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New players take your time leveling and why

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I have noticed most of the new players comeing to the game are only concerned with leveling fast , but the problem with that is when you get to top rank most of them have very little EC or dilithium, and your gonna need boath to get some decent gear, and fleets like to help but its not the fleets responsiblity to compleatly outfit you with all the top gear, so take your time you will get there soon enough, farm for your dilithium, and earn EC, it will help you out alot, plus there are alot of fun lower missions your probably missing.
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Plus you miss out on all the hidden Accolades in Missions if you rush right through them. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    It would be nice to take your time levelling but it is not possible. I have not played long and I am already RA: Upper and have done only dailies and few mirror events, and some exploting. I haven't seen most of the sectors to do this either. Now being new I should not know how to powerlevel a character like I do in other games but I have levelled faster here than in those.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    It's too easy to level in this game, not nearly enough time to earn enough dilithium to outfit yourself in current rank gear - you level too fast. Can't touch most patrolls and quests - you level too fast. Can't enjoy much time in any rank - you level too fast. It's too easy.l
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    but that is my point take your time do the missions, and your also missing out on some gear that levels with you how you play is your choise no one elses. this is a friendly sujestion to help you.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    but that is my point take your time do the missions, and your also missing out on some gear that levels with you how you play is your choise no one elses. this is a friendly sujestion to help you.

    Then tell us how to slow it down.

    My point was I would love to take my time. In game the journey is just as important to me as is the story than reaching end game. However I can't slow it down. I have not rushed through anything.

    The current FE is an example of what I mean. I did not rush through it instead I did all the optionals too to see the story involved.

    Personally I would like to remove the skill points for character, not BOffs, from the rewards even as just an optional choice so that those that want them can keep them and those that don't can remove them.

    Even in WoW there are people asking, if not begging, for a way to slow down the levelling. Again they don't want to force it on everyone but have asked for things similar to heirlooms or scrolls or anything else that they can use to reduce the experience earned to slow down the process.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    decronia wrote:
    Then tell us how to slow it down.

    My point was I would love to take my time. In game the journey is just as important to me as is the story than reaching end game. However I can't slow it down. I have not rushed through anything.

    The current FE is an example of what I mean. I did not rush through it instead I did all the optionals too to see the story involved.

    Personally I would like to remove the skill points for character, not BOffs, from the rewards even as just an optional choice so that those that want them can keep them and those that don't can remove them.

    Even in WoW there are people asking, if not begging, for a way to slow down the levelling. Again they don't want to force it on everyone but have asked for things similar to heirlooms or scrolls or anything else that they can use to reduce the experience earned to slow down the process.

    Simple what i said just do the regular missions. no big secrit
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    decronia wrote:
    Then tell us how to slow it down.
    My current alt is leveling only via Foundry and Exploration missions. Over 2 weeks in and he's still only Lieutenant level. You don't need to only do the normal Mission chain or DOFFs. There's a lot of other ways to get XP in this game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Simple what i said just do the regular missions. no big secrit

    Unfortunatly that is not a good advice for slow leveling anymore. Stories and patrols give the most XP these days and just by doing them you'll hit VA in the middle of the Romulan front. Skip the patrols and do only story missions and it will be the end of the Romulan or maybe beginning of the Cardassian front. That's thanks to Cryptic increasing the leveling speed to solve the problem of too fast leveling we already had before Season 5.

    Try to get some Dilithium on your way up the ranks and it will go even faster. There is no "take your time" any longer. I tested it with a new character and it absolutly sucks the fun out of it and leaves us with a bunch of new players that not only know half of the game when they hit VA.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    As a new player, I found the leveling to be very fast, however you can slow it down by mixing it up a bit. I finally made it to VA yesterday and I started the day after it went F2P, doing a couple of the missions in each episode and a few dailies everynight. The money should be no issue if you are using the exchange to sell some of the mats you get and any pieces of gear you don't use, which will help supplement outfitting your ship. Yeah you will need them for crafting, but at level cap, there's lots of time to spare leveling your crafting.

