test content
What is the Arc Client?
Install Arc

New Boosts Now Available + Season 5 Dev Diary #21

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2012 in Galactic News Network [PC]
New XP and Commendation XP Boosts are now available in the C-Store. Also, Stephen talks about today's C-Store releases and Console changes in Dev Diary #21 of the Season 5 News Dev Blog series.


Link to the news article.
Post edited by Unknown User on
«1

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Neat. Nothing that overcomes the horrible taste of lockbox fleecing, however.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    But the currently-existing time-based XP boost items will remain as they are and not be converted, right?

    Nearly all of my VAs have a bound 8-hour 20% XP booster in their bank. (Received as a result of the 1-year anniversary event, IIRC.) Since they're bound, I can't sell them, and I might as well keep them for that still-in-the-indeterminate-future time when the level cap gets raised.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Lots of great stuff in the report. Cant wait to shift a few consoles around to mix it up a bit :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    How does the gain on these new boosts compare to the old boosts for various activities? Such as questing as fast as possible, Going to town on Borg DSEs, etc?

    EDIT: Also, the console thing. Cool. Too bad for the Federation that the KDF has overall better, more useful (and more always useful) consoles. The KDF just got an uptick in combat advantage. Hopefully more cross faction consoles will be released in a non luck based form.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    jkstocbr wrote:
    Lots of great stuff in the report. Cant wait to shift a few consoles around to mix it up a bit :p

    I'll have your Ausmonauts membership card for supporting that garbage. Or are you a Klingon sympathiser? :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Hey, Brandon,

    Thanks for that info! We'll be sure to peruse it, dissect it, and nom on it!

    Now... is the X@Y has unpackaged a Galor-class Cardassian cruiser! working as intended, or is it a bug?

    Cheers!

    P.S. Still giggling!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Gym_Quirk wrote:
    But the currently-existing time-based XP boost items will remain as they are and not be converted, right?

    Nearly all of my VAs have a bound 8-hour 20% XP booster in their bank. (Received as a result of the 1-year anniversary event, IIRC.) Since they're bound, I can't sell them, and I might as well keep them for that still-in-the-indeterminate-future time when the level cap gets raised.

    From the article:
    These changes do not affect any Skill Point boost items that characters acquired before the change. Those items will continue to work using the time period specified on them. The older boosts for Skill Points also provided a boost to Officer Skill Points that the newer boosts do not.

    So I'm going to say 'no' unless I'm reading this wrong.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    New way of working the boost is good stuff.

    Backhand comment implying that some previously stated issues with the direction of the game's design is simply being resistant to change and have nothing to do with merit assessments of said changes is bad stuff.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    The goal with reworking the boosts was to make the use of boosts a lot less stressful, and more of a guarantee for those that use them.

    Perhaps this is crass, but what exactly is stressful about using a boost? You launch it, you use it till it wears off, then you move on. If you use a boost then spend 3/4 of the time playing in your bank, that's poor planning on your part.

    If these boosts just give you a set amount of bonus points, why not just award the points on receipt and skip the illusion that they are being used over time.

    My cynical $0.02.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Does anyone have a link to the Cstore? I was surprised to see that the Cstore wasn't directly linked in this article. I would have added it at least four times!

    <3

    Thanks for making the skill boost changes, and the commendation boosts will be something nice to level diplomacy et al with as soon as I buy a few via dilithium.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Perhaps this is crass, but what exactly is stressful about using a boost? You launch it, you use it till it wears off, then you move on. If you use a boost then spend 3/4 of the time playing in your bank, that's poor planning on your part.

    If these boosts just give you a set amount of bonus points, why not just award the points on receipt and skip the illusion that they are being used over time.

    My cynical $0.02.

    hes talking about when your runnin round the place and fighting as much stuff as ya can find to make the most of the boost. i think the change is a wonderful idea =)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    If these boosts just give you a set amount of bonus points, why not just award the points on receipt and skip the illusion that they are being used over time.
    Congratulations, you just described what Pay To Win actually is.
    First time in a long time someone has done that. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Neos472 wrote: »
    hes talking about when your runnin round the place and fighting as much stuff as ya can find to make the most of the boost. i think the change is a wonderful idea =)

    Yup. With the old, time based boost, people would try and make sure they were only using it at the times when they were gaining the most XP possible, and being annoyed if they 'wasted' one at a lower XP time. The intent of the new boost is to allow you the ease of mind to use it whenever/wherever you want. Since it's XP based instead of time based, it doesn't matter where or how fast that XP comes.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Tumerboy wrote: »
    Yup. With the old, time based boost, people would try and make sure they were only using it at the times when they were gaining the most XP possible, and being annoyed if they 'wasted' one at a lower XP time. The intent of the new boost is to allow you the ease of mind to use it whenever/wherever you want. Since it's XP based instead of time based, it doesn't matter where or how fast that XP comes.

    Is there going to be a way to swap out the old ones?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Why cant we have both and let people chose based on what will give each individual the best return. For some of us this is a huge nerf.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    When it says up to 2,000 XP, does that mean 2,000 extra bonus XP or 2,000 total XP (including bonus) earned?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Why cant we have both and let people chose based on what will give each individual the best return. For some of us this is a huge nerf.

    Good catch. I made quite effective use of the old boosts. That being said, I would actually prefer the old boost in many cases.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    New XP and Commendation XP Boosts are now available in the C-Store. Also, Stephen talks about today's C-Store releases and Console changes in Dev Diary #21 of the Season 5 News Dev Blog series.


