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Foundry Disabled (July 28, 2011)

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited August 2011 in Galactic News Network [PC]
We have temporarily disabled The Foundry on Holodeck. Thank you for your patience! ~The Star Trek Online Team
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    No offense, but this is getting old.

    I logged in ... figured out that Foundry was down and logged right back out again.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    same.


    "temporarily"... great communication. A statement of staggering precision and brevity.

    I'm subscribed to something where the main feature that i use has been broken for nearly a month now.

    sigh
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Err wasn't the Foundry disabled already anyway? I mean I've not seen the foundry being used since S4 came out...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Meynolt wrote: »
    Err wasn't the Foundry disabled already anyway? I mean I've not seen the foundry being used since S4 came out...

    Yes and no ... content creation was diabled, but now the missions are down as well.

    BUT ... at least the Borg invasion has begun.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Yes and no ... content creation was diabled, but now the missions are down as well.

    BUT ... at least the Borg invasion has begun.

    when you find them me know, looks like another bug atm.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    BUT ... at least the Borg invasion has begun.

    no one told the borg.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    no one told the borg.

    LOL :p ....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Think about it guys, this could be because they are FINALLY rolling back our missions in preparation for putting the whole thing back online. It could mean progress.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    same.


    "temporarily"... great communication. A statement of staggering precision and brevity.

    I'm subscribed to something where the main feature that i use has been broken for nearly a month now.

    sigh

    Same here, although my main feature is Fleet Actions. I hate Season 4 with a passion. Everything is broken, bugged, and/or imbalanced and recent patches, although I've not tried the latest, have only made things worse. I really want to get back to playing, but with everything as it is, and following the feedback and bug forums, I refuse to even log into the game. I really don't know what to do at this point, other than wait, and pray things change.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    drogyn1701 wrote: »
    Think about it guys, this could be because they are FINALLY rolling back our missions in preparation for putting the whole thing back online. It could mean progress.

    unless a statement like that is coming out thinking on such terms is speculation and not common. nice try to give this company a pass. Their lack of communication and clear understanding of how to communicate with paying customers is their main problem
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    no one told the borg.

    Ok Soda nearly went up my nose hit me just right lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Oh come on comunity you got to understand that this (the foundray) is a complex peice of tec, and when you put something brand new with something less brand new theres going to be problems, it's like putting a windows XP game on Windows 7, it's not going to work at first until you use the compatability program that's built into windows 7, give crptic a break people....jeeze
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Maybe they are fixing all those 30 seconds to complete emblem grind missions.

    My sympathies to tthe 'real' foundry authors suffering right now. You have made some awesome stuff, and we would hate to lose you. Hang in there, please.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    maquis wrote: »
    Oh come on comunity you got to understand that this (the foundray) is a complex peice of tec, and when you put something brand new with something less brand new theres going to be problems, it's like putting a windows XP game on Windows 7, it's not going to work at first until you use the compatability program that's built into windows 7, give crptic a break people....jeeze

    Well then they should have made it comaptible BEVORE launching season 4? There is some thing called "Test server"... I believe there are even 2....
    Especially if those changes destroy or damage the Foundry missions people worked HOURS and HOURS for.

    Also that comparison fails on one point: If I need an piece of software that doesnt work on Win7, I simply install XP. Especially if all the Software I use doesnt work with Win7. Can we uninstall Season 4?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Well then they should have made it comaptible BEVORE launching season 4? There is some thing called "Test server"... I believe there are even 2....
    Especially if those changes destroy or damage the Foundry missions people worked HOURS and HOURS for.

    Also that comparison fails on one point: If I need an piece of software that doesnt work on Win7, I simply install XP. Especially if all the Software I use doesnt work with Win7. Can we uninstall Season 4?

    Well for starters no. Rolling back to S3 would be an insane dump from everything meaning past two weeks you'd lose.

    Secondly foundry has been and still is considered a beta product which in it's nature can be up down left right or wiped at anytime.

