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Stupid PvE Launcher and "Warp to"-Button

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I would like to give out my opinion about the PvE launcher and the "warp to" button.

I think the principle of the PVE-launcher for the "Fleet Actions" really good. But the STF's have no business there. Why? Here are my reasons:

First The universe is meaningless

Star Trek lives on the size of the universe. Through this launcher is destroyed. Likewise, through the "warp to" button. The feeling of flying through the galaxy from system to system disappears. Why do we need a galaxy-map if, over a button, get everywhere?

Second Joining fleets is not encouraged.

Through the launcher, it is no longer necessary for many a fleet to join because you're easily one way or the team gets together. A team does not know what. The game would lose its joy and fun. Because an STF team to play in a more enjoyable and easier. The team play is stopped.

Third I find nothing to grade one. but is still safe.

I personally think nothing of it, the STF's in the PVE-Launcher to make, and a "warp to" button to install in the missions.

This post has been edited to remove content which violates the Cryptic Studios Community Rules and Policies. ~Stormshade
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    im afraid i don't agree, i love the fact that i can join an pve instance from anywhere in the game.

    for those who wants to fly to the place where we used to enter the mission, you can still do that.
    you can also start your own pve instance and invite your fleeties.

    PUGS can still be a pain.
    but for me, who don't like sititng next to a planet yelling LFG. i can simply put myself in a que and go do something else while i wait, like playing dabo!
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