I'm confused as to why Dilithium is neccessary at all. If we want an in game currency, we already have two currencies: Energy credits and Latinum (which never got any love).
If the point of the currency overhaul is to simplify things, why replace currencies with a third currency?
In CO, there is a single currency, broken up in an equivalent system of Nickels, Quarters, then Dollars. Everything else is simply in the C-store.
At this point, wouldn't it be more practical and easier to simply either take away more things and put them into the c-store or rather add items, etc into the c-store rather than take away things?
This whole "in-game" method of acquiring items is too confusing for me, I say that seriously. I understand the desire to see how dilithium and C-store trading works, but it makes everything uneccssarily complicated. This is no fun. Not only that, most of the things that have a dilithium cost are not things in the c-store. I thought Dilithium was THE ingame currency you could grind for to purchase select c-store items like Emblems. Its not though, its much much more than that.
Simply put: for everything priced with dilithium, put it in the c-store. I get it, the C-store is the money-maker, so focus on that. I respectfully suggest not trying to make the new "in game" currency an additional money maker. The dancing around the "in-game" method is simply silly.
On final question- If dilithium is so hard to come by and we are limited to 8,000 per day, how will there ever be enough Dilithium in the market to trade for C-store points?
Comments
I would be like a pig-in-mud if they spent the same amount of energy on 'real' Exploration and ongoing story driven gameplay (ie FE's). Oh well
I can picture Quark right now, shaking his head, muttering under his breath, and complaining that Crytpic is giving Ferengis everywhere a bad rap.