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DX11 DS9 Black Floors bug

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited January 2012 in Graphical and Sound Issues
I'm using a GTX 570 with the latest nVidia beta drivers (290.53). Settings maxed except for 2xAA.

Here's a certain hallway in DX9 mode: DX9.

And again, under DX11: DX11.

Yes, I did fully restart the client after switching modes.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    This issue still exists after today's patch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    MightionNY wrote: »
    This issue still exists after today's patch.

    yes same problem
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Turning Lighting quality to Low seems to correct the problem
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    The same problem, will try the LQ adjustement

    UPDATE: Did the test, and yes, reduction kills the Black spots, but it also kills the shine/crisp look on the uniform and other things. Reverted back to ful Lighting Sugesstion:Possible coding different on the lighting parameters, cause it is not general effect (like a entire room or so), it is a specific area, random as is....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    I'm having this problem too under DX11, except it appears everywhere. I see it on my MVAM Prometheus, on Qo'noS Orbital Shipyard, and many other areas. I'm running a GeForce GTX 460.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    I have the same DS9 issue and It also appears on the tac Cubes. AMD Radeon HD 6520g which is part of the A6 mobile chipset. Catalyst version 11.12
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    I have had a similiar problems with the black blobs appearing on starships hulls.

    I am running Nvida GTX 580 graphics card.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    This isn't just an nVidia issue. I have the same problem with my Radeon HD5850 under DX11.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    huntsman11 wrote:
    I'm having this problem too under DX11, except it appears everywhere. I see it on my MVAM Prometheus, on Qo'noS Orbital Shipyard, and many other areas. I'm running a GeForce GTX 460.
    Me to I wont bother posting my pics.
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