    But thirdly, the biggest reason they probably put this in is so it keeps it on the launcher so people know they can't create content :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Lovely... *sighs* Well, guess I go back to hand-writing dialogue again. Who knows, maybe I'll get a better product this time.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    It never fails, well it fails but I don't mean the game when I say it never fails, lol. I personally wish they would make an external foundry program. If they did that at least ppl could make their custom content, save it to a foundry only format, and when the foundry is up and running, upload said content for all to enjoy. That way ppl who are creating could still share their work with other members of their teams, and still be working on content instead of waiting for Cryptic to fix what imho they broke with S4. This is for anyone that works at Cryptic, may I suggest what I just said above, an external program that works with foundry or better yet make foundry external and have an uploader / tester for your foundry content. That way ppl can still test it and you would only have to disable the upload portion. I don't get why they incorporated it into the game in the first place. It's buggy as it is, and being embedded in the game makes it possible to crash the game all together. This is just poor thought process at work, just saying. I'm an idea person, I think of all kinds of things and how to make things better, always have always will. Seems to me Cryptic's idea person fell asleep on the job and just as the boss walked in he woke up and had nothing so suggested an integrated program. So so sad. I should submit all my ideas to Cryptic, in fact we all should, oh wait they wouldn't take time to read them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    maquis wrote: »
    Oh come on comunity you got to understand that this (the foundray) is a complex peice of tec, and when you put something brand new with something less brand new theres going to be problems, it's like putting a windows XP game on Windows 7, it's not going to work at first until you use the compatability program that's built into windows 7, give crptic a break people....jeeze

    LOL. This is the funniest thing I've read today.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    maquis wrote: »
    Oh come on comunity you got to understand that this (the foundray) is a complex peice of tec, and when you put something brand new with something less brand new theres going to be problems, it's like putting a windows XP game on Windows 7, it's not going to work at first until you use the compatability program that's built into windows 7, give crptic a break people....jeeze

    Not sure I agree. You're comparing the Foundry problems to the use of programs with different operating systems. I'm not sure that this is an effective analogy, though I could be wrong; which is the point. Cryptic haven't informed us of the problems and the extent of said problems. What people are looking for are answers. People like to be reassured and updated about something they're paying for.

    Nobody is implying that Cryptic aren't working around the clock and putting in 110% effort, but on the same note, we'd appreciate it if they kept us informed. We already know that the Foundry is disabled, yet it's the only information we really have at this point. We know it may take time for the Foundry to be fixed - we'd just like to know how it's coming along.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    @ Cryptic - PLEASE COMMUNICATE BETTER

    One line announcements don't cut the mustard.

    Thank you.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Actually the announcements aren't the problem. The real problem is that they don't say what's broke that is making them take it down in the first place. Again incorporating the foundry into STO was just a mistake waiting to happen, and apparently it has, lol.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    UFP-Magnis wrote: »
    unless a statement like that is coming out thinking on such terms is speculation and not common. nice try to give this company a pass. Their lack of communication and clear understanding of how to communicate with paying customers is their main problem

    Yep, there's NO communication from the Dev Team in STO to the playerbase whatsoever - oh, except fpr the Dev Tracker; which see multiple DEv posts a day on a variety of subjects. We also get monthly engineering reports The latested osted on July, 18th, 2011 (link); and monthly Ask Cryptic responses from the EP of STO (TThe lastest thread where you can post a question here for the upcoming August one) (link)

    We also get a stream of podcast interviews where the Devs talk about whats happening with STO, the latest to being less than a week ago, (here) and (here) (On July 22 and 23, 2011)

    So, yeah, I guess I can see your point that the Cryptic STO Devs don't bother to communicate with the game's playerbase,... oh, wait...

    STO has a number of major issues right now to be sure; but I'd say Dev Communication to the playerbase isn't really one of them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Armsman wrote: »
    Yep, there's NO communication from the Dev Team in STO to the playerbase whatsoever - oh, except fpr the Dev Tracker; which see multiple DEv posts a day on a variety of subjects. We also get monthly engineering reports The latested osted on July, 18th, 2011 (link); and monthly Ask Cryptic responses from the EP of STO (TThe lastest thread where you can post a question here for the upcoming August one) (link)

    We also get a stream of podcast interviews where the Devs talk about whats happening with STO, the latest to being less than a week ago, (here) and (here) (On July 22 and 23, 2011)

    So, yeah, I guess I can see your point that the Cryptic STO Devs don't bother to communicate with the game's playerbase,... oh, wait...

    STO has a number of major issues right now to be sure; but I'd say Dev Communication to the playerbase isn't really one of them.

    the point is: nowhere is there an eta for the foundry editor being avilable again. except "asap"... more info would be better.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Galtrovan wrote: »
    Same here, although my main feature is Fleet Actions. I hate Season 4 with a passion. Everything is broken, bugged, and/or imbalanced and recent patches, although I've not tried the latest, have only made things worse. I really want to get back to playing, but with everything as it is, and following the feedback and bug forums, I refuse to even log into the game. I really don't know what to do at this point, other than wait, and pray things change.

    I hate season 4 also. I haven't logged in to STO in...2 weeks? 3? Something like that.

