test content
What is the Arc Client?
Install Arc

OK so we all know the new FE is going to be epic WIN!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
So the question I'm posing is why not more?

I mean I'm sure most of the player base that was here before P2W and the dilithium grind fest started aren't happy with the state of the game, myself included.

The thing that bugs me is that this dev team have shown time and time again they can make kick *** content when they want to, FE's, the original STF's, remastered episodes, so like I said why not more, story and content are paramount to a successful MMO and a happy player base IMHO, so why waste time making ridiculous events like chasing little Q's around the Academy? Seems a bit stupid.

I have 0 doubt in my mind the new FE will be awesome, but It's high time to finish the Klingons off and release a proper content expansion at least another 10 or so levels worth.
Post edited by Unknown User on
«1

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    I don't think it is about wanting to, they certainly want to, its about time, money and resources.

    They had to do something for the 2 year anniversary, they did for the 1st year, it was expected, and quite frankly they would be more chastised if they hadn't. It was logical for them to spend time on 2 year event stuff.

    Of course they want to do more FE's, they've never hit their goal yet, but they want to do many a year.

    They also know they need to get the Klingons where the Fed side is, that has always been a target on their back, they know it, I think perhaps we expect too much with the resources they have.

    I don't think desire is in question, but rather time, money and the resources they have at hand.

    Really this has all been discussed at length already. We all share the desire for more content, and the KDF getting what it deserves.

    2011 was a year of transition, I look forward to 2012 as the year of content.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Well you're about to get suckered in again dude, because they've already stated only 2 FE's per year, and guess what, FE's are the only real content we get since they canned STF's (Those new missions are dilithium grinds not STF's)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    The reason is they were bought by a new company and then went f2p.

    Atari were supposedly very tight with funding in the end of their ownership which hampered efforts. uncertainty over their future while they were bought would have also played a factor with the team unsure of where their focus should be applied.

    then even after they know PW are taking over, they go F2P. That conversion takes time, as lots of background work needs to be done. Not only that but they take the time to adjust how certain things work. the dilithium economy, the ground update, the UI, the event system etc etc. Its arguable whether these changes were needed but they decided to do them to try to make the experience better for the new players so they stick around. we cant change that but i think the final outcome has made a better experience. considering how full the server has been the last few days it would seem to have worked.

    They also spent time changing the way the task forces worked, added the borg ground invasions (which is a big event), been doing Christmas and anniversary events. perhaps you think its stupid or a waste of time to be chasing Q around but how many times does an anniversary come round and there is no event at all and people complain that they dont care about us for not doing an event, or too lazy to make one? well they added an event, albeit a simple one and now others think its a waste of time. they cant win.

    the end result may not seem that spectacular but its time consuming, but its done now and they can now focus on getting back to pure content.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Lukas2409 wrote:
    Well you're about to get suckered in again dude, because they've already stated only 2 FE's per year, and guess what, FE's are the only real content we get since they canned STF's (Those new missions are dilithium grinds not STF's)

    that is incorrect. they said 2-3 Fe a year and have said nothing about not making other content. they are making klingon content. they are close to finishing one ep already. if they make 5-10 klingon eps this year it is the equal of another 1-2 series worth of content. but these are not FE. they have said the want to make more klingon eps as and when they can.

    they want to make more task forces, especially now the new ones have proven to be a hit. they have said they still need to make into the hive so we are getting more task forces.

    there are tons of ways to add other content from things like the red alerts, the ground invasion, pvp, patrols, other random events or stand alone episodes. none of those are FE but they are still content. the fact they have said 2-3 FE a year is not evidence that is the only thing we are getting.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    People don't get what I'm saying, junk like red alerts and the new STF do nothing to advance the story of the game or Star Trek at all, FE's and general episodes do.

    The beauty of the original STF's is that they were challenging and actually added to the overall story arc of the game, now it's just go in grind this blow up 10 of these and get lost thanks for coming.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Lukas2409 wrote:
    People don't get what I'm saying, junk like red alerts and the new STF do nothing to advance the story of the game or Star Trek at all, FE's and general episodes do.

