While she may be a thing of beauty, I have to say I was a little disappointed when I got my Odyssey. As far as I can tell, it's a standard Star Cruiser with an extra 3000 health. Is that all? With all the excitement over the ship in the last few months I was expecting something special, maybe a Lt Universal station or just something to make it different to what is already in game.
Is the 3k health the only difference or am I missing something?
While she may be a thing of beauty, I have to say I was a little disappointed when I got my Odyssey. As far as I can tell, it's a standard Star Cruiser with an extra 3000 health. Is that all? With all the excitement over the ship in the last few months I was expecting something special, maybe a Lt Universal station or just something to make it different to what is already in game.
Is the 3k health the only difference or am I missing something?
Can you decide to use ltc commander tac or sci powers in a star cruiser?
While she may be a thing of beauty, I have to say I was a little disappointed when I got my Odyssey. As far as I can tell, it's a standard Star Cruiser with an extra 3000 health. Is that all? With all the excitement over the ship in the last few months I was expecting something special, maybe a Lt Universal station or just something to make it different to what is already in game.
Is the 3k health the only difference or am I missing something?
If you're after a DPS Cruiser with the maneuverability, stay in the Excelsior, it still is the king of the DPS Cruisers for Feddy side. The Odessey is a very good support ship tho but anything past that is pretty doubtfull. My fleet and I tested a few builds out yet but compared to the Excelsior it's pretty low DPS.
I like this ship, at least for now. Good tanking, a Uni console to place another tact boff, one more wp than my Advanced Escort....but Im a tactical, and i always used escorts, so the only things that bothers my of this ship is that is sloooooow...at least for something like me (alwas escort type)...and i miss my dual cannons.
I been trying it out on the STFs for now, at least for now i never died, and i can make alot of damage too.
And I'm not looking for advice on whether this is good for Tacticals or not. I was simply stating that for all the hullabaloo about the Odyssey class, it's a little disappointing in the fact that it's just a normal Star Cruiser from what I can see with the exception of the extra 3k Hull points.
yes it does have a universal slot. or you dont have an Odyssey class. Not sure what your issue is. Its a really good ship. If you think its just another Star Cruiser then your propably do need advice. Not saying your a Troll but this thead feels a little trollish at this point. I could just be mis reading you.
And I'm not looking for advice on whether this is good for Tacticals or not. I was simply stating that for all the hullabaloo about the Odyssey class, it's a little disappointing in the fact that it's just a normal Star Cruiser from what I can see with the exception of the extra 3k Hull points.
RAAAARRRRGH! God I'm blind. I've looked at that dozens of times and my brain has automatically registered Lt Commander Engineering.
Well then, with that customizable option I guess the Odyssey is everything I hoped it would be.
Thanks for putting me straight guys.
Edit: Just looking at it again, the icon next to the slot looks just like the Engineering icon, but a little darker, guess that's what was throwing me off. :P
RAAAARRRRGH! God I'm blind. I've looked at that dozens of times and my brain has automatically registered Lt Commander Engineering.
Well then, with that customizable option I guess the Odyssey is everything I hoped it would be.
Thanks for putting me straight guys.
Edit: Just looking at it again, the icon next to the slot looks just like the Engineering icon, but a little darker, guess that's what was throwing me off. :P
It's not a DPS ship for sure. I did a TAC DPS build and it sucked. So now my Eng has it and it's set up as a tank with massive healing, I use it as a support ship when training our cadets in STFs and it has saved many a life. Yesterday I took a fleet member in an escort from 2% to 100% LOL.
With full AP it can still take out anything but takes an age to do it. I love it and can't wait for the C store version. Almost enough EDCs to fit it out with OMEGA gear as I have MACO on my TAC ship so will be interesting to see what that adds to the equation.
I use an extra TAC BO. I just find the 2 tac BOS with the mix of abilites I want and that dont share cool downs and it works for me. I stack purple tac consoles too. I feel like I have a good mix of damage and survivability. but hey I love the Assault Cruiser too but I like the extra TAC BO now. Enemies seem to pop faster a little faster for me now. I only use Science to heal systems and repel tractors. Engineering is dedicated to Healing hull with 1 ability to boost weapons power. I am sure my goals are different then yours.
While she may be a thing of beauty, I have to say I was a little disappointed when I got my Odyssey. As far as I can tell, it's a standard Star Cruiser with an extra 3000 health. Is that all? With all the excitement over the ship in the last few months I was expecting something special, maybe a Lt Universal station or just something to make it different to what is already in game.
Is the 3k health the only difference or am I missing something?
