Nacelles mainly i think the texture mapping is a bit screwed as textures look lop sided or not where they should be like an angle.
Also when you use a high bloom light source (the mission map where u do shakedown cruise, look at nacelles when under the ship to find some red and green low res texturing showing but without the light at that angle and view it side on it looks dull brown grey with no texturing really on just windows.
Oh and it might have been me seeing things but when i saw the bortas warp away when fighting it with Odyssey's shakedown cruise it warped away with a blue warp trail not red.
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