    The beauty of the original STF's is that they were challenging and actually added to the overall story arc of the game, now it's just go in grind this blow up 10 of these and get lost thanks for coming.

    I would say new KDF story missions would advance the storyline of the game.

    I would also say, adding in new factions, like the Romulans, which they are going to do, also advances the storyline.

    I would personally like to see more than 2 FE's a year also. However, if they are going to stick with 2 FE's a year then they should be of high quality, and they should keep working on improving other areas, like getting the KDF side up to par with the Fed side, and providing content in other ways. There are other ways to advance the storyline, and provide content, than just FE's. But I do like FE's a lot myself.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Lukas2409 wrote:
    People don't get what I'm saying, junk like red alerts and the new STF do nothing to advance the story of the game or Star Trek at all, FE's and general episodes do.

    The beauty of the original STF's is that they were challenging and actually added to the overall story arc of the game, now it's just go in grind this blow up 10 of these and get lost thanks for coming.

    right so when you say 'real content', what you mean is 'story content'. thats an important difference to clarify in your post.

    fine then, i agree with the exception of Klingon eps, the new content probably wont be that story driven.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Lukas2409 wrote:
    People don't get what I'm saying, junk like red alerts and the new STF do nothing to advance the story of the game or Star Trek at all, FE's and general episodes do.

    The beauty of the original STF's is that they were challenging and actually added to the overall story arc of the game, now it's just go in grind this blow up 10 of these and get lost thanks for coming.

    I wholeheartly understand where you coming from, story arcs is vital for an MMO. It adds to the game lore and makes the experience a lot more wonderful. I too must agree, they destroyed the story arc fluidity of the STF's and converted them into both a dilithium and Mk XII epic item hunt.

    but, in all fairness, the original STFs were solely played by most folks for the Borg Retro Gear. I do miss the need to complete one in order to advance to the other - it added to the story line.

    I am not saying that the new STFs are bad, its just feels disjointed and broken - and lost the peic endgame feel. They can still adjust it, yet keep it the same - this is how:

    Place the story arc portion back together but still keep the space portions and ground portions separated. meaning instead of three loong end game arcs now keep them into six seperate parts, and make them in which you have to do them is sequence order the first time around.

    During KA space: add a seventh portion to accomodate the original denatra battle with a possible add on content.

    NOTE: Keep them in Gamma space, like the original. Though I understand that the que system is there for convience, for the sake of making sector space somewhat useful, make it that folks have to travel to and fro to Gamma. I miss all those vessels in Gamma Oranis :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Lukas2409 wrote:
    I mean I'm sure most of the player base that was here before P2W and the dilithium grind fest started aren't happy with the state of the game, myself included.

    Excuse me, I'd like to put a stop to you there.
    While I'm certain that there are many who feel like you, because such is the nature of players to look upon things as so (and more than likely many of you come from grind-fest MMO), I'd challenge these accusations.

    First of all, P2W? What do you mean by that?
    If you meant Pay 2 Win, then...well, sir, you're being needlessly insultive.

    As a matter of fact, I'm quite certain that I could pay for whatever gear Cryptic are selling and go PvP only to get my warp core handed to me in a quantum-compression gift bag.
    There's quite a bit more to this game than simply "buying your way through" it.

    At best, the store mitigate difficulties and expedite progression.
    At worst, it robs the joy of enjoying things in their proper level and progression pace (which I'd argue is quite fast as it is) as well as cultivate a fool's ego.


    As for Dilithium grind...grind? Where? When? How? WHY!?

    One of the things I found most endearing about STO is that it has no grind.
    Everything flows naturally. I never felt any need to grind anything. No pressure, either.
    Why grind? For the love of gaming, why even consider such a horrendous subject in the scope of STO?

    If you're so hellbent on dilithium, or whatever joys you believe it'll allow you to acquire, go ahead and buy some or 'grind', but that's only a nightmare scenario constructed out of your own self-imposed constraints. A personal demon of your own making.

    Are you in a hurry somewhere? Are you dying? Is STO dying? Are Cryptic filing chapter 11?
    What's the rush?
    You got a TRIBBLE guild that says "grind and get equipment like us or you're out"? Not really much of a guild or your friends, I guess.