    And the OP is right in a way by saying slow down while you do episodes. Read the stories, enjoy the journey and the nostalgia of some of these episodes, and break up your game time with an explore mission or something. By doing this I didnt hit VA untiil I was on the borg and undine missions, and I actually was needing a level before I was able to accept the next episode in some cases around levels 38 to 50. I still have a few missions left out of my final episode and i'll be on the new episodes for the 2800.

    I guess the secret is to explore everything the game has to offer and learn instead of doing mission after mission after mission and divide your playing time among them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Take your time means play a Fed character and do the episodes. Because honestly you can level a klink to 50 in 5-6 days(exaggerated but not far off) with just duty officer assignments.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    decker999 wrote: »
    Unfortunatly that is not a good advice for slow leveling anymore. Stories and patrols give the most XP these days and just by doing them you'll hit VA in the middle of the Romulan front. Skip the patrols and do only story missions and it will be the end of the Romulan or maybe beginning of the Cardassian front. That's thanks to Cryptic increasing the leveling speed to solve the problem of too fast leveling we already had before Season 5.

    Try to get some Dilithium on your way up the ranks and it will go even faster. There is no "take your time" any longer. I tested it with a new character and it absolutly sucks the fun out of it and leaves us with a bunch of new players that not only know half of the game when they hit VA.

    But why must you only do that there is also crafting to take a bit of your time and you can make a bit of ec also i have talked with alot of mplayer who have done very few of the missions and these are the main people i am talking about, and even part way through romulans you still should have some ec and dilithium, and matts you get losts of mats for crafting through doff missions. My point is simple and as i stated my op was not fussing at new players but giving them sound advice, there tons of missions after romulan ones, with lots of gear, enjoy the missions all of them, cause once ya done them you only have dailies and stfs to do.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    defendra wrote:
    Take your time means play a Fed character and do the episodes. Because honestly you can level a klink to 50 in 5-6 days(exaggerated but not far off) with just duty officer assignments.

    Oh i agree compleatly with you about kdf side , that was a bad mistake on there part to jump people up so far. but this was there so call solution to the lack of mission content on Kdf side.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    The new players will not heed your advice. They are to impatient and have these "I want it now" attitude. Cryptic is to blame for this. I have over 2 years experience playing STO. I know better than to show up with a new VA/BGen at an Elite Stf without grinding all kill/damage accolades. The Foundary missions get you there quickly.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    But why must you only do that there is also crafting to take a bit of your time and you can make a bit of ec also i have talked with alot of mplayer who have done very few of the missions and these are the main people i am talking about, and even part way through romulans you still should have some ec and dilithium, and matts you get losts of mats for crafting through doff missions. My point is simple and as i stated my op was not fussing at new players but giving them sound advice, there tons of missions after romulan ones, with lots of gear, enjoy the missions all of them, cause once ya done them you only have dailies and stfs to do.

    I did not say you only have to do the story missions. The point is, that just enjoying the story (basically the string that should guide you through the game) is the fastest way to level now and alone will bring you to cap at about 50%. Even without story new players will hit level cap at a point where they don't know half the game. My concern is not so much about the speed (gametime) it takes to level and I'm all for reading every little bit of text that can be found and enjoying it, but about all the things you miss. A lot of people are reward orientated and once they hit level cap it's all about getting the high end uber gear. Normal missions do not provide that. Sure you can do exploration, low level PvP (if a miracle happens and a queue pops), foundry missions, events and whatever and skip/ignore the story, but whatever you choose to do, you'll miss great portions.

    Before Season 5, you had to do a lot of things to hit cap, you could do the whole story and do other stuff without getting the "now I'm finished" feeling when becoming VA. As I see it now, the best thing to do when playing your first character is, ignore the whole ranking thing, play the game, do whatever you want. Basically everything now scales to player level, so it's not really important what level you are.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Props to the OP. I get what you were trying to say. +10 Internets to you, CaptainMerzan.

    Don't rush to VA, let it happen. And even after you hit VA, do some more missions. Finish those storylines, get a feel for the game.

    I approach all games like this. I take my time, I learn. I learned how to fly my ships, how to set them up, and how to make them work. And only after I finished all the episodes did I start STF's and PVP. And even then I had stuff to learn. But I was prepared.

