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Patch Feedback...

SystemSystem Member, NoReporting Posts: 178,019 Arc User
SInce the new Patch I found some serious Bugs and I am really surprised, cause in my case the game worked fine until now.

1. Rightclick for Autofire doesnt work (or couple of minutes ago the game crashed in mid of a Ship-Battle, as I spam Atk's with Space)

2. Its just so annoying that I can not click on the last 2 abilityicons of my Officers since today, when I'm on a Groundmission. And it just spams the Info of another blinking for some seconds. Really annoying. So I have to make a big wish, that the NPC does the Shieldgenerator and the other Shieldstuff automatically. In the End its like they run around stupidly and put the Shields in wrong directions or some and I can not Focus on a battle. SInce that, Advanced Modus is not possible to play cause all my Officers die permanently and I have to Respawn so often, that playing in normal is the only way to play today. And really, thats boring for me...but thats only my opinion.

3. Some of the Groundmissions(I didnt save the names of that 2 Missions that I had today) just end in...uhm how can I say it...nothing :confused:
I beam down to fight some patrols and at the second or third corner I can watch into the Stars and the map is ending there. I jumped out of the second one for testing it and I was falling out of the map. :eek:
Funny thing, but somekind of strange.

I dont know about more bugs, but this is what I got today after going to play. And its really annoying me.

If that is fixed again I'm happy again. ;)

and by the way, some of the changings are really funny, for that celebrating thing...I like Q and his dancegirls hovering around in Earthstation ;)
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    To add to the bug list:

    1- Captain-trainable skills were broken last patch. For example I can no longer train my BOFF in Science Team 3 because the skill is not listed (and I do have 6 skill boxes in the particle physics box) or, depending on how many times I re-log or change instances, it will appear on the training list duplicated with one 'Science Team III' greyed out completely and the other Science Team III being normal color but neither will have my science officer's names listed in white...the officer list is all greyed out on both.


    2- Graviton stat is still broken and does not work.

    3- Transphasic torpedoes still do not have 20% of their damage penetrate the shield and hit the hull.


    Seriously cryptic this is VERY poor quality control. The fact that autofire being disabled went through to live is a clear indication that your staff does not even bother to test the patch before going live. The ONE thing -ANY- ship uses 100% of the time even when you test things... specifically things like the DOFF changes you made last patch, REQUIRE constant firing of at least 1 weapon. This was not done obviously since the autofire being disabled was not noticed.

    Very,very unprofessional.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    There are also some issues with the Odyssey bridge that I'm experiencing:

    1. You can see outer space from under the front viewscreen: there is a noticeable hole of open polygons below the screen which shows the environment sphere outside. Luckily, my bridge officers seem capable of holding their breaths for long periods of time :eek:. And speaking of bridge officers...

    2. Oddly enough, my Gorn bridge officer (from achieving Ambassador status) never appears on my bridge. All my other bridge officers are there, but the Gorn isn't. Not sure if it's all enemy faction bridge officers, or just the Gorn.

    3. Half the time, bridge officers positioned in the chairs to the side of the captain's seat are standing on their chair rather than sitting on them.
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