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Have they allowed mods yet?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited August 2011 in Controls and User Interface
I quit playing this game over a year ago. The reason was I could not customize my action bars nor did I find it easy to navigate the galaxy. I run a Logitech G15 keyboard and could not rearrange the action bars to simulate the keyboard layout.

Have they allowed mods yet? Would love the return to the game but not unless they have either allowed more flexibility with action bars or allowed mods to let us customize the screen for our game play style.

Thanks!

--Captain :eek:
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    i don't know about the exceptions or the actual rules, but what from what i know, you can't legally mod an MMO like Star Trek Online
    sorry
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Trek17 wrote:
    i don't know about the exceptions or the actual rules, but what from what i know, you can't legally mod an MMO like Star Trek Online
    sorry

    Thats not true, games like WoW encourages modding.

    I remember when the game was in beta the idea of allowing players to mod the game was brought up, no idea what happened to it though, I do know there was a site that offered some UI mods but they were told to stop sadly.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Yes,its called " The Foundry" ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Tinead wrote:
    Yes,its called " The Foundry" ;)

    I don't think that really covers the OP's question, since he's asking about the games UI, not the content ;-)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Suricata wrote: »
    I don't think that really covers the OP's question, since he's asking about the games UI, not the content ;-)

    Sarcasm really is lost on this thing we call tinternet :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Tinead wrote:
    Sarcasm really is lost on this thing we call tinternet :D

    I understand sarcasm thankyou very much ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    UI Modding is still not allowed under the current EULA and TOS.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Armsman wrote: »
    UI Modding is still not allowed under the current EULA and TOS.

    ^- The above statement is indeed correct. The only way to 'mod' the game right now is by reverse engineering, which isn't okay. Sorry!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    WishStone wrote:
    ^- The above statement is indeed correct. The only way to 'mod' the game right now is by reverse engineering, which isn't okay. Sorry!

    Wishy question, if its a client side UI mod to colour code the ability icons could said working pack be emailed in, forwaded to the UI team to help improve it and be set as an official option to the UI for both factions? :confused:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Wishy question, if its a client side UI mod to colour code the ability icons could said working pack be emailed in, forwaded to the UI team to help improve it and be set as an official option to the UI for both factions? :confused:

    I actually put this question into the next 'Ask cryptic' because as it is right now, the icons really arn't very intuitive by all being the same colour.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Suricata wrote: »
    I actually put this question into the next 'Ask cryptic' because as it is right now, the icons really arn't very intuitive by all being the same colour.

    Thing is I have tools (figuring them out still) and a pack of icons from another player i got a few months back before the updates to setor space and would like the UI team to have a look at the pack so they can see what solution we came up with as it works nicely (color coded by weapon type and class up till some new ones were implemented)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2011
    i will only say that Perfect World will probably not use the ATARI rules anymore...
    i have no idea what PW's stance on modding is... maybe that would be worth investigating?
    until then, i will stay out of this discussion...

    just one more thing, if you Cryptic/ATARI do not allow us to use mods, how about you make the fair move and add the things that were modded yourself and make them official? so we do not NEED to anymore
    (like a Mouse Cursor that we can actually see?, or an Engine Trails OFF option?)
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