    Link to the news article.

    Thanks to the new CXP and the lock boxes I now have 150K+ cxp from about 30 boxes.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Perhaps this is crass, but what exactly is stressful about using a boost?

    It's just jargon that only makes sense to them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    MaelDuin wrote:
    New way of working the boost is good stuff.

    Backhand comment implying that some previously stated issues with the direction of the game's design is simply being resistant to change and have nothing to do with merit assessments of said changes is bad stuff.

    I'm insulted that you think certain STO-team Cryptic employees never come across as elitist snobs in the most not-so-subtle of ways! :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Those 1000 additional skill points can be easily earned with a single storyline mission when they give about 5000 skill points regular these days. 1 story mission does not take an hour, so I would call this a nice nerf in effectivness. Add to the fact, that the bonus to officer points is gone and the C-Store price is still the same as with the old boost. Honestly I can't see why people are pleased with the change, but who needs skill booster anyway with the crazy leveling speed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    decker999 wrote: »
    Those 1000 additional skill points can be easily earned with a single storyline mission when they give about 5000 skill points regular these days. 1 story mission does not take an hour, so I would call this a nice nerf in effectivness. Add to the fact, that the bonus to officer points is gone and the C-Store price is still the same as with the old boost. Honestly I can't see why people are pleased with the change, but who needs skill booster anyway with the crazy leveling speed.

    /signed ... this is ridiculous! ... go to a DSE and smash a lot of Enemieships and these boosts will be burned in Minutes O_O. i'm rather schocked ... WAY to expensive!

    MfG Michael
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012

    Skill boost change is just another way Cryptic is TRIBBLE us and trying to explain how beneficial it is to us. I know I can get a helluva lot more than 6k xp out of an 8 hour boost, and it already made sure you didn't waste to boost by not making you stay logged in for the entire time. So if you knew you needed to be afk for a while you logged out and didn't waste any of your boost.

    All this does is limit the amount of skill points earned with the money spent. One more way for Cryptic to gouge the customer and expect us to thank them for it.

    Cryptic, stop ****ing on my leg and trying to convince me it's raining!

    v Doing nothing more than missions, and not skipping any text, I still guarantee I can earn more than 6k extra XP from an 8 hour 20% boost.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Is it really a big deal? I mean, I totally get that it's a "nerf" from the perspective of a driven, experienced player leveling an alt. I also see how other players might like the change; the ones who like to take their time, read text, and maybe don't always know the precise routes to take that are most-efficient in terms of xp-gained-per-second.

    Leveling in this game is so fast already, it doesn't really seem necessary that anybody would even need help; just following the episodes rockets you to 50 pretty quickly. I just dinged VA on an alt and I haven't even done the Breen or Undine storylines.

    On a continuum of "fluff" items, this seems pretty close to the "Snuggle Bear Straight Out of the Dryer" end of things... :D:D:D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    You should lower the price on the skill boosts for xp ... in this form they are nearly useless, they also do not fit in the whole system change. A commendetation skill boost gives yous 10k cxp thats a big part of the cxp you need to max your level and you need many assigments to use the bonus.
    But the xp boost is worth 1 or 2 missions and your price for it is 780 cryptic points, thats as much as a few ships you sell. Im not a person who want to critizise high or low prices, but this price does not fit with the rest of the prices when you compare what you get there.
    780 cryptic points for the xp of one mission (and you can finish that in 20 min and do not have to make 5 missions to get the whole effect) that can not work.

    I hope the person who decides the prices knows a lot about the game and is not only starring at numbers ...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Dunnlang wrote:
    Good catch. I made quite effective use of the old boosts. That being said, I would actually prefer the old boost in many cases.

    Me too, wont be getting any of the new versions.

    Besides, levelling in this game is a joke now, its so fast you never need these skill point boosters :rolleyes:

    I mean, how dare us, the players, use the boosts in a way we want to better suit ourselves. Thats selfish, so cryptic had to change them to fix another exploit, which really wasn't an exploit ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    New XP and Commendation XP Boosts are now available in the C-Store. Also, Stephen talks about today's C-Store releases and Console changes in Dev Diary #21 of the Season 5 News Dev Blog series.


    Link to the news article.

    That's it TerriLynn we need to retire from Starfleet and open a Boutique and Coffee house with
    a Live stage . Boots and Doffs Tenzaru (Tempura & Soba). Tempura Udon
    Tempura ^..^

    BoOsT huh hits Drexler translator
    i though Brani Said BOOTS!!

    ok Now about our iou for VA2. I can think of a hundered ways; To make it so! Many involve -store
    and maintain the Feng Shui and positive CHi
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    RATS - I thought this said new BOOTS were available in the C-Store.

    Sigh. :(

    Edit: Dangit Senshi - you beat me to it! :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    TerilynnS wrote: »
    RATS - I thought this said new BOOTS were available in the C-Store.

    Sigh. :(

    Edit: Dangit Senshi - you beat me to it! :D

    I thought the same thing at first, which would have been perfect for you. Maybe next time =P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    i got a 1000 XP boost yesterday

    used it on my low level alt today and...

    1 short UGC daily
    + the 2 SFA lore quest thingies...

    and it was already down to 347

    1000 XP is not even near the former 1 hour boost.

    also there was recently a change to how XP is displayed, so 1000 XP are way less than 1000 XP were before the change.


    NOT worth the money.
Sign In or Register to comment.