    Rushing to VA without experiencing the game only serves to gimp a new player. You will be inexperienced, and when you go to try STFs, it will show. You will go to Kerrat, get blown apart, and curse the game to high heaven.

    I power leveled the TRIBBLE out of my KDF toon though, but by that time I was a seasoned Federation Science Officer with a good mind for the ins and outs of the game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    The levelling easily has the potential to be stretched out by 2 times with the current XP rates and soon-to-be-revamped Doff patrol missions. From a role-playing perspective I should be spending a lot longer at Lieutenant Commander and Captain than I do at Admiral for instance.

    Needed to turn off auto-hail for new missions as well, which I didn't until yesterday. Could have saved me a lot of levelling if I hadn't been rushed into starting a new one immediately.

    Finally the devs could consider a set cool-down period between story missions, potentially freeing up space on servers in the long run.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    A way to slow it down...........I use this currently on my 12th charatcer:P

    Only do quests on elite.......I am a Captain in rank....I run a conny only......

    Talk about slowing it down..it becomes downright impossible at times but is far more enjoyable to mw since I rally know the games ins and outs..



    Slowing it down could also be done with grouping with friends only....or working to get all your accolades done......+2 here and there can add up after a while.......



    In reality we all know the game is far too fast and easy and the levelling to fast issue is nothing new......


    Find your niche......and stick to it or you will find yourself being bored easily.....


    EDIT: Most importantly......If you rush to VA when you do the stfs you will be under equipped and way under experienced.....many of us have been here since launch and before.....I see a recent influx of VA's who dun know anything about group tactics......or how to build ships.......we vets have 2 years under our belts and many months with various forms of these stf's.....

    What i am really saying is ATM there is nothing beyond the stf's...don't be in a rush to get here........



    I even have an officer i am working on who only does DOff's......uneil he is VA...then i will go through all the content on ELITE......
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    The new players will not heed your advice. They are to impatient and have these "I want it now" attitude. Cryptic is to blame for this. I have over 2 years experience playing STO. I know better than to show up with a new VA/BGen at an Elite Stf without grinding all kill/damage accolades. The Foundary missions get you there quickly.

    Really?

    Raises hand, new player here and I have said I would love to slow it down. The thing you describe can be in new and old players alike. In WoW it was more of the old timers, again raises hand, who wanted to speed levelling up, even though some of us were asking and begging for a way to slow it down. Then there were thenew players asking how to get to max level fast as they think end game is all it is about though who could blame them considering that is what was being said most by some in game. Therefore to say it is a new player phenomenom is condescending at best.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    In regards to the changes made with the KDF leveling. . .it's almost as if Cryptic went overboard with making it 'faster' to level.

    The big issue with leveling in KDF before the content compression was the large gaps of time where we would only be able to level by either doing the same 1-2 daily missions, the same 'Defeat the invaders!!!' missions (which got old very quickly), or by doing maybe 1-2 other things available. Basically, it was one long-*** repetitive grind, and was little fun. The best parts of the KDF leveling were the storyline missions, 'cause there are some awesome missions (I liked the entire Fek'lhri section, for example). Problem is, there - again - were sizable gaps in that storyline, because it would basically be something like one storyline series per 10 ranks, and you'd get through the storyline mission within 2 lvl's, thus resulting in having to grind the rest.

    Now with the compression, it's just too damn fast. Especially now that the Mirror events are providing boatloads of XP per run (I was literally leveling up 1+ levels each PvE scenario while Commander-Captain). Perhaps if that was lowered, leveling might slow a bit. Then again, the fast levelers would start complaining about the slowness of it all. Can't please everyone. . .
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Mephihsto wrote: »
    It's too easy to level in this game, not nearly enough time to earn enough dilithium to outfit yourself in current rank gear - you level too fast. Can't touch most patrolls and quests - you level too fast. Can't enjoy much time in any rank - you level too fast. It's too easy.l
    decronia wrote:
    It would be nice to take your time levelling but it is not possible. I have not played long and I am already RA: Upper and have done only dailies and few mirror events, and some exploting. I haven't seen most of the sectors to do this either. Now being new I should not know how to powerlevel a character like I do in other games but I have levelled faster here than in those.

