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How many people play

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited May 2011 in Ten Forward
How many people play STO?
Post edited by Unknown User on

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    Counting you and me, I think it's safe to say at least two.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    issao wrote:
    How many people play STO?

    Enough to keep Crytic fat and happy :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    Slightly engorged and gleeful sounds much better. :p



    Recently started playing STO again.
    So little scifi in my life... Nearly starving.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    By my estimations, 0 < STO Population < infinity.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    Make that 6.

    This question has been asked several times, and even the most educated geuss won't answer your question, because Cryptic dosen't publish thoose figures outside their company.

    There is a site that claims that the exact number equals around 65 K, however several discussions on this forum, have concluded that the number must be much highter worldwide, because of several factors in the game.

    But here are some interesting numbers:

    The Captains database has 20 entries on each page, and there are 54635 pages with 20 each, apart from the last, wich has only 2.

    (20 * 54635) - 18 = 1092682

    Now... To be realistic, lets say that only 1/3 of thoose are actual live accounts

    1092682 / 3 = 364227

    Now lets be a little sceptical and say 1/4'th

    1092682 / 4 = 273170

    With a grim attitude this time (1/5 th):

    1092682 / 5 = 218536

    Lets be nasty and jump to 10'th

    1092682 / 10 = 109268

    So as you can see, even with a bad attitude we are going for at least 110k players total, so I'd say there is more than enough people going around.

    The numbers above have not taken alts into aco****, but even at 1/5'th I believ that it might just be the closest you're gonna come to a reasonable figure for the player base.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    There are ~50.000 players who logged in to the game within 30 days.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    I'll be number 8 :)

    the game has been busy with people lately, specially with the reruns, I expect it to be like this for a bit
    as for a total? i dont know, hopfully enough to keep Cryptic and Atari happily creating more content for many years
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    Pendra37 wrote: »
    There are ~50.000 players who logged in to the game within 30 days.

    Did your crystal ball tell you that ? ;)

    You know witchcraft is forbidden. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    anazonda wrote: »
    aco****

    Since when is "acounts" (while obviously missspelled now that I look at it) qualify as a bad word, since it needs to be partially cencored?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    Ashur1 wrote:
    Did your crystal ball tell you that ? ;)

    You know witchcraft is forbidden. :D

    The method was the following:
    Each player reg creates a forum user, too.
    When you log into your account for whatever reason last active date will update. The log into the account includes forum login AND game login! So even if you never ever post or come to the forums, the last active on your forum profile will update.
    I checked ~900 accounts in an uniform spread where the reg date was not within 30 days. I counted 46 accounts where the last active date was within 30 days.
    46/900=0.051
    0.051*930.000 (total regs)=47.533
    Add inactive lifers and ppl who sub but don't play, deduct demo users, factor is probablity error and ~50k sounds OK.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    Pendra37 wrote: »
    The method was the following:
    Each player reg creates a forum user, too.
    When you log into your account for whatever reason last active date will update. The log into the account includes forum login AND game login! So even if you never ever post or come to the forums, the last active on your forum profile will update.
    I checked ~900 accounts in an uniform spread where the reg date was not within 30 days. I counted 46 accounts where the last active date was within 30 days.
    46/900=0.051
    0.051*930.000 (total regs)=47.533
    Add inactive lifers and ppl who sub but don't play, deduct demo users, factor is probablity error and ~50k sounds OK.

    I basically agree with your assessment, but: when did you last check theese numbers?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    anazonda wrote: »
    Since when is "acounts" (while obviously missspelled now that I look at it) qualify as a bad word, since it needs to be partially cencored?

    double check your original spelling. if that o was a c (which can look very similar on a computer screen) then you spelt a very rude word.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    Hm, around 5 days ago.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    double check your original spelling. if that o was a c (which can look very similar on a computer screen) then you spelt a very rude word.