    There's no grind. No reason behind it. No purpose to it. If you feel the need to grind, dear sir, it is because you've erected yourself a mental prison. Seek the key. Liberate tute me ex infernis.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Foxstab wrote: »
    As for Dilithium grind...grind? Where? When? How? WHY!?

    One of the things I found most endearing about STO is that it has no grind.
    Everything flows naturally. I never felt any need to grind anything. No pressure, either.
    Why grind? For the love of gaming, why even consider such a horrendous subject in the scope of STO?

    No offense, but I think you went on a needless rant there and misunderstood the man. To my understanding he is referring to more story arcs in the form of featured episodes. Also in regards to the grind, its in reference to the STFs. They broke up the heavy story driven original STF that needed to be completed in sequencial order in order to advance. It was a true gaming experience (despite some teaming up issues - especially for the KDF), unfortunately; due to the que system and the new gear, it in essence now has become a grindfest to acquire Mk X, Mk XI, and Mk XII gear.

    I myself is not fond of the que system to a certain point. I don't mind it being used for events like the Defari event etc.. but the Borg STFs were meant to be epic, as in "Endgame" missions. I just wish those were never offered in a que system, and another alternative que system in Gamma sector be in placed, but thats my opinion.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    The point I was trying to make to the cryptic fan boy was that I don't grind for gear or dilithium, so to someone like me, there's almost literally nothing left to do in game.

    Thanks Black that was exactly the point I was trying to make about STF's good to see someone gets it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    BlackV7 wrote:
    I wholeheartly understand where you coming from, story arcs is vital for an MMO. It adds to the game lore and makes the experience a lot more wonderful. I too must agree, they destroyed the story arc fluidity of the STF's and converted them into both a dilithium and Mk XII epic item hunt.

    but, in all fairness, the original STFs were solely played by most folks for the Borg Retro Gear. I do miss the need to complete one in order to advance to the other - it added to the story line.

    I am not saying that the new STFs are bad, its just feels disjointed and broken - and lost the peic endgame feel. They can still adjust it, yet keep it the same - this is how:

    Place the story arc portion back together but still keep the space portions and ground portions separated. meaning instead of three loong end game arcs now keep them into six seperate parts, and make them in which you have to do them is sequence order the first time around.

    During KA space: add a seventh portion to accomodate the original denatra battle with a possible add on content.

    NOTE: Keep them in Gamma space, like the original. Though I understand that the que system is there for convience, for the sake of making sector space somewhat useful, make it that folks have to travel to and fro to Gamma. I miss all those vessels in Gamma Oranis :(

    I made a post about this a while ago, when the STFs were changed, but the entire gameplay experience of the STFs is now gone. The storyline is destroyed. The goal now is to play the STFs as quickly as possible, to get to the end, and get the loot/EDCs. The experience of the story is lost. There was a fluid and connecting arc that is now gone, I liked having to play them in order, along that arc. I'll dig up the old thread and link it here if I can find it.

    /edit - I found my old thread on the topic - http://forums.startrekonline.com/showthread.php?p=3888890#post3888890
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Well, when Mr. Blacky lays out the arguments as such then yes, I'm in agreement. The STF either requires restoration or something else to take its place in the "epic campaign for survival and freedom" scheme of things.

    As for "I ran out of content"...I suppose you'll have to rethink your approach to STO or what it is that you expect to get out of it.
    Have you thought of becoming a mentor to the younger players and aiding in guiding them through?
    Or perhaps experiment with the foundry and see what marvels you can unleash?

    By the by, I do not believe Cryptic have any fanboys amongst us.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    I play this game because there is no good Star Trek left on screen. Because as much as it may be 'soft canon' it's the only canon we've got at the moment for the fans. Leveling through the game was awesome, you got more and more excited with each story arc, the Klingon one, the Romulan one then the Cardassian one followed by the Undine/Borg one with hints of the Iconian return.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    They certainly want to make content, the issue, as I see it, is that their production structure actually prevents them from doing so. Time and time again I see comments by developers saying "We want to do X" but can not until something further down the chain falls into place.

