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Thunderchild and K'Tinga Refits

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited October 2011 in Galactic News Network [PC]
The new Federation Escort Refit, Thunderchild, and Klingon Battle Cruiser, K'Tinga Class Refit, are now in full production for their respective factions. Learn more about these new ships at the C-Store.

Link to the news article.
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Beautiful! :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Is the point defense console from the Thunderchild the same as the one from Digital Deluxe? And does it stack with it?

    With the Grappler console coming, plus the Borg console, two point defenses and my Multi-Vector, escort console slots are filling up rapidly....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    i love both ships but there are no windows option for the klingon one, please add that as soon as poss.

    and the thunderchild, the skin 6 option is only available with the thunderchild parts. i assume that is because the others dont have option 6 made for the yet, but can you at least take the option 6 away from the drop down menu when using parts that dont offer it.

    also little disapointed that the new klingon ship cant be customized with either of the old k'tinga or d7. i know both of them cant be mixed and matched but i would have hoped the new ship could be customizable with at least one of them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    illrigger wrote: »
    Is the point defense console from the Thunderchild the same as the one from Digital Deluxe? And does it stack with it?

    With the Grappler console coming, plus the Borg console, two point defenses and my Multi-Vector, escort console slots are filling up rapidly....

    So you change a bunch off passives against active Powers with a Cooldown?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    illrigger wrote: »
    Is the point defense console from the Thunderchild the same as the one from Digital Deluxe? And does it stack with it?

    With the Grappler console coming, plus the Borg console, two point defenses and my Multi-Vector, escort console slots are filling up rapidly....

    No, they're separate weapons.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Nice looking ships. Here is an advertising tip: create a new forum header with one on each side where the FED and KDF characters currently are :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    The Thunderchild Console still is use the Plasma-Weapon skill. Shouldn't that be fixed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    D.Blackman wrote:
    So you change a bunch off passives against active Powers with a Cooldown?
    I don't do PvP, so yeah. The Grappler is a killer on an Advanced Escort with it's turn rate; you can lock a target in place for a few seconds to get a couple extra volleys on a down shield, and it operates on a separate cooldown from tractors IIRC. Multi-Vector is a no-brainer as well - it lasts as long as you need it and adds a ton of firepower. If they pull the Cloak from the Defiant Refit and make it a console (which is likely), that also becomes a must have for a lot of players.

    The point defense guns are a toss-up, tho - I don't know that they actually help as much as adding extra damage from a weapon boost console. It's nice to have a console that shoots down seeking torps, but the recycle on them is pretty slow.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    are the thunderchild costume parts interchangeable now? on red shirt they weren't, very worrying.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    why is there no T5 Ktinga?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    are the thunderchild costume parts interchangeable now? on red shirt they weren't, very worrying.

    yes, you can mix and match the thunderchild.

    klingon ship is not unfortunately, but neither was the original or the refit to begin with. maybe none of the designs matched cleanly enough up for decent customization?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    That's no retrofit - it's the unused design for the 22nd century D-4 class!

    https://drexfiles.wordpress.com/2009/07/10/eyecandy-23/

    Still, given that Raptors and NX-class ships are still about, hardly surprising to see the D4.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    naphl wrote: »
    why is there no T5 Ktinga?

    No kidding huh, I am dieing for an Excelsior equivalent...if only this new ship was T5!! all my characters are VA...whats the point in selling these low level ships for real money? They become obsolete so quick.

    Oh and another thing, you guys forgot to put windows on the ship!!!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Thunderchild skin for the Fleet Escort would net y'all more cash :/
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    K-7-T was its old Century Designation.. It fits well as the Iconic old Fleet Back Bone K-Hull Traded to the Romulans for Cloaking Tech this ship served an Empire with Vibrant House Borders and no need for a central government.

    Arika was a Heavy Crusier of Merit in the old order when Ent D was young..
    a glory era of Unity One Cooperation with leaders able to see a common threat .
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    I think the point is you can still use the console on higher-tier cruisers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    The point defense console seems fairly useless, and a clone of the Automated Defense Battery, which is usually only worth wasting a console slot on for healers and tanks. I assume it's a universal console, which is a useful change, but if it's locked to escorts, I'm not sure how much it actually gets used.