    I'm just like you, I continue browsing the forums to see what's going on, and it honestly appears that nothing has gotten better. It took until yesterday (or the day before) for Cryptic to fix the UI power changing bug that's been out since S4 released. You'd think that would have come out the very next day, right?

    Both my wife and I have LTS, so we'll (probably) be back in the future sometime, but we just bought the Rift box set and subbed there for now. STO is floundering around like a fish out of water, and Cryptic doesn't seem to know quite what to do. Their game continues to lie in a broken state while they're doing things like the E-F. Don't get me wrong, the E-F looks awesome, but if only Cryptic could put that much energy into, oh I don't know, making sure their game worked properly, then we could have a real powerhouse here.

    But what we got was an inherently broken game with a few shiny thingies instead. And it makes me sad. :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Armsman wrote: »
    Yep, there's NO communication from the Dev Team in STO to the playerbase whatsoever - oh, except fpr the Dev Tracker; which see multiple DEv posts a day on a variety of subjects. We also get monthly engineering reports The latested osted on July, 18th, 2011 (link); and monthly Ask Cryptic responses from the EP of STO (TThe lastest thread where you can post a question here for the upcoming August one) (link)

    We also get a stream of podcast interviews where the Devs talk about whats happening with STO, the latest to being less than a week ago, (here) and (here) (On July 22 and 23, 2011)

    So, yeah, I guess I can see your point that the Cryptic STO Devs don't bother to communicate with the game's playerbase,... oh, wait...

    STO has a number of major issues right now to be sure; but I'd say Dev Communication to the playerbase isn't really one of them.
    A lot of the problem that people have with the way Cryptic communicates with it's player base is the fact that you really have to check fifteen different places to get the entire story. There aren't any other MMO companies out there that force you to do that and it is a little ridiculous. It shouldn't take half an hour of searching through the various communication methods to figure out what's actually going on. At the very least everything should be linked to from the forums.

    I'm getting a little irritated by the Foundry being down as well. I actually only re-subbed this month because I wanted to use the Foundry and it's been down for the entire time I've been subbed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Wow, here I was developing a Foundry series around my Vice Admiral Character and ready to stream it out. But I guess I can sit here and come up with a couple episodes and wait for the New Enterprise class to come out. This is really sad Devs. How badly did Foundry get messed up? Did anyone in that office think about what the new season would do to the game and the foundry? I think if you have paying customers you need to have better communication with them and not last minute it or lock threads that do not like the lack of content. Just saying.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    This game,if you want to call it that,better get its stuff together before SWTOR comes our or it will be lights out.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I am reminded of Voyager and its famous Holodecks. The Federation built a ship that had a holodeck that for stupid writing convenience, wasn't compatible with the rest of the same bleeding ship.

    STO= Voyager
    Foundry= Voyager's Holodeck

    Stop watching and drawing inspiration from Voyager Cryptic!

    Because of the Foundry issues I haven't been able to properly initiate some 20 new fleet members into my fleet. They are missing out on some of our fleet's culture because the foundry mission we use is so shot full of bugs.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    You people need to calm down.

    First, the editor was still turned off anyway, so they only disabled PLAYING missions.

    Second, look who wrote that: 2Crypticops, that is the generic "dev account" that the nightime guys who monitor things use sometimes to post notices.

    Third, look at the time: thats 4AM Cryptic time.

    Obviously, during the maintenance/patch something was botched in relation to the Foundry and the maintenance guys had to turn if off emergency-like. They are NOT devs and thus can't tell you specific thinga.

    Once the guys get in and discover the issue, they'll give us the info.


    Relax yourselves.

    Edit: Also a crash bug on Holodeck as well, so, you know, priorities.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    You people need to calm down.

    First, the editor was still turned off anyway, so they only disabled PLAYING missions.

    Second, look who wrote that: 2Crypticops, that is the generic "dev account" that the nightime guys who monitor things use sometimes to post notices.

    Third, look at the time: thats 4AM Cryptic time.

    Obviously, during the maintenance/patch something was botched in relation to the Foundry and the maintenance guys had to turn if off emergency-like. They are NOT devs and thus can't tell you specific thinga.

    Once the guys get in and discover the issue, they'll give us the info.


    Relax yourselves.

    Edit: Also a crash bug on Holodeck as well, so, you know, priorities.

    No, you just don't get it. Many missions are currently broken (disabled again as of today) and the editor has been offline for almost three weeks. It's not as if they have been "out of the office" for three weeks. They've had plenty of time to fill us in - unless they've left the Foundry issue for three weeks. While I do appreciate that you're correct (To an extent), this isn't a new problem anymore - it's been three weeks.
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