    It is as if their entire production line is bottle-necked in one place and this causes a constant backlog which in turn means people just can't create stuff.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    I'm hoping for more than 2 FE's per year. One per quarter would be nice, so that would total 4 per year.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Most of you don't realise, but, STO only has 20-25 Developers, so they can't exactly throw content out at an extreme pace.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    I have to disagree in increasing the amount of FE.

    I like them, I like playing them and I am looking forward to the new one being released, however, when these are being done, other things are being put on the back burner. They take up a lot of time and resources to complete, and FE provide little replay value. Another words, for countless hours spend in making them, we burn through them in a matter of a couple of hours at most.

    I would much rather see these resources spent elsewhere rather than FE. For example, redo/re polish fleet actions, more STFs, open PvP zone(s) & more PvP content in general, fleet star bases, etc.
    We need a better foundation for content for what we would do on a regular basis, or content which provides high replay value, then throw in a couple of FE in a year just to do something different.

    FE shouldn't(and won't) be primary content of STO. You may disagree with that, but at the end of the day, this is an MMO. Not a single player in depth story arch. It COULD be that way, but what would be the point? You would play them, stop, and not come back until another FE is released. If Cryptic wants to keep people playing, it's not going to happen via FE, it'll be by other means.

    IMO, two FE in a year is enough, provided that we get other content also.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Kavase wrote:
    I have to disagree in increasing the amount of FE.

    I like them, I like playing them and I am looking forward to the new one being released, however, when these are being done, other things are being put on the back burner. They take up a lot of time and resources to complete, and FE provide little replay value. Another words, for countless hours spend in making them, we burn through them in a matter of a couple of hours at most.

    I would much rather see these resources spent elsewhere rather than FE. For example, redo/re polish fleet actions, more STFs, open PvP zone(s) & more PvP content in general, fleet star bases, etc.
    We need a better foundation for content for what we would do on a regular basis, or content which provides high replay value, then throw in a couple of FE in a year just to do something different.

    FE shouldn't(and won't) be primary content of STO. You may disagree with that, but at the end of the day, this is an MMO. Not a single player in depth story arch. It COULD be that way, but what would be the point? You would play them, stop, and not come back until another FE is released. If Cryptic wants to keep people playing, it's not going to happen via FE, it'll be by other means.

    IMO, two FE in a year is enough, provided that we get other content also.

    You sir make a very good point indeed and i have to agree although 3-4 FEs a year would be my choice or 2 much longer ones. However you're right, a few hours play and they are over, then it's back to the usual stuff which need to be improved in so many ways. Having said that I would play most hours every day if my job and girlfriend would allow it LOL
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Lukas2409 wrote:

    I mean I'm sure most of the player base that was here before P2W and the dilithium grind fest started aren't happy with the state of the game, myself included.

    The thing that bugs me is that this dev team have shown time and time again they can make kick *** content when they want to, FE's, the original STF's, remastered episodes, so like I said why not more, story and content are paramount to a successful MMO and a happy player base IMHO, so why waste time making ridiculous events like chasing little Q's around the Academy? Seems a bit stupid.

    First off, as a Veteran of over 700 days, please DONT put words in my mouth regarding how i feel about the state of the game. we all know what they say about the word ASSUME right?

    secondly, as has been stated, the dev team is small, be it by choice or financial strangulation from higher up, its a small team. all the wonderful FEs and stuff you mention takes time, effort, sometimes new tech pushed through from other parts of the company... but while they do that, who "watches the shop"? who fixes bugs, deals with things not working as planned or performs the endless list of alterations to existing content/models/environments/systems that the playerbase is constantly demanding with as firm a voice as you're demanding new content?

