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Rare salvage can't purchase veteran special reserve?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Ok please explain this to me.

How is it that I can use the green abundant chips but there is no use for the blue rare salvage to purchase MK XI Special Reserve stuff?

Could you at least add a conversion for the rare to chips so we can use them that way?


The logical thing would be to allow it, since the standard Borg gear do get that option. :rolleyes:
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Ok please explain this to me.

    How is it that I can use the green abundant chips but there is no use for the blue rare salvage to purchase MK XI Special Reserve stuff?

    Could you at least add a conversion for the rare to chips so we can use them that way?


    The logical thing would be to allow it, since the standard Borg gear do get that option. :rolleyes:

    This was asked for during testing on Tribble and nothing came of it (I'd like this to be implemented also). If enough people ask for this now that things are on the live server, perhaps it will be changed this time.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Please add me to this one. I know on tribble I was grinding common to get the gear, but the uncommon I had a ton banked because there was nothing I really wanted to spend it on. I think on holodeck its going to be the same way. I have the weapons it's the sets I am playing for which can't use the rare ones.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    While we are at it, how about allowing the very rate ones to be collected and pay for the elite gear as well. That would raise the possibility of getting those.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    i think salvage should be convertible into several data chips, or have them pay for an item. (ie 20 chips data chips will buy an item or 5-10 salvage will do the same etc etc).

    however i do like the fact you can trade them in for dilithium. thats quite helpful.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Rare salvage should be able to be converted to EDCs.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    i think salvage should be convertible into several data chips, or have them pay for an item. (ie 20 chips data chips will buy an item or 5-10 salvage will do the same etc etc).

    however i do like the fact you can trade them in for dilithium. thats quite helpful.

    /signed. I'd love to see the ability to convert the Rare Salvage to EDC as well.

    But you can convert them to dilithium? That's new to me! Where and how, oh wise Captain Revo? =)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    /signed. I'd love to see the ability to convert the Rare Salvage to EDC as well.

    But you can convert them to dilithium? That's new to me! Where and how, oh wise Captain Revo? =)

    General merchandise section of Roxy's shop.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Rare salvage should be able to buy the Doffs as well. Frankly, I don't like the Mk XI borg weapons as much as the crafted/dilithium ones so I have nothing to spend my rare salvage on.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Brigadoom wrote:
    General merchandise section of Roxy's shop.

    Awesome. I'll have to check it out! My Tac already has Purple gear, but he's got a bunch of Rare Salvage too. =P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    This was discussed quite a bit in the Tribble forums. But ultimately, Gozer said it would influence the intention of the loot tables.

    http://forums.startrekonline.com/showthread.php?p=3832069#post3832069
    You will never be able to trade Salvage for Set Gear.

    Salvage is for Borg Standard Issue.
    Tech is for Set Gear (Special Reserve)

    Both have different drop rates for a reason. This won't change.

    Drop rates for salvage are higher since you need many more items to fully equip a ship with the Borg Standard Issue Gear.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Latinumbar wrote:
    This was discussed quite a bit in the Tribble forums. But ultimately, Gozer said it would influence the intention of the loot tables.

    http://forums.startrekonline.com/showthread.php?p=3832069#post3832069

    Gozer needs to stop putting his personal view over that of the player's. The argument he is making makes NO sense at alll. 40 STF for one piece of gear at veteran is absolutely ridiculous only to do it again at elite. It will not change anything to allow rare salvage to be used. Can we please replace Gozer on the STFs already? I have been asking about this since the first "revamp". Nothing personal but I do not see any real improvement on anything and its time someone else tries their hand instead. From the mechanics of the encounters and the "difficulty" features we seen so far, Gozer is more interested in getting his own way than actually listen to the players. For the love of god the final room in Infected still spawns tac drones AFTER you down Rebecca. Someone needs to wake up and smell the coffee. Gozer needs to Go-Zerg someplace else.:mad:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Ok please explain this to me.

    How is it that I can use the green abundant chips but there is no use for the blue rare salvage to purchase MK XI Special Reserve stuff?

    Could you at least add a conversion for the rare to chips so we can use them that way?


    The logical thing would be to allow it, since the standard Borg gear do get that option. :rolleyes:

    I’m with you on this.

    It makes no sense that vast amounts of uncommon chips can buy things that Rare quality salvage can’t.

    4 Encrypted Data Chips should equal 1 Rare Borg Salvage.

    10 Rare Borg salvage should be able to buy the same gear that we need 40 chips for now.

    The problem with Cryptic giving us the option to use Rare salvage to buy veteran equipment would be that they’d have to lower the chance to drop rate for Rare salvage to a level even worse than it already is.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Idk if we're talking about the same thing, but it irks me that we get those data chips and all it is is a renamed emblem :mad:

    I want the MACO gear damn it!! lol

    I mean, I already have a fully decked out ship, and captain and crew. The MACO gear is all I need, but college for engineering eats up grind time.

