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Theory - Dilithium for Crafting

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Ok, so from what I've read so far, and heard from other players in the beta, dilithium (and thereby C-Store points) for crafting is BAD, right? I personally think that it's system-breaking, and although I've maxed crafting on 5 characters on holo and have depended on it in the past, I would have no interest in pursuing it further. This doesn't appear to be an uncommon view (I'm not speaking for all of you, just the ones that I've talked to and read posts by).

So here's me, putting on my tinfoil hat and making projections, both in the hope that I'm wrong, but also so I can "I told you so!" when it actually happens:

Cryptic knows that this is a fundamentally bad idea. And they know that the dilithium prices for it are crazy high. Just like they knew that the dilithium-vendors selling items for x10 of Holo's prices was ridiculous. And like with the emblem pricing change, they're going to "throw the players a bone" by reducing those dilith prices by a substantial amount, but the compromise will still leave an entirely new dependency between crafting and real cashy-money (dilithium). Maybe as low as 1,400 for a MkXI purple weapon, and 480 for a blue item, like a console.

And we will thank them for their generosity!
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