    I agree...

    If I had to choose one thing I do not like about STO it is that it is way too easy to level.

    I can understand they did not want it to be a forever grind like it is in most MMO's, but they could have trippled the amount of experience required to get to top rank and it would still not have been nearly as time consuming of a grind as the vast majority of MMO's.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    I have noticed most of the new players comeing to the game are only concerned with leveling fast , but the problem with that is when you get to top rank most of them have very little EC or dilithium, and your gonna need boath to get some decent gear, and fleets like to help but its not the fleets responsiblity to compleatly outfit you with all the top gear, so take your time you will get there soon enough, farm for your dilithium, and earn EC, it will help you out alot, plus there are alot of fun lower missions your probably missing.

    Not that I disagree with the "stop to smell the Gorn" philosophy because I actually enjoy doing the patrol/ exploration/ optional missions. They make me feel Star Trekky... Assuming that not everyone plays with the goal of joining a fleet/ STF, what other reasons can you provide?

    Will a lack of ten million credits, heaps of dilithium, and a starship loaded with purple gear make it impossible for me to play at level 45 for some reason? Do the Borg shake you down for protection money?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    I just started playing this last Sunday. As of tonight, I'm almost at level 14. According to Steam, I have 55 hours logged in, and I can assure you, at least a third to half of those hours were devoted to just dinking around:
    1) Customizing stuff or being logged in but doing other things (like wiki and C-Store browsing)
    2) Looking around and getting used to controls, locations, flow, etc. Generally tooling about
    3) Waiting around for other friends I have who just started playing this to do #1 and 2, or in-general waiting on them to get equipped before trying things together
    4) Playing around with Duty Officers and finding them assignments.

    And still, I'm averaging over 2 levels a day, and I consider myself to be dragging my heels. You can't-not earn GOBS of skill points at these lower levels just doing random things. Do the daily Academy library + quiz? That was like 1/3 or 1/4 the EXP to get thru level 11. Do a daily "explore TRIBBLE system" + Strange New Worlds? You've got half a level there, at LEAST. Do the fight vs the Borg at the Ker'rat Space War Zone? That's a daily 1500 XP and dilithium and WAIT WHAT? what do you mean it's repeatable ALL THE TIME? that has to be a bug what the heck I don't even. (Seriously, one of the people I know went from 10-15 in under a day just doing that one mission for an afternoon, it's not funny.)


    So far, I'm still only at the 4th main story mission. Like I said, I'm almost 14, just by doing those first 3 story missions, the new DS9 one that popped up on Saturday, any of the missions marked as "Tutorials", a couple of daily "Explore" missions, daily Starfleet library missions, 2 user-made scenarios, 2 or 3 random Patrols, 2 of those Ker'rat "fight in war zone 3 time" dealies, and Duty Officer rewards. Really, that's IT. Maybe I'm omitting a few random bits of miscellania here and there, but that's pretty much all I've done.
    Heck, I'm still sitting on the 2 PvP tutorial missions, and I know that'll be enough to bump me to the next level by themselves, if it follows the pattern of XP reward I've seen so far.


    And I ask aloud: Is it this easy? Is it like this all the way to Vice-Admiral? Because I'm kind of looking to NOT level faster at this point. If there's any way to farm Dilithium without getting gobs of skill points, I'd be glad to hear it. Or ways to increase, say, Diplomatic XP by yourself and not using Duty Officers? I mean, I like that you don't have to grind for skill points. I like that most every random thing you decide to do can grant you a reward and progress to some extent. I say, "wow, this is a GAME. I ENJOY doing things here". Compared to other MMOs, I can pick this up and play this even by myself and just have fun. But wow, these levels are going by so fast, and I'm not even making a real effort. Bumping the difficulty up doesn't help, because I'm usually duoing or trioing, and it just seems to give even more skill points after a job's done.