It isnt a bad ship for my sci captain but too be honest it is brutal seeing 5 showing up in an stf or pvping with it
RAAAARRRRGH! God I'm blind. I've looked at that dozens of times and my brain has automatically registered Lt Commander Engineering.
Well then, with that customizable option I guess the Odyssey is everything I hoped it would be.
Thanks for putting me straight guys.
Edit: Just looking at it again, the icon next to the slot looks just like the Engineering icon, but a little darker, guess that's what was throwing me off. :P
It's certainly everything I hoped the Galaxy-r would be...
I use an extra TAC BO. I just find the 2 tac BOS with the mix of abilites I want and that dont share cool downs and it works for me. I stack purple tac consoles too. I feel like I have a good mix of damage and survivability. but hey I love the Assault Cruiser too but I like the extra TAC BO now. Enemies seem to pop faster a little faster for me now. I only use Science to heal systems and repel tractors. Engineering is dedicated to Healing hull with 1 ability to boost weapons power. I am sure my goals are different then yours.
I don't know. After reading that, I just feel like your assault cruiser might not have been built properly prior to the Odyssey taking center stage for you.
I'm not really dissing the Odyssey, but as a tactical slanted ship, it's just not the best use of a cruiser.
I don't know. After reading that, I just feel like your assault cruiser might not have been built properly prior to the Odyssey taking center stage for you.
I'm not really dissing the Odyssey, but as a tactical slanted ship, it's just not the best use of a cruiser.
+1
The lack of a tac console + awful turn rate kill its DPS imho.
Glad you found it. I am a TAC officer and I finally have a replacement for my Assault cruiser. I am very happy with the Odyssey.
I basically adapted most of my Assault Cruiser BOffs to the Odyssey, minus the swap of the Ensign from Tactical to Science, and I haven't been too disappointed.
It does take a beating, but I will say it doesn't quite match the damage output performance of the Assault Cruiser at the Elite level. That Ensign station cost me Beam Overload in favor of Polarize Hull Plating and I've actually failed a couple dailies because it doesn't quite pack the punch the assault cruiser allowed for. I have considered changing my LCDR slot to a tactical officer, but that would require a complete rethink in how I play the Odyssey, since I'd be giving up a slew of tanking abilities.
The potential is there, though, it's just on me to learn the best way to fly her, and maybe I do need to rethink how I have my abilities laid out.
Dont think so. "Properly built" says that there is only one way to play the game. As I said I play the game differently then you and have different goals. As I said it works for me.
I don't know. After reading that, I just feel like your assault cruiser might not have been built properly prior to the Odyssey taking center stage for you.
I'm not really dissing the Odyssey, but as a tactical slanted ship, it's just not the best use of a cruiser.
The lack of a tac console + awful turn rate kill its DPS imho.
The Tac console only adds about 10% to DPS while the turn rate can be mitigated to a large extent with powers and weapon load out. Obviously it won't put quite as much DPS out as a assault cruiser, but claiming those two factors kill it's DPS is a bit far fetched.
Dont think so. "Properly built" says that there is only one way to play the game. As I said I play the game differently then you and have different goals. As I said it works for me.
I guess. But you don't seem to be harnessing your Assault Cruiser for DPS maximization. So that would definitely be a different goal. I'm glad it works for you, but in the context of the conversation about the Odyssey, I feel that you're not seeing as large a performance dip simply because your different approach to the build of the assault cruiser includes a different build that didn't tap into the strengths of the ship's design?
Like I said, I don't know. You make a point about nit picking the use of my phrase properly built. And I can concede that. But then again I could say the reverse is true, and that you're eschewing the strengths of the ship and thus that's why you're having the experience you're having with the ship.
The Odyssey is an interesting ship. I'll give it that. But it doesn't play well into a tactical layout since that doesn't harness the things the ship does well. That Lt. Commander Universal slot can give you more tactical options. For sure. But as we've seen with the ongoing Sovy vs. Excelsior debate ... that's not all that convincing.
But we have seen the math on the extra tactical console. It's a pretty concrete difference.
Fair enough bro. What is your average DPS in the Assault Cruiser? I would like so see it and look at tweeking my un orthodox loadout. This is not an arguement with you I am generally interested in the numbers it may help me improve even with my un orthodox approach.
I guess. But you don't seem to be harnessing your Assault Cruiser for DPS maximization. So that would definitely be a different goal. I'm glad it works for you, but in the context of the conversation about the Odyssey, I feel that you're not seeing as large a performance dip simply because your different approach to the build of the assault cruiser includes a different build that didn't tap into the strengths of the ship's design?
Like I said, I don't know. You make a point about nit picking the use of my phrase properly built. And I can concede that. But then again I could say the reverse is true, and that you're eschewing the strengths of the ship and thus that's why you're having the experience you're having with the ship.
