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Black Patches when using Lighting Quality High

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2012 in Graphical and Sound Issues
I always noticed a few black patches since I started playing a few weeks ago. Now with my new ship, there are large black patches on my ship, so it's no longer a problem i can ignore.

When i set the Lighting Quality field to High, it gives me black spaces with missing and/or mismapped textures. My PC can run everything else just fine, I really don't think it's an issue of lack of performance on my end.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    This is happening to me as well. I had to set my lighting quality to Low so that ships would look right. I tried in both directX 9 and DirectX11.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    I have the same problem =(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    I saw the same thing except only with DX11 mode. I have temporarily gone back to DX9 mode since it seems DX11 support needs some more work.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    if you use AA and AF, set both to 4x and then switch to DX9
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Black Patches on DS9's Hall to the Exchange and Bank, looks to be fixed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    I have the same problem. It started small but has been getting worse over the past week.
    This is how it looks now : http://cloud.steampowered.com/ugc/523778349356675625/8420539F0CBBE9FCF296DB74D864877427700E71/

    I tried changing the AA, the AF, and the DX mode in any combination but the problem remains.
    For now I can continue on low lighting quality, but it look uuuuugly.
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