    What happened to Quad Cannons? Isn't this an obvious candidate to come with those?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Heezdedjim wrote:
    The point defense console seems fairly useless, and a clone of the Automated Defense Battery, which is usually only worth wasting a console slot on for healers and tanks (in which case you don't care about wasted tac slots anyway). I assume it's a universal console, which is a useful change, but if it's locked to escorts, I'm not sure how much it actually gets used.

    What happened to Quad Cannons? Isn't this an obvious candidate to come with those?

    Quads are coming on the Defiant variant.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Heezdedjim wrote:
    The point defense console seems fairly useless, and a clone of the Automated Defense Battery, which is usually only worth wasting a console slot on for healers and tanks (in which case you don't care about wasted tac slots anyway). I assume it's a universal console, which is a useful change, but if it's locked to escorts, I'm not sure how much it actually gets used.

    What happened to Quad Cannons? Isn't this an obvious candidate to come with those?

    the cannons are coming with the T4 defiant.

    edit: beat me to it.

    i dunno, the Point Defense seemed better than the defense battery to me...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Sprint01 wrote:
    Quads are coming on the Defiant variant.
    Huh. Well, point defense still seems like an oddly weak and off-topic perk for a heavy escort. Maybe it's better than it seems. If it's universal and not locked to escorts . . . meh, whatever. I guess it's another oddball console to dump in an otherwise marginally used slot, which might be useful for certain builds.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Heezdedjim wrote:
    The point defense console seems fairly useless,

    it annihilates fighters and does x3 damage against frigates. you can rip through frigates 4 or 5 levels higher than you in seconds. its a very useful weapon and will become very dominant when carriers are involved.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    it annihilates fighters and does x3 damage against frigates. you can rip through frigates 4 or 5 levels higher than you in seconds. its a very useful weapon and will become very dominant when carriers are involved.
    That makes it sound like it's more of a full-on turret weapon that goes in a console slot. So that's interesting, I guess. Is it locked to escorts only?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    naphl wrote: »
    why is there no T5 Ktinga?

    why would there be? its a 140 year old design! it should be a tier 1 ship if anything. during the dominion war they seemed little more then light cruisers, completely inferior in combat to the very upgradeable bops.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    it annihilates fighters and does x3 damage against frigates. you can rip through frigates 4 or 5 levels higher than you in seconds. its a very useful weapon and will become very dominant when carriers are involved.

    So would this make the Akira or Heavy Escort ships viable for a VA to use in PvE?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Sprint01 wrote:
    So would this make the Akira or Heavy Escort ships viable for a VA to use in PvE?

    no, only a tier 5 level of consoles, station powers and hitpoints would. just like to echo that the akira should be tier 5, in heavy cruiser terms it was second only to the soverign
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    no, only a tier 5 level of consoles, station powers and hitpoints would. just like to echo that the akira should be tier 5, in heavy cruiser terms it was second only to the soverign

    I've been on the T5 bandwagon as well, and to date Cryptic has dodged the issue. Unless I missed their reasoning somewhere.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    it annihilates fighters and does x3 damage against frigates. you can rip through frigates 4 or 5 levels higher than you in seconds. its a very useful weapon and will become very dominant when carriers are involved.

    Yeap ... I like it and gave it a permanent home on my Defiant retrofit.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Sprint01 wrote:
    I've been on the T5 bandwagon as well, and to date Cryptic has dodged the issue. Unless I missed their reasoning somewhere.

    You know ... I would really have liked this new ship to have a T-5 counterpart. Love the console, but sad that the ship is useless to me.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    why would there be? its a 140 year old design! it should be a tier 1 ship if anything. during the dominion war they seemed little more then light cruisers, completely inferior in combat to the very upgradeable bops.

    Same can about be said of the Excelsior...yet we have Excelsiors still in use in-game. They could rebuild these ships from scratch, or the silhouette of these ships with new technology. I would say that canon in this game has been TRIBBLE to the point where this issue just shouldnt matter anymore.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    Heezdedjim wrote:
    The point defense console seems fairly useless, and a clone of the Automated Defense Battery, which is usually only worth wasting a console slot on for healers and tanks. I assume it's a universal console, which is a useful change, but if it's locked to escorts, I'm not sure how much it actually gets used.

    What happened to Quad Cannons? Isn't this an obvious candidate to come with those?

    It actually deals a fairly large amount of damage. It could prove very useful in FLeet Actions and the Borg Red Alerts. There are plenty of frigates found around there, and having a straight damage extra source will probably beat the minor bonus gained by the damage buff.

    In PvP, it will make short work of all types of "spam".
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