    Honestly, when I hit Lt. Commander, I thought "hey, I'll spend my dilithium on a second ship. It'll be a while until Commander, after all, and I'd like the flexibility of 2 types of ship." Less than 3 days later, and all I can think is "I can't believe I'm half there already, I've barely DONE anything over the weekend. :( "
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Take it from someone with a handful of alts, try and take it slow. Besides all of the gear required to properly play an end game toon, there isn't much to do at end game. Don't expect a ton of raids like WoW, or meaningful PvP. There is a reason a lot of vets in this game are bitter. We've been spinning our wheels at level 50 for 2 years with almost nothing to do but dailies and Foundry missions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Cosmic_One wrote: »
    My current alt is leveling only via Foundry and Exploration missions. Over 2 weeks in and he's still only Lieutenant level. You don't need to only do the normal Mission chain or DOFFs. There's a lot of other ways to get XP in this game.

    This. My Science officer has leveled on only explorations, foundry and DOFF missions so I could get 2,500 diplomatic exp and level on those too. Purposely staying away from the very-not-Federation-like-at-all-storyline.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    I have noticed most of the new players comeing to the game are only concerned with leveling fast , but the problem with that is when you get to top rank most of them have very little EC or dilithium, and your gonna need boath to get some decent gear, and fleets like to help but its not the fleets responsiblity to compleatly outfit you with all the top gear, so take your time you will get there soon enough, farm for your dilithium, and earn EC, it will help you out alot, plus there are alot of fun lower missions your probably missing.

    oh please, I wasnt even trying to rush and in 1.5 weeks i hit 50, mind you, thats redoing alot of the lower missions to upgrade gear as i went.

    the games to easy to level in.

    I will disagree about not being able to afford anything tho, I have close to maxed out gear on my ship as it is, only real step higher then what i got is to keep doing STF's and earn my mk XII gear and maco/omega gear sets, dosnt really bother me yet, I am even considring going back and doing the whole shot again as i wait for my diplomatic level to raise so i can transwarp more places without spending a mint :P

    my Tips for those who are low on funds constantly.

    1. check value of every drop you get, some will sell for stupidly high values, I have sold a few beam arrays I have gotten as random drops for 1-2million....

    2. do warzones, im constantly waiting for the reset to happen so i can refine more .

    3. do daily missions, they are easy and make you good money.

    4. read the stf and ship build guides found here and on the steam sto forums before you start doing stf's, I cant stress this enough, I honestly didnt need them, BUT this is coming from a guy who played a hell of alot of SFC(1-2-3) and was in the beta's for the first 2, also played alot of brige commander...I already knew some of the basics of how the space battles would go.

    I also have played many team games similar to this, so unlike most noobs I run into, I got that I would need to work as a team and maby take on jobs I didnt want(like defending the kang every damn time) because I want to get the bonus....

    I was gratified to see as I read the forums STF and build guides that I was pretty close to the recommended builds and play style, My builds not "optimal" but, its what works for me, and those who have done STF's with me(even on elite) havent complained about me(about others yes, but never me :) )

    for noobs to STF, watch what people who have been doing them a while do, and follow their lead, do alot of borg encouters as well, they will give you some exp fighting the borg in space, and show you what works and what dosnt....

    example, I saw a guy in a defiant class ship with nothing but torps.....that dosnt work......it looks cool, but its useless to the team for the most part,,,,or the people who load beams+cannons+minds+torps onto a rig... dont get me started on this.....

    all in all, learn to work with the team, if you see a role thats not being played, take it up even if you dont want to, that is if you want to win, I do it every day when i endup defending the kang or dealing with the nano probes/spheres....

    I dont see leveling as the be all end all of mmo's, BUT i come from a time before leveling systems where considered a must , I use to play Ultima Online(and was even admin/co-admin of a few shards), UO had no leveling system for a long time, even after one was added, it didnt mean much on most servers, It was just a number....you couldnt judge somebody's skill or threat level by looking at their level or gear....

