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STO started out as Pay2Play

SystemSystem Member, NoReporting Posts: 178,019 Arc User
STO started out as Pay 2 Play, it only recently went F2P. I don't see the problem with this master key/lockbox thing. STO was already P2P for most of its life. Why is everyone whining now that they added another pay-for-content option? The game already has ships that require Cryptic points.

You can still play the game for free.

Master Keys and Lock Boxes can be traded on the exchange or between players, so theoretically you can acquire Master Keys without spending any IRL money.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    *looks at the OP like he's daft*

    someone payed for the keys..

    Oh and by the way, you may have been paying attention... I belive the keys are now bound.

    I could be wrong.. but I'm pretty sure they are..
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    So what happens if you don't get any keys? At worst, you sell the Lock Boxes on the exchange, or trade them. It's no loss at all, quite the opposite.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    wa1k1k1 wrote:
    STO started out as Pay 2 Play, it only recently went F2P. I don't see the problem with this master key/lockbox thing. STO was already P2P for most of its life. Why is everyone whining now that they added another pay-for-content option? The game already has ships that require Cryptic points.

    You can still play the game for free.

    Master Keys and Lock Boxes can be traded on the exchange or between players, so theoretically you can acquire Master Keys without spending any IRL money.

    Yup. Some people are hanging on to the past and can not accept the F2P model.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    wa1k1k1 wrote:
    STO started out as Pay 2 Play, it only recently went F2P. I don't see the problem with this master key/lockbox thing. STO was already P2P for most of its life. Why is everyone whining now that they added another pay-for-content option? The game already has ships that require Cryptic points.

    You can still play the game for free.

    Master Keys and Lock Boxes can be traded on the exchange or between players, so theoretically you can acquire Master Keys without spending any IRL money.

    How about this for a problem, the lock boxes aren't micro-payments they are gambling pure and simple. Encouraging people to gamble is not a good thing, especially as Cryptic\PW place no age restriction on this gambling.

    Also if they run true to form with the last grab bag, and given the notes from the developers it seems they are, then you have about a 0.5% chance of getting a Galor out of a Lock Box, so it takes about 200attempts to get the Galor. That's 200 attempts at 100 C points a pop, with 100 C points costing about $1.20, that's $240 to get a Galor, on average.

    Number crunching by someone else

    If you still don't see what the problem is, then I've got some magic beans that I'd like to sell to you.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012

    If you still don't see what the problem is, then I've got some magic beans that I'd like to sell to you.

    Nope, i still don't see the problem. No one is forcing participation in this lock box event thingy wotnot. I fail to see why it's such a big deal.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    wa1k1k1 wrote:
    Why is everyone whining now that they added another pay-for-content option?

    Errr , because they introduced gambling for RL money , because they won't expose the odds for winning , and because they are promoting all that ingame like a cheap casino ?

    And because all that makes one of the last survivors of the Prime Star Trek universe look like a cheap joke ?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    jkstocbr wrote:
    Yup. Some people are hanging on to the past and can not accept the F2P model.

    Im sorry, but I have to correct you, as you are obviously a moron.

    STAR TREK ONLINE IS NOT FREE TO PLAY
    STAR TREK ONLINE IS PAY TO WIN
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    worzabonk wrote:
    Nope, i still don't see the problem. No one is forcing participation in this lock box event thingy wotnot. I fail to see why it's such a big deal.

    Ok, there is no real age restriction to the game. Do you live in a country where gambling is legal? Is it a country in which gambling is legal for anyone of, say, a reasonable age of 13? Oh, you do? Really? Ok, well, no big deal for you then.

    Wait, I was wrong, you dont? Ok. Well, since you are too thick in the head to comprehend. pay-to-win models that have the advantage giving item, irrelevant of how rare, in a grab bag format plant the subconcious thoughts that gambling - or rather, paying money for a small CHANCE to win something big and great - is perfectly acceptable. Between the ages of 9 and 16, when humans are basically tought the idea of capitalism and currency and are most suseptable to subconcious suggestions, are also the GENERAL target group for the game (admitedly it is closer to 12-16 as the target group, but still. Im sure many parents are letting their under 12 kids play star trek online, just as they do world of warcraft)

    This is also the same reason that disney, at least in the past (I do not know currently) planted sexual refrences in their animations.

    Now do you understand the big deal? How about the fact that courts, at least in certain countries, are recognising digital in-game items as having genuine worth, and all countries require a licence to legally run a gambling operation. That is where you charge someone real money for the chance to win something of value.

    Fairly certain Cryptic has no such licence, making their use of aquiring items of worth through a lottery requiring someone spend genuine money technically illegal in most, if not all, countries.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Another point:

    It is Star Trek. I really like the franchise.
    If this was "yet another f2p/visit mmo pseudo role play instance grinder with microtransactions and ingame real money lottery" I would have already left.

    But now, with the "system-messages" about lottery-winners, slapping constantly in your face...
    :mad:

    Remember the TNG episode with the casino reconstructed from a bad Earth novel? ("The Royale" s2e12)
    I hope the foreign investors will arrive soon...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Gambling? You're "gambling" for a virtual ship in a virtual world. This isn't gambling IRL money for a chance at more IRL money. No matter what you win with a Master Key, you'll never have a chance at seeing that IRL money again. It is a purchase.

    It's a mystery box that you pay to open, not a "gamble" in the casino sense where you have a chance at winning back what you paid in actual dollars.

    And even if it were traditional gambling, I don't see why the entire STO community decided to become a bunch of Church Ladies and whine against gambling. We are gamers, darn it, not moralizing concern trolls.
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