    So it comes down to new content or stability and polish on whats here, the cryptic team is obviously trying to balance the two while building a team back up from the skeleton crew state Atari seems to have left them in.. because right now putting one above the other will obviously cause one to suffer.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    BlackV7 wrote:
    No offense, but I think you went on a needless rant there and misunderstood the man. To my understanding he is referring to more story arcs in the form of featured episodes. Also in regards to the grind, its in reference to the STFs. They broke up the heavy story driven original STF that needed to be completed in sequencial order in order to advance. It was a true gaming experience (despite some teaming up issues - especially for the KDF), unfortunately; due to the que system and the new gear, it in essence now has become a grindfest to acquire Mk X, Mk XI, and Mk XII gear.

    I myself is not fond of the que system to a certain point. I don't mind it being used for events like the Defari event etc.. but the Borg STFs were meant to be epic, as in "Endgame" missions. I just wish those were never offered in a que system, and another alternative que system in Gamma sector be in placed, but thats my opinion.

    This right here.

    This is the same as WoW chopping up the original Molten Core and turning it from a 40 man raid, into a 20 minute five man. They completely destroyed the idea of endgame content by doing this. The story just halts after the last foray into Fluidic-space, and goes off in wild tangents in differing directions, all the while ignoring the primary story arch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Kavase wrote:
    I have to disagree in increasing the amount of FE.

    I like them, I like playing them and I am looking forward to the new one being released, however, when these are being done, other things are being put on the back burner. They take up a lot of time and resources to complete, and FE provide little replay value. Another words, for countless hours spend in making them, we burn through them in a matter of a couple of hours at most.

    I would much rather see these resources spent elsewhere rather than FE. For example, redo/re polish fleet actions, more STFs, open PvP zone(s) & more PvP content in general, fleet star bases, etc.
    We need a better foundation for content for what we would do on a regular basis, or content which provides high replay value, then throw in a couple of FE in a year just to do something different.

    FE shouldn't(and won't) be primary content of STO. You may disagree with that, but at the end of the day, this is an MMO. Not a single player in depth story arch. It COULD be that way, but what would be the point? You would play them, stop, and not come back until another FE is released. If Cryptic wants to keep people playing, it's not going to happen via FE, it'll be by other means.

    IMO, two FE in a year is enough, provided that we get other content also.

    This guy wins. I agree with everything he said, and he is right, FEs are nice and all, but with no replay value, they wont help the state of the game. Open PvP, Fleet Starbases, and other content that has replay value should be where Cryptic spends ALL their time on right now....

    However, I'm still excited for the FE, even if its not the best choice of content development time
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    If they've got time to waste making those borg invasion events (ground and space) and the GTF's (Grind Task Forces) I'm sure they've got time to instead make story driven content and not just pointless battle scenarios that do nothing for the story or characters in the game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Lukas2409 wrote:
    If they've got time to waste making those borg invasion events (ground and space) and the GTF's (Grind Task Forces) I'm sure they've got time to instead make story driven content and not just pointless battle scenarios that do nothing for the story or characters in the game.

    id hardly call it time wasted because it does not suit your personal taste. it might be pointless to you but that does not mean everybody finds it pointless to play. an mmo most appeal to a wide range of people and play styles. im sure there are loads of people who really enjoy that content despite the lack of story. that does not mean its a waste.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Lukas2409 wrote:
    If they've got time to waste making those borg invasion events (ground and space) and the GTF's (Grind Task Forces) I'm sure they've got time to instead make story driven content and not just pointless battle scenarios that do nothing for the story or characters in the game.

    Can't agree with you. Me and my kids plus my fleet always enjoy Defera when we can find a suitable time. We all enjoy the STFs too, we don't think of them as a grind because we are in no hurry to get the end gear so do a couple each day plus the odd elite which I do not do for the EDC but for the challenge of getting through it.

    I think you may be missing the point the a few others mentioned that FEs are great but are over in a short time no matter how many they do. It is the continuing day to day life in STO that needs improving. Lots of little things over one or two huge things. We all enjoy a vacation but if the rest of the year your life sucks then I'd sooner stay at home!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Well all I can see since I have been here since beta along time ago is that content is scarce. There have been so many shake ups with people leaving, coming back etc. the whole F2P thing i think messed cryptic up as in say only 20-25 people working on game. They need to get alot more people in and start working on new content or this will be WoW all over again with us getting new content every couple of years after we were told there would be new content out alot faster after F2P was started.

