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Reached VA, here is what I think

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I leveled a Fed Science toon to VA on Tribble. Here is what I think :

- great graphics improvement
- the Doff mission rewards make leveling much faster
- the access to Episodes is now sequential : you have to finish the Klingon episodes, then the Romulan ones, and so one.... why? I don't see the point. I made it to VA without finishing Romulans and would have preferred to have some Breen gear to level up but couldn't
- the current Borg ship set seems gone ! why?
- the Doff missions are great, however I often have the same Doff with the same name in my roste
- the Doff Ship Duty system is great. I really like this extra-customization possibility. I wish there was a bit more blatant information when a Doff assigned to ship duty triggers his special power.
- the PVE queue for the STF is great : how did we survive without it up to now?
- the new Borg Salvage loots make great incentive
- great idea to separate Space and Ground sections of STFs. However there seems to be an imbalance between time spent on ground missions and corresponding loot. When farming sets it's obvious you don't want to spen time on ground. Those rewards should be increased. Especially for Oggen in Infected (ground).

Have a good day all
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    boulot wrote: »
    I leveled a Fed Science toon to VA on Tribble. Here is what I think :
    - the Doff Ship Duty system is great. I really like this extra-customization possibility. I wish there was a bit more blatant information when a Doff assigned to ship duty triggers his special power.

    How much more information can there be??

    Its already in:

    When you clock on the doff, it wirtes the effect chance and where it applies
    Once the doff is equiped its shown in the tooltip of the skill that if affects...
    :confused:

    srsly sometimes I wonder what people are locking at...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Infected ground is a 15-20 minute deal. It aint bad at all. However, I do agree that the loot/rewards should be balanced out a little more.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Hornet331 wrote: »
    How much more information can there be??

    Its already in:

    When you clock on the doff, it wirtes the effect chance and where it applies
    Once the doff is equiped its shown in the tooltip of the skill that if affects...
    :confused:

    srsly sometimes I wonder what people are locking at...


    Hey Hornet331. In English "when" is also used to mean "if".

    If that still doesn't help you, here is an example: Hornet331 assigns to ship duty a Doff who can reduce torp recharge time. Hornet331 uses torp. The Doff does indeed intervene and does reduce the recharge time. However, Hornet331 is unaware of it and sad.

    The next day : a nice dev fixes the problem. Hornett331 fires a torp. A message from the Doff appears or is heard stating the recharge time has been lowered. Hornet331 is now aware and happy.

    I personally count on you to fill the world with love.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    boulot wrote: »
    Hey Hornet331. In English "when" is also used to mean "if".

    If that still doesn't help you, here is an example: Hornet331 assigns to ship duty a Doff who can reduce torp recharge time. Hornet331 uses torp. The Doff does indeed intervene and does reduce the recharge time. However, Hornet331 is unaware of it and sad.

    The next day : a nice dev fixes the problem. Hornett331 fires a torp. A message from the Doff appears or is heard stating the recharge time has been lowered. Hornet331 is now aware and happy.

    I personally count on you to fill the world with love.

    Lol so ur basically wanting something like the they've adapted phrase for the borg but for the duty officers not bad its a thought.:o
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    I liked doffs, but don't like locking story missions and all STF changes we lost end game content,STF are now fast easy without team work grind standard missions.
    But, doffs ll keep me to play this game few months more ,only fun, after reached higest rank.
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