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Antiproton and the CrtH modifier

SystemSystem Member, NoReporting Posts: 178,019 Arc User
the default proc for antiproton space weapons is +2% Critcal Chance +20 critical severity

however when you craft Antiproton space weapons Mk XI [CrtH] [Dmg]x2 it still show only

+2% Critical Change, not 4% with the added CrtH modifier, same is for Borg antiproton space weapons
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    If this is as intended then whats the reason to craft when the STF vendor hands down the same thing?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    hmm, think you are missing the point

    where is our +4% Critical Change

    on antiproton space weapons with the [CrtH] modifier
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    hmm, think you are missing the point

    where is our +4% Critical Change

    on antiproton space weapons with the [CrtH] modifier

    Ah ok.....gotcha.......ya......whats up with that?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    the default proc for antiproton space weapons is +2% Critcal Chance +20 critical severity

    however when you craft Antiproton space weapons Mk XI [CrtH] [Dmg]x2 it still show only

    +2% Critical Change, not 4% with the added CrtH modifier, same is for Borg antiproton space weapons

    If the crafted weapon reads exactly as mkXI {CrtH}{Dmg}x2 then thats why its not a+4% crithit chance.
    That {CrtH} is a single proc chance I believe and it would need to read {CrtH}x2 or higher to be higher than +2%.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    I was under the impresion the AP weapons only had the +20% Crit severity bonus, when did they get they get the Crit hit boost ?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    default +2% plus [CrtH] +2% = +4%

    just checked the exchange, it seems the default proc is only +20 Crit Severity bonus

    my question was based on bad info from http://www.stowiki.org/Ship_Weapon , nvm :cool:

    you are right about 2x[CrtH] adding +4% Critical Change
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    default +2% plus [CrtH] +2% = +4%

    just checked the exchange, it seems the default proc is only +20 Crit Severity bonus

    my question was based on bad info from http://www.stowiki.org/Ship_Weapon , nvm :cool:

    you are right about 2x[CrtH] adding +4% Critical Change


    Ah you beat me to it (puts away calculator operated off of gerbil power)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    castogere wrote: »
    Ah you beat me to it (puts away calculator operated off of gerbil power)

    hahaha, thx for the comments, had this +2% stuck in my head when I woke up :cool:
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