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Memory Leaks are killing my pc!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Since the recent maintenaince patch I can't run the game and keep getting sucking on the Deep Space Encounter loads. There appears to be a memory leak with the game client taking 1.7 of the 2 gig RAM. Is anyone else experiencing this? Help!
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    The loader now freezes the window :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Have you ran the launcher with the "verify" option so the game can check it's own files for corruption?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Thank you - I hope that helps :) Getting nervous. Really don't want to have to download the game files again. It costs a fortune in my country.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Server not responding ...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Server not responding ...
    WishStone wrote:
    Folks (and I will really make this a copy-paste posting):

    Without detailed information we cannot ever assist you. And detailed information is not "STO does not work but WoW works!". They are different server locations. You so not use the same pathways to get to server A that you use to get to server B.

    * *Always* run a tracert. Find out which hops you are taking and where the lag starts.
    * *Always* use the nettest tool to check if you are able to connect properly.
    * *Always* add from where you are playing (I don't need your address, but we do need to know where in the world you are and what your internet service provider is)


    These three are the minimum we need to even be able to guess where the problem could be.

    Run tracert and nettest to make sure it's STO's servers causing the problem.


    Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    It took 15 minutes to transfer me to the map instance. When I arrived there, I cannot see my ship, and no keys work. Also as you can see my ship has no skills. I also received this which I posted in another post. There reason for two posts because one was a bug, the other was a question to the community if they were experiencing similar issues.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    It took 15 minutes to transfer me to the map instance. When I arrived there, I cannot see my ship, and no keys work. Also as you can see my ship has no skills. I also received this which I posted in another post. There reason for two posts because one was a bug, the other was a question to the community if they were experiencing similar issues.

    You're using Steam? Could be a Steam issue...


    Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Yes I am using steam - but I don't understand how the third party is the culprit. Can someone provide me with some information of why steam would be causing the problems?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    Yes I am using steam - but I don't understand how the third party is the culprit. Can someone provide me with some information of why steam would be causing the problems?

    Steam is junky software, but other people are using it and not having problems so that's probably not it. Someone (Armsman?) suggested to disable on-demand patching and vivoxx voice chat to see if that helps.


    Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    I've been using steam for over four years - this is the first time its even been suggested to be the cause of ingame stabilities. Funny how not a single other game I run through steam 11 in total are affected? Also, steam support also is in the dark. But, honestly - just looking around the forum kinda makes me think thats a dubious proposition at best.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    OP I cant comment on your issue but its not to do with Steam I can say for sure so to say steam is a junky piece of software is wrong :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    If you are still having problems:

    *Always* run a tracert. Find out which hops you are taking and where the lag starts.
    *Always* use the nettest tool to check if you are able to connect properly.
    *Always* add from where you are playing (I don't need your address, but we do need to know where in the world you are and what your internet service provider is)

    Tracert patchserver.crypticstudios.com to check your routing.

    You can run tracerts from a windows prompt or through online tools; select that which works best for you.

    Nettest:
    Go to files.champions-online.com/nettest.exe
    Download this file and run it
    A command prompt should appear running the test automatically
    Copy and paste the results to the forum

    Good nettest results have column 1 and 3 with values between 300- 500kb/sec, column 2 with 20kb/sec . Values lower than this indicate some sort of network problem between your computer and the game servers. Problems can include port blocking, port filtering, trafic throttling, or ISP issues.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2011
    There appears to be a memory leak with the game client taking 1.7 of the 2 gig RAM. Is anyone else experiencing this? Help!
    I experience about 1.8G of memory taken from my 24G of memory on my system. Not having any issues or memory leaks though. If it was a memory leak, would it not reach the maximum memory size a 32bit application can take which is 3.8G?
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