    I don't look at my keyboard while typing... And C and O are too far away to be a key-stroke-error... Hmm... odd.
    Pendra37 wrote: »
    Hm, around 5 days ago.

    Might want to be careful then... Alot of people are currently preparing for finals and going on vacation, so the numbers might just be a representation of the people who actually still have time to play, rather than the actual count.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    Fact is, most MMO developers/publishers don't put out detailed player numbers. Some did, in the past...but generally the practice has fallen out of favour. These days most companies keep quiet about it.

    But what they do tell you is...how much money they're pulling in.

    In the case of Atari, the most recent financial data available is up to Feb 2011.

    Atari's online revenue (which is known to be mainly STO and Champions subscription + C-store money) was €18.4 million over the first nine months of FY2010/2011. Atari financial reports are in Euros, because they're French-owned these days.

    So about €2.04 million per month, as an average (or $2.946 million per month, in US dollars).

    And that's about as far as I'm willing to break it down, because while Atari says most of that is from STO and Champions, we don't know exactly how much. We also don't know how much of that is new digital distribution 'box' sales, we don't know how much of that is subscription, we don't know how much is C-store.

    Another caveat: these numbers include the months following STO's launch in February 2010, so that's gonna skew the average slightly. I assume that player population has declined post-launch. These numbers also include the Champions F2P launch in January 2011, which supposedly increased revenue coming in from Champs.

    But all things considered, the numbers aren't bad. Admittedly, this is just revenue; we don't know how much actual profit Atari is making, or how much money gets put back into STO.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    Acylion wrote:
    Fact is, most MMO developers/publishers don't put out detailed player numbers. Some did, in the past...but generally the practice has fallen out of favour. These days most companies keep quiet about it.

    But what they do tell you is...how much money they're pulling in.

    In the case of Atari, the most recent financial data available is up to Feb 2011.

    Atari's online revenue (which is known to be mainly STO and Champions subscription + C-store money) was €18.4 million over the first nine months of FY2010/2011. Atari financial reports are in Euros, because they're French-owned these days.

    So about €2.04 million per month, as an average (or $2.946 million per month, in US dollars).

    And that's about as far as I'm willing to break it down, because while Atari says most of that is from STO and Champions, we don't know exactly how much. We also don't know how much of that is new digital distribution 'box' sales, we don't know how much of that is subscription, we don't know how much is C-store.

    Another caveat: these numbers include the months following STO's launch in February 2010, so that's gonna skew the average slightly. I assume that player population has declined post-launch. These numbers also include the Champions F2P launch in January 2011, which supposedly increased revenue coming in from Champs.

    But all things considered, the numbers aren't bad. Admittedly, this is just revenue; we don't know how much actual profit Atari is making, or how much money gets put back into STO.

    The time interval is April 1st to December 31st, 2010. So the launch box sales and the lifer subs and the CO F2P numbers are not included. 55m Euro revenue decrease in 9 months? Wow!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    MMOs only tend to reveal their numbers when they are actually happy/proud of them, rarely do they give out an exact number but usually you get a 'over X amount of active accounts'

    id dread to think of how low the pop really is here, 3/4 the people i know ingame are the sort who only appear every week or two when something new is out

    also a huge chunk of lifers dont bother playing at all between 'seasons'
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    The only MMO that I know publishes their numbers is WoW...because they brag about it.

    STO has enough active accounts...to stay afloat. Also micro transactions these days, make up for a LOT of income.

    Does it really matter the exact number?

    There's generally enough people online to keep me entertained when I log in...Granted...I ONLY talk to Ten Forward....Zone chat just scares me.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    I'm gonna go out on a limb and say.... about tree fiddy...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    I'm gonna go out on a limb and say.... about tree fiddy...

    But I gave that loch ness monster tree fiddy LAST week!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    In theory, I play. Although I have been spending more time writing then playing here lately.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2011
    Those announcements have just bitten Blizzard in the TRIBBLE since now it shows a fall off in numbers.
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