    I feel like I'm playing WoW again...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    I was annoyed when I found out about this flaw too. I finally got my first two rare salvage components after nearly a week of grinding.

    Then I find out that I cannot get my fancy new MACO rifle with them. I was annoyed.

    But I made lemonade out of that lemon of a flaw. With the salvage and an allotment of my datachips, I bought some Mk XI antiborg Quantum Torpedo launchers. So when I go to space, the Borg will be in for one hell of a surprise. :D

    So like many others, I'm going to use rare salvage to kit out my ship for future STF runs (and maybe a pulsewave rifle) while my EDC are being banked for the MACO and Omega Force kits.

    Because... what else am I going to do? Complain? That falls on deaf ears and besides the problems seem to be blown out of proportion when discussed on the forum.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    I agree with this thread, and Gozers argument does sound absurd. I do think that 1 rare salvage should=2-4 data chips, come to a compromise please devs. Either that, or make it so the XI sets have the same visuals as the XII...so then I at least feel like I did 120 STFs for some cool looking gear.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    They definitely need to change the drop rates in addition to what rare salvage can be used for. I have run 24 STFs and have received 26 EDC, 2 rare Borg Salavge, 1 purple Mk X item and a number of blue Mk X items. :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Completely agree... I too was massively disappointed with the Rares. I managed to get four... was very excited that maybe I'd get my Elite or Veteran gear? Lo-and-behold, no sir, you may not... do not pass go, do not collect, go straight to jail where we'll give you a [Borg] modifier on a weapon in some ways inferior to current Very Rare Mk XIs that will only ever be useful inside Borg STFs and missions. Nevermind that the upcoming FE is Dominion themed, nevermind that all other FEs are non-Borg, and that hopefully most of the additional content will be, non-Borg...

    Then, to add onto the annoyance of this grind? We aren't allowed to TOUCH the Mark XII MACO/Omega ship or ground gear/costume set unless the uber special magical item drops in an Elite STF which you have to grind as many times as it takes to get JUST THAT PIECE. No amount of EDCs or Rare Salvage will get you that kit because, noooo, Gozer & Co think that should only be for people willing to spend every waking minute grinding STFs until they happen to get the aforementioned magical pieces that grant us magical gear that as it turns out - doesn't even match up to the original Borg space set granted by the original STFs! So really, the only thing left is the ground set... which didn't exist before, nor has it had an equivalence.

    On the other hand, the mention of this all being convertible to dilithium is at least of 'some' consolation... but seriously? Conversion should go all the way up the ladder of this new economy, the same way it seems to go down the ladder. Even if that means 60-80-100 EDCs for just one of the MACO/Omega pieces at Mark XII. At least then it's up to us how we spend those items.

    Did any of the devs stop to think that sometimes people can get supremely unlucky and never get that one special borg salvage it takes to get the Mark XII? Or maybe not "never", but definitely, not for a very... very... long... time. By then they might have 1000 EDCs and it STILL wouldn't be enough to get the Mark XII MACO/Omega gear!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Idali wrote:
    While we are at it, how about allowing the very rate ones to be collected and pay for the elite gear as well. That would raise the possibility of getting those.

    no. those are for elite STF's
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Rare Salvage should be able to be converted into Encrypted Data Chips, this must happen. The conversion rate should be 10 EDCs for each Rare Borg Salvage. Please implement this cryptic, it is one way you easily fix a lot of problems with the STFs.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Morgomir wrote: »
    I agree with this thread, and Gozers argument does sound absurd. I do think that 1 rare salvage should=2-4 data chips, come to a compromise please devs. Either that, or make it so the XI sets have the same visuals as the XII...so then I at least feel like I did 120 STFs for some cool looking gear.

    It's absolutely absurd, especially when you compare it to modern day MMO's, and reeks of someone on the dev team not bothering to actually play through the insane grind before pushing it live. I can't believe that someone would honestly sit through this grind, look at the amount of time, frustration, and effort they dumped into it, and not go "Whoa, maybe this is a little extreme.".

    The drop rates on Tech is so low you have to rely on EDC's. And you only get a bare minimum of EDC's each instance. I've done a hideous number of successful runs, and i've not ever seen a single Borg Tech drop.

    There are three instances, each with a space and ground part. Doing these same instances over and over, for at the very least, 120 times, is mind-numbing. It defines the term "grind".

    You need to successfully complete these same instances one hundred and twenty times to unlock a full set of MKXI gear. Sixty if you somehow manage to only do STF's that drop two EDC's at the end, which would require you to only do normal KA's, and elites. The armor you get for slogging through this epic treadmill does not even have the same appearance of the gear they're advertising in-game, on the forum banner ad, on their own web-site, etc, etc as the aesthetic draw for doing the end-game content that's in at the moment.

