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No release notes?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I logged in this evening, to find myself downloading a new patch, I click release notes, and nothing for todays date...

What does the new patch do anyone?
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    occasionally the do back end fixes. its not important to gameplay so they never bother with patch notes.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    My Engage button looks smoother. lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Where are they? Excuse me for being one of those Nerdy types who likes to know why they're downloading patches, but there's a page dedicated to release notes which has failed to be updated. By any chance is the PR/Communications team on strike? :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Where are they? Excuse me for being one of those Nerdy types who likes to know why they're downloading patches, but there's a page dedicated to release notes which has failed to be updated. By any chance is the PR/Communications team on strike? :p

    Seriously. Whats up with stealth patches? I would like to know what I'm downloading as well, no matter how insignificant.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    When no Release Notes are posted that usually means the patches are internal - generally Server fixes/stabilizers - rather then game updates.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    I think so everything seems to be under lock and key
    aren't we due for a report or an update
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    sean2448 wrote:
    I think so everything seems to be under lock and key
    aren't we due for a report or an update
    Official updates come out on Thursdays.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    yeah using that old engage jpg on top of the new launcher was gross. I was glad they fixed it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    All I did was delete all my temporary internet files in IE to fix the button problem.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Last 2 updates i dont see any release notes.

    Anyone know what changes took place?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    The patches were back-end fixes for the servers. They had nothing to do with the game. Generally only Thursday's patch has game-altering information in it - and that's when you generally get the patch notes.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Cosmic_One wrote: »
    The patches were back-end fixes for the servers. They had nothing to do with the game. Generally only Thursday's patch has game-altering information in it - and that's when you generally get the patch notes.

    *CITATION NEEDED*

    Yes, the do tend to give details on the Thursday patches, but where do you get the idea this is strictly "back end"- related stuff?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    My Engage button looks smoother. lol

    I kept slipping off the old one. I am glad they did what they did!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Actually that engage button is a joke. Its like they made a graphic and put it on top of the old one. You can still see the old one there if you look closely.

    don't get me wrong I do like the new look, but that engage button completely throws it off :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    *CITATION NEEDED*

    Yes, the do tend to give details on the Thursday patches, but where do you get the idea this is strictly "back end"- related stuff?

    From the Dev post made over 7 hours ago.
    http://forums.startrekonline.com/showthread.php?p=3965431#post3965431
    Today was a new version number on Tribble and a patch (21.01.2012) ... anything worth meowntioning?
    Just server stability updates. Nothing fun and cool... yet.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    The patch this morning was to address database memory usage. The only user visible result of this is that we are not planning a maintenance for tomorrow morning. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Oh yeah? Then what's that maintenance post I see :p:D

    *Yeah I know its not for Holodeck, just teasing*
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Oh grumble, they are doing maintenance on the Account server and Global Chat server tomorrow.

    Just make sure you get in before the account server goes offline and you should be fine. :-)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Rehpic wrote:
    Oh grumble, they are doing maintenance on the Account server and Global Chat server tomorrow.

    Just make sure you get in before the account server goes offline and you should be fine. :-)

    You funny :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Rehpic wrote:
    The patch this morning was to address database memory usage. The only user visible result of this is that we are not planning a maintenance for tomorrow morning. :)

    Why is this so hard to put in some patch notes? We don't need a novel or a listing of each line of changed code, just a brief summary like this. If we're downloading updated data to our computers, they should be recorded in patch notes, no matter if they are gameplay balances or code optimization. Thorough record keeping is part of responsibly curating your evolving piece of software known as an MMO. Especially when you have paying clients who use it.

    You guys can easily do yourself a favor here by stating these changes in patch notes, since it then gives us all some concrete evidence that things are being worked on/fixed/optimized in the game, which can only help your (heavily tarnished) public image. We won't have to rely on "forum heresay" to determine if this or that is being worked on.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Stormnnorm wrote:
    Why is this so hard to put in some patch notes? We don't need a novel or a listing of each line of changed code, just a brief summary like this. If we're downloading updated data to our computers, they should be recorded in patch notes, no matter if they are gameplay balances or code optimization. Thorough record keeping is part of responsibly curating your evolving piece of software known as an MMO. Especially when you have paying clients who use it.

    You guys can easily do yourself a favor here by stating these changes in patch notes, since it then gives us all some concrete evidence that things are being worked on/fixed/optimized in the game, which can only help your (heavily tarnished) public image. We won't have to rely on "forum heresay" to determine if this or that is being worked on.

    The reason you get a patch is that every time we build a new version all programs get recompiled and updated with the new version number, so the client and related executables get updated and you have to patch them even though the only difference is the version number. There were no user visible fixes, optimizations or balance tweaks in this patch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    PicardX wrote: »
    All I did was delete all my temporary internet files in IE to fix the button problem.

    I think there´s some baaad cookie-monster in the cryptic launcher responsible for all these login problems. :eek:
    You funny :D
    Indeed. :D
    Actually loled after reading his post and glancing over to the avatar.

    Keep on maintenanceing! :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    No idea how to delete this post, srry. :o
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Stormnnorm wrote:
    Why is this so hard to put in some patch notes? We don't need a novel or a listing of each line of changed code, just a brief summary like this. If we're downloading updated data to our computers, they should be recorded in patch notes, no matter if they are gameplay balances or code optimization. Thorough record keeping is part of responsibly curating your evolving piece of software known as an MMO. Especially when you have paying clients who use it.

    You guys can easily do yourself a favor here by stating these changes in patch notes, since it then gives us all some concrete evidence that things are being worked on/fixed/optimized in the game, which can only help your (heavily tarnished) public image. We won't have to rely on "forum heresay" to determine if this or that is being worked on.

    Patch notes are for client changes, the only client change is the version number, if they listed the patch notes as "Updated Client Version number" the nearly every day they have been having maintenance, that would be pretty silly.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Rehpic wrote:
    There were no user visible fixes, optimizations or balance tweaks in this patch.
    Yet the skill Target Subsystem shield changed and lowered the amount of shield power it drains and the disable shield part at 30% no longer works.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Rexy wrote:
    if they listed the patch notes as "Updated Client Version number"

    Wasn't the last patch 150MB? Just how long is the client version number anyway?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    You funny :D

    I guess I'll start calling my friends and tell them to make some excuse to leave the work early.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Wasn't the last patch 150MB? Just how long is the client version number anyway?

    As long as pi
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Rehpic wrote:
    The patch this morning was to address database memory usage. The only user visible result of this is that we are not planning a maintenance for tomorrow morning. :)

    wait a second! you ninja patched the thing that was responsible for the super annoying daily reset for the last 2 weeks ( in EU primetime ! )?

    and you think that isn't worth mentioning in the patchnotes?
    after all the flame threads that popped up the last few days?

    ...
    really that is one of the points where we need better communication.
    we didn't know what was going on, many of us fully expected that the daily reset is a new persistent *thing* you just do from now on because of F2P.
    We didn't even know if it was *intended* or a *known error*.

    And now that it's finally fixed (best news all week) you think it isn't worth mentioning?


    thats just... lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Wasn't the last patch 150MB? Just how long is the client version number anyway?

    This is late int he game now but +1. I think the patch in question was like 100MB. It doesn't take 100MB to increment the client version number. Clearly something more substantial was being distributed.
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