoot the door down, I think that might work better.
I mean, I like the 'arm the diplomats' thing, but I don't think that should be the tac officer completion option. Tacs should get something like... Well like the options during the SS Azura quest. Engineers could reroute forcefields to section off the enemy Jem'Hadar, Tacs could activate internal defenses (beam in turrets or something), and the science could alter the environmental controls or something.
The sort of lackluster 'okay you're the only dude who can heal this basic injury/open this door/pick up this gun' thing really just grates on me, although I understand that it was rushed due to the release schedule.
But that doesn't mean you can't go back and fix it.