The Odyssey is an interesting ship. I'll give it that. But it doesn't play well into a tactical layout since that doesn't harness the things the ship does well. That Lt. Commander Universal slot can give you more tactical options. For sure. But as we've seen with the ongoing Sovy vs. Excelsior debate ... that's not all that convincing.
But we have seen the math on the extra tactical console. It's a pretty concrete difference.
Granted, I'll agree the Oddy isn't good for Tac minded types, hence why I never got one for my Tactical Officer. But like a previous poster said, toss in a Sci Boff and you got some healing. It's good as a support/tanker...nothing more nothing less. And considering I've always played that role in my old fleet and in STFs, it's perfect for me.
Comments
Can you decide to use ltc commander tac or sci powers in a star cruiser?
If you're after a DPS Cruiser with the maneuverability, stay in the Excelsior, it still is the king of the DPS Cruisers for Feddy side. The Odessey is a very good support ship tho but anything past that is pretty doubtfull. My fleet and I tested a few builds out yet but compared to the Excelsior it's pretty low DPS.
It looks pretty tho...
I been trying it out on the STFs for now, at least for now i never died, and i can make alot of damage too.
So for me is a nice ship.
+10 power to shields and Auxiliary
1.15 Shield Modifier
42000 base hull
Lt Cdr Universal slot
Downsides
No buff to weapon or engine power
Turn rate of 6
My Odyssey doesn't have a Universal Boff slot.
And I'm not looking for advice on whether this is good for Tacticals or not.
You really didn't see the universal LTC slot? you even said it could have used a lt one....
try moving your ltc eng out of the slot and look again
they all do. every odyssey has a universal lt.cmd slot that can use any career.
Well then, with that customizable option I guess the Odyssey is everything I hoped it would be.
Thanks for putting me straight guys.
Edit: Just looking at it again, the icon next to the slot looks just like the Engineering icon, but a little darker, guess that's what was throwing me off. :P
Really? I mean, at the end of the day, the Assault Cruiser puts out more consistent DPS on the strength of the extra tactical console.
With full AP it can still take out anything but takes an age to do it. I love it and can't wait for the C store version. Almost enough EDCs to fit it out with OMEGA gear as I have MACO on my TAC ship so will be interesting to see what that adds to the equation.
Yep, that's what i did and it does
It's certainly everything I hoped the Galaxy-r would be...
I don't know. After reading that, I just feel like your assault cruiser might not have been built properly prior to the Odyssey taking center stage for you.
I'm not really dissing the Odyssey, but as a tactical slanted ship, it's just not the best use of a cruiser.
+1
The lack of a tac console + awful turn rate kill its DPS imho.
I basically adapted most of my Assault Cruiser BOffs to the Odyssey, minus the swap of the Ensign from Tactical to Science, and I haven't been too disappointed.
It does take a beating, but I will say it doesn't quite match the damage output performance of the Assault Cruiser at the Elite level. That Ensign station cost me Beam Overload in favor of Polarize Hull Plating and I've actually failed a couple dailies because it doesn't quite pack the punch the assault cruiser allowed for. I have considered changing my LCDR slot to a tactical officer, but that would require a complete rethink in how I play the Odyssey, since I'd be giving up a slew of tanking abilities.
The potential is there, though, it's just on me to learn the best way to fly her, and maybe I do need to rethink how I have my abilities laid out.
Live long and prosper.
The Tac console only adds about 10% to DPS while the turn rate can be mitigated to a large extent with powers and weapon load out. Obviously it won't put quite as much DPS out as a assault cruiser, but claiming those two factors kill it's DPS is a bit far fetched.
I guess. But you don't seem to be harnessing your Assault Cruiser for DPS maximization. So that would definitely be a different goal. I'm glad it works for you, but in the context of the conversation about the Odyssey, I feel that you're not seeing as large a performance dip simply because your different approach to the build of the assault cruiser includes a different build that didn't tap into the strengths of the ship's design?
Like I said, I don't know. You make a point about nit picking the use of my phrase properly built. And I can concede that. But then again I could say the reverse is true, and that you're eschewing the strengths of the ship and thus that's why you're having the experience you're having with the ship.
The Odyssey is an interesting ship. I'll give it that. But it doesn't play well into a tactical layout since that doesn't harness the things the ship does well. That Lt. Commander Universal slot can give you more tactical options. For sure. But as we've seen with the ongoing Sovy vs. Excelsior debate ... that's not all that convincing.
But we have seen the math on the extra tactical console. It's a pretty concrete difference.
However, it's a pretty ship and likely able to withstand more punishment than any other ship I've seen.