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Level progression...

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Why are we being forced to do every mission in order, do you think that we ar so stupid that we need hand holding levelling through the game?

I undersatnd for new players, but give us the option of choosing what missions we do to progress in whatever order we want.
Under available missions tab it should be as it aways has, and allow us to select the missions we want to do. Under the episodes tab they should follow in order if you want to do it that way.

If we must have to do missions in order, then untie all feature episodes from the progression and allow us to do them as we wish like we do now on holodeck..

I thought this was meant to be an mmo? :rolleyes:
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    I agree.

    Nothing kills my motivation more than having to fight higher-than-intended level baddies for things I'm just going to junk.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    They need to fix the rewards, for sure. The missions seem to scale to your level now, but the rewards do not.

    I however like the linear progression. I always followed a rather linear progression on Holodeck anyway. I would accept every mission as they came up, and then complete them from lowest ranking mission to highest. This makes it so I don't have to search through a whole bunch of missions to know which one to do.

    Besides, most MMO's have a linear main quest line, with side quests thrown in. That's basically what they've done.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2011
    The new organization is great, but I agree the linear approach is painful. It also locks you out of the Defiri sector until later.

    Also I was unable to progress past "shutdown" it won't let me select it in the mission journal.
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