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MMORPG Interviews Dan Stahl

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited September 2011 in Galactic News Network [PC]
MMORPG interviews Executive Producer Dan Stahl about the upcoming transition to free-to-play.


Link to the news article.
Post edited by Unknown User on

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Red-Ice wrote:
    MMORPG interviews Executive Producer Dan Stahl about the upcoming transition to free-to-play.


    Link to the news article.

    Well... L21 is better than L18 I suppose... Still, no reason not to have the unlock AT 21 then. I still don't get why new players are punished by having to re-level 21-25. Why isn't unlock the same level as starting? Still makes no sense...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Sabre9 wrote:
    Well... L21 is better than L18 I suppose... Still, no reason not to have the unlock AT 21 then. I still don't get why new players are punished by having to re-level 21-25. Why isn't unlock the same level as starting? Still makes no sense...

    I agree with that. If you have to level a Fed to 25 before unlocking a KDF then you should at least get a level 25 KDF character.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Sabre9 wrote:
    Well... L21 is better than L18 I suppose... Still, no reason not to have the unlock AT 21 then. I still don't get why new players are punished by having to re-level 21-25. Why isn't unlock the same level as starting? Still makes no sense...



    I would like to know this too... Unlocking at 25 then starting at 21 seems like a punishment. I know that isn't intended, but for new players coming in for F2P specifically.. this is going to be interpreted that way.

    I can understand starting the KDF at 21.. it allows for the inclusion of the new ships that have been worked on for you only know how long. But to have them start at 21, the unlock should match that, not the other way around IMO.

    Jolan'tru
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    STO did not get a very good rating from MMORPG. Rating of 6.4/10 :( Th bad part is that I have to mostly agree with the rating. I do hope that Cryptic can turn things around.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    Primus01 wrote: »
    STO did not get a very good rating from MMORPG. Rating of 6.4/10 :( Th bad part is that I have to mostly agree with the rating. I do hope that Cryptic can turn things around.

    you must have thought the game is better than that since you are blue.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2011
    you must have thought the game is better than that since you are blue.

    Or, like me, he believed Cryptic's statements about what the game was going to be like, only to have his hopes crushed by reality at launch.
    I offer as evidence...

    http://www.stowiki.org/User:Peregrine_Falcon#The_History_Of_The_Klingon_Empire_With_Cryptic_Studios

    Had I not obtained a LTS before launch, I would have dropped my sub a long time ago.
    While it's made some improvments, it's a long way from what I hoped based on pre-release statements.
    Going by the rate of improvements after almost 2 years, I'd say another couple years and it'll be pretty close.
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