    I have seen people come into STF with ships from many levels back and do very well, I have seen people bring in dreadnauts and Odysseys and get smoked and cost the team the win, its not all about gear, at least not till you start running elites....then gear starts to tell a bit more...but skill and teamwork are still very important....very very important, you could have 5 people with the best gear and endup failing horribly very quickly, where a team with decent gear and good/great teamwork could get the bonus(have been in groups like that)

    sorry for the long post, I just found the topic....interesting and also found the insistance that you need to take tons of time to afford stuff funny...

    note: I made good EC by selling a few junior officer cadre's, if you watch the price they can spike at over a mill at times.....i got 2 in my bank because im maxed out.....may open them after i offload some useless doff's :P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    It is indeed way too easy to level up in this game, but that's a deliberate action. Once you hit max level, and find yourself undergeared, I presume the company plan is that you have to buy a ton of Cryptic points to use the Exchange to buy gear and so forth. Quite a sound business strategy. Fortunately I have no interest in joining a Fleet, so I couldn't care less how I'm geared.

    As for levelling slowly, well, STO is reasonably entertaining but there's just not enough depth and immersion to make slowing the pace of levelling worthwhile.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Its not too easy, leveling is plain broken currently.
    No wait, it was broken 2 years ago. Now it´s just smashed and mangled beyond all recognition.

    I´m surprised OP has not noticed this.
    Instead of telling people to do the impossible, why not point them to solutions to get cheap but still somewhat competitive gear like I tried in this thread:

    Help with tips on FREE gear for Silvers
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    The goal of F2P was to entice a hoard of new players to the game. Once they get here, it's probably a bad idea to then tell them to slow down and artificially obstruct their gameplay.

    For one, not a lot of players will listen to that advice, especially freemium players. For another, none of the suggestions given will really slow down levelling all that much.

    What needs to happen is the game itself needs to evolve and add more for this hoard of new players to do.

    Though that doesn't seem to be the model. The model for this game seems to be more of a turnstile, where new players come and go quickly and hopefully drop a bit in the cash shop while they're here.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    superchum wrote: »
    The goal of F2P was to entice a hoard of new players to the game. Once they get here, it's probably a bad idea to then tell them to slow down and artificially obstruct their gameplay.

    For one, not a lot of players will listen to that advice, especially freemium players. For another, none of the suggestions given will really slow down levelling all that much.

    What needs to happen is the game itself needs to evolve and add more for this hoard of new players to do.

    Though that doesn't seem to be the model. The model for this game seems to be more of a turnstile, where new players come and go quickly and hopefully drop a bit in the cash shop while they're here.

    As one of those new players (started when I saw it turned F2P, read the reviews, saw it was improved noticably over initial release, etc), I have to say it's just too darned fast. Don't get me wrong I like levelling up and so forth... But I think the early levels need to last longer. I think there needs to be more "early" missions or seasons so that you can enjoy your Connie or Miranda a lot longer.

    As it is now, I've made Captain and I'm only just starting the Romulan Season 2 missions. I have a Defiant ship but it seems I barely got use out of my previous ship.

    Same with the ship before that, and the one before that.

    I loved the Miranda class, but also got a Connie refit, so the Miranda fell behind. I loved the connie refit (Exeter class) but IMO I thought it lessened the basic Constitution far too much.

    Then I got my free Heavy Cruiser and it was fun, but the availability of that Advanced Heavy was too much, and I used it for the brief time until I got my free Tactical Escort...


    I think that the xp gain needs to be a lot slower to allow enjoying the ships more. I'm not into grinding. I don't like taking forever to finish something. On the other hand, I detest speed-runs through games. You have to stop and smell the Dilithium.

    I also think the ships need revamping. Even the c-point ships. As it is you have 1 free ship, an xp gap, and another free ship. Well you have the free ship or the unlock, available at the same skill/rank level. Who's going to want the lesser of the 2 ships? I think that the nicer unlocks (the refits, etc) should not be available until halfway between the 2 ranks. You shouldn't be able to get the Exeter refit until you've put your time in on the Constitution Cruiser.

    Just some thoughts on the matter...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Since the release of season 5 (and F2P) leveling has been too easy. I would be in favor of reducing the amount of XP/CXP/... earned after a quest completion. If I remember correctly, they increased the amount of XP you gained by a factor 3.
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