    Lets hope they get busy alot of people are tired of no new content, these Anniversary deals are getting boring, Q needs a holiday and they need to add new content and get new visions. I have not played alot since F2P and after them TRIBBLE up the STF's as they have that is one thing they need to relook at and fix.

    Now i am not a fan boy or anything othter than someone who went lifetime when game first came out because I believed in what Cryptic was trying to do. So far I am a bit disappointed in what has come out since beginning. But I will stay and hopefully see something better down the road.

    They really need more new content coming out as soon as they can to keep the player base moving along nicely. And I know it takes time to get new content out we all do but 1 year and really nothing new? to me that is really not giving the playerbase confidence in a company who says new content coming out soon......
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    All the content that's left is grind, what's the point of repeating the same mission every day? That Defera invasion thing does nothing for the story I've tried it, just beam down shoot borg then laters champ.

    Since when was that what Star Trek's about, at least TOR stays true to it's IP.

    The STF's are barely a shadow of what they once were. I'd rather play Terradome then do one of the new STF's. The old ones you actually felt like you accomplished something at the end of the misson, especially when playing with fleet mates. It wasn't even about getting the gear for a lot of us, it was more about seeing what happens next on Star Trek.

    People who say they don't care that there aren't many FE's or that the STF's aren't story driven anymore clearly aren't Star Trek fans, so I guess Cryptic may be succeeding in what they set to accomplish with P2W, which is driving the Star Trek fans away and making way for a bunch of randoms/very casual gamers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Lukas2409 wrote:
    All the content that's left is grind, what's the point of repeating the same mission every day? That Defera invasion thing does nothing for the story I've tried it, just beam down shoot borg then laters champ.

    Since when was that what Star Trek's about, at least TOR stays true to it's IP.

    The STF's are barely a shadow of what they once were. I'd rather play Terradome then do one of the new STF's. The old ones you actually felt like you accomplished something at the end of the misson, especially when playing with fleet mates. It wasn't even about getting the gear for a lot of us, it was more about seeing what happens next on Star Trek.

    People who say they don't care that there aren't many FE's or that the STF's aren't story driven anymore clearly aren't Star Trek fans, so I guess Cryptic may be succeeding in what they set to accomplish with P2W, which is driving the Star Trek fans away and making way for a bunch of randoms/very casual gamers.

    I agree with some of what you are saying, the old STFs were much better in regard to the story arc but again once you'd played them there was no real reason to do them again, there wasn't even an elite version of them. So we are left back in the same position.

    I cannot agree with your comment that people don't care about more FEs and are not Star Trek fans, nobody has said that they don't care about FEs but you have to be realistic. This is a small team of 20-30 Devs going through a huge transition in their company and there simply wasn't the time or money available to do FEs all the time if at all last year. Realistically as the company's profits improve and the game continues to grow we will see more FEs and other content. Just be patient, it will come, enjoy what is there.

    For me without the fleet i am in I probably would not play much but we have such a terrific time re-running missions, fleet elite STFs, shuttle and ship PvP and tons of other events that the FEs are just the icing on the cake. We are all Star Trek fans or we would not be here writing on this forum.

    Give it time and give them a chance to see what they are coming up with, from what I have heard the next year or so will have some stuff that's gonna blow your mind :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    They did have elite STF's they were the version where you'd be awarded emblems on top of the actual Borg equipment award, and from what I've heard the old gear like the Borg and Aegis sets are actually better then the stuff you get from the 'new' STF's.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Lukas2409 wrote:
    People who say they don't care that there aren't many FE's or that the STF's aren't story driven anymore clearly aren't Star Trek fans, so I guess Cryptic may be succeeding in what they set to accomplish with P2W, which is driving the Star Trek fans away and making way for a bunch of randoms/very casual gamers.

    Who are you tell people whether they are or are not star trek fans? or what they should or should not like? this is a computer game, not a tv series. just because some people enjoy playing short repeatable content from time to time, or accept that its a required part of mmo development does not mean they are not star trek fans.
Sign In or Register to comment.