I've been kinda dragging my feet on this, but considering the number of people who have been playing my missions recently, I think it's time to start a thread on the Shadow War Series.
So.....here you go.
In order, the missions are as follows:
1. Shadow War - Mist in the Night
2. Shadow War II - Foothold
3. Shadow War III - Swordfish
4. Shadow War IV - Spectre
And, in tentative development....
5. Shadow War V - Collateral Damage (Will be released Soon)
6. ??
My missions tend to be a bit heavy on combat, with the fourth installment featuring even heavier combat than normal. However, I'm planning on Part 5 to be nearly combat free. It'll be more of a diplomacy / investigation mission. Any information beyond that is, well....classified =P
A special thank you to everyone who has reviewed my missions! And just because my tentative list ends at 6 doesn't necessarily mean there will only be six Shadow War missions. I have a feeling this series will consume all eight of my foundry slots...
I reviewed the first episode of this on DeepSpaceUGC YouTube Channel, A fantastic run and the rest of the missions improve with every step. A recommended series
I would like to announce that Shadow War V - Collateral Damage is now in development!
This mission will see an isolated departure from the fast paced action of the previous episodes, in order to make room for exposition on major plot points. Think of it as a breather from the combat heavy missions, that will set up the second half of the plot for some even more challenging operations!
As I'm experimenting a bit with the Foundry's limited Character Technology at the moment (NPC Contacts won't wander until I publish, grr!!) this one will probably take a bit longer than usual to crank out.
As a side note, is there any particular reason why I can't seem to use established characters such as Jiro Sugihara and Franklin Drake in this mission? I was really hoping I wouldn't have to create another Section 31 Operative...
Comments
A recommeded play.
Fairly short too which makes them fun to play a couple at a time.:)
Duke-of-Rock
This mission will see an isolated departure from the fast paced action of the previous episodes, in order to make room for exposition on major plot points. Think of it as a breather from the combat heavy missions, that will set up the second half of the plot for some even more challenging operations!
As I'm experimenting a bit with the Foundry's limited Character Technology at the moment (NPC Contacts won't wander until I publish, grr!!) this one will probably take a bit longer than usual to crank out.
As a side note, is there any particular reason why I can't seem to use established characters such as Jiro Sugihara and Franklin Drake in this mission? I was really hoping I wouldn't have to create another Section 31 Operative...
Again, thank you, and stay tuned!