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two minor issues that would look better in f2p

SystemSystem Member, NoReporting Posts: 178,019 Arc User
When you come to the end of a space mission, sometimes you pick up a sample or artifact. However, the end of the mission comes up before that sample/artifact action has completed. It means that you have to cancel the end of the mission (go to warp) and collect the sample/artifact, then go back and select depart system.

Another that I cannot understand is when engaging full impulse it flashes. However say you then select 1/2 or 3/4 impulse for example, the full impulse still flashes. It currently looks as though there is say a half full impulse which is confusing. Can this be fixed?

These are not major things but instead a bit of spit and polish for the f2p. I'm sure people coming in would appreciate the wee touches.
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