    Then, you look at the elite gear setup, which is what you need to get the actual armor they show. And it requires you to get proto-type borg tech. Which, given that i've done a total of over sixty successful runs so far (Wasted twenty of my marks on the MKX gear, before I realized it doesn't even unlock a unique look.), I have to say doesn't even exist. And if it does, the Borg Tech drops are set to such a low drop rate, they had might as well not anyways.


    Then you get into the missions themselves. The boss at the end of Infected is still pretty much down to luck on whether a group can complete it.

    If a group clears the last room too fast (IE: Being too successful at killing the mobs.), the drones spawn in the middle of the fight, adding their DPS onto the chain attacks, and almost always end up wiping the group. If you do it too slow, they spawn in mid-fight, and do the same thing. On top of that, you need people to know what they're doing, and to bring the right weapons, or you may end up taking too long, and the mobs may just spawn in and end you anyways, no matter how good you are.

    Lord help you if someone drops group, too. Because if you're doing Infected on Elite, unless some is abusing a FOTM build, you're probably not going to have the DPS and numbers to beat it. Also, the LFG system apparently will not list groups, for some reason, sometimes. Leading to you not being able to get replacements, further TRIBBLE you out of completing a very long, and, after a few runs, boring, instance.

    The boss for Cure apparently has been taking some sort of Borg-made mix of Steroids and PCP, because a tank specced tac can be pretty much three shotted by him. I know of no-one who wants to bother with that mission. Which is probably why very few people queue for it.

    KA ground, ironically, is the best mission to run, especially on Elite. So long as you have a team that knows how to DPS, you can complete it, even if you're wiping in every hall-way. There's no real point where you're forced to say 'Oh TRIBBLE, I can't continue", unless someone refuses to bring their own regenerators.


    The design of the normals is an improvement. But to be quite frank, the overall implementation is still TRIBBLE, the difficulty for elites given the lack of availability of gear to bring players up to par with them is TRIBBLE, and the grind is grade-A, award winning, bull-TRIBBLE.

    I'd expect to see this sort of set-up from a MMO five to six years ago, back when EQ was still regularly played, CoH had come out, and people were still learning what was considered acceptable practice for an end-game. Not a game that has an end-game being developed in 2011.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    I to must agree these loot tables are off. There definitely needs to be way to obtain the maco gear with the prototypes or make them drop more often. In addtion as someone who use to run these all the time for the marks of valor these missions are getting very old. The same three missions have been the end game for going on two years and in that time have provided theee different sets of so called uber gear. First was valor for mk x borg weapons which i never bothered to use anyways then was the free borg set just for beating them and now the maco set. When are we getting new missions?!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    I to must agree these loot tables are off

    Not just off....I have done the STF about 40 times now as a test and saw not ONE tech drop anywhere. Let alone win the roll for it. There is no practical, logical or any reason whatsoever to do them so many times. The ground gear is quite weak anyways (The passives pick it up a bit but cant see them make a huge difference) and as for the space gear I wont even think about it when by Borg and Aegis sets are FAR better. What we need to see happens is summarized below:

    1) Increase number of chips dropping or use rare salvage for special reserve

    2) Tweak the sets so that they are ACTUAL upgrades and space set needs a complete overhaul

    3) Space anti borg weapons need a flat damage increase like the ground weapons and not a proc
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Not just off....I have done the STF about 40 times now as a test and saw not ONE tech drop anywhere. Let alone win the roll for it. There is no practical, logical or any reason whatsoever to do them so many times. The ground gear is quite weak anyways (The passives pick it up a bit but cant see them make a huge difference) and as for the space gear I wont even think about it when by Borg and Aegis sets are FAR better. What we need to see happens is summarized below:

    1) Increase number of chips dropping or use rare salvage for special reserve

    2) Tweak the sets so that they are ACTUAL upgrades and space set needs a complete overhaul

    3) Space anti borg weapons need a flat damage increase like the ground weapons and not a proc

    4) The Anti borg ground armor and shields need an overhaul with the AP resistance replaced with PLA.

    I'd also like to add the suggestion of allowing the rare borg salvage to be used as a currency to buy the mk XII gear. 20 salvage to one item seems fair. Or the drop rate needs to be increased.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    I would too like to see more uses for rare borg salvage. At the moment they are a waste!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Lion79 wrote: »
    I would too like to see more uses for rare borg salvage. At the moment they are a waste!

    At the very least they ought to be able to purchase the same things EDCs can but at a far smaller numeric price.

    EG 10-12 Rare Salvage will get you the same gear 40 EDC would.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    *starts crying*

    LEAVE THE ZOMBIE THREADS ALONE!!! :(:(


    *Closes Thread*


    (Yes, I went there now please remember don't bring back threads over 30 days old. If you have something new to add feel free to make an entirely new thread :))
This discussion has been closed.