The force is strong with this one...So the question is: Live long & prosper?
The gameplay for SWTOR look seriously epic, like epic hollywood production!
Playing SWTOR is like watching an epic movie, with its 100% FULLY VOICED EMOTIONALLY DRAMATIC story telling with Hollywood style blockbuster camera angles, gorgeous cgi cinematics, visceral hands-on combat and majestic music!!!
You want proof?
Video here:
www.youtube.com/watch?v=CDuYZ0-NUHw
This SWTOR cutscene is like watching Braveheart, mixed with James Cameron's Avatar and Matrix.
If only startrek online has a cool pre-rendered cgi cutscenes like the above SWTOR 5minute trailer.
Love the epic music!
Another example of a hugely successful game with epic cinematics is warcraft3.
Warcraft3 has only a few pre-rendered cgi cutscenes in the game. Although the graphics gameplay of warcraft3 is outdated by today's standards, its ingame cgi cutscenes are not, the cgi cinematics still look great today despite being over 5 years old.
Warcraft3 ingame cutscene with gameplay video here:
www.youtube.com/watch?v=aMu0gA_t9pg
I think having such epic pre-rendered cutscenes would be great for the game because they add more emotional depth and quality to the entire game.
Here's more:
SWTOR grand epic-scale fleet space combat:
Video here:
www.youtube.com/watch?v=Eab0Ys7znH4
If only star trek online has all-out epic mega-fleet space combat like in DeepSpace9's Sacrifice of Angels episode, that would be epic!
Video here:
www.youtube.com/watch?v=MCm70favfYI
So the million dollar question is:
Can the upcoming season 4 update withstand the onslaught of the epic SWTOR launch?
The answer is: YES!
If season 4 update cranks everything up to a whole new level RAW ADRENALIN AND SUPERCHARGED EMOTION!!! (As Q said "More feeling")
Then Yes It Can!:)
Yes It Can!:)
Yes It Can!:)
"There's an old saying: Fortune favors the bold. Well...i guess we're about to find out..."
- Captain Benjamin Sisko (DS9 episode: Sacrifice of Angels)
SWTOR A THREAT!!!!! CHARGE ALL PHASERS! ARM PHOTON TORPEDOES!:eek:
Comments
2) Isn't this against the forum rules?
If the OP isn't already against the rules, I'd like to propose a new rule that any excessive use of the combo "grand" and/or "epic" be a forum violation.
It's curious that somebody with this forum name gives such a glowing review of SW then switches back over and says STO is great. Also took the "scenic" route to get there
Just because it has a trinity system means it is a WoW clone. It doesn't have no system like STO where the ships who aren't suppose to have aggro end up tanking.
LOL....I agree...kind of like Ebay and the "RARE" and "VINTAGE" craze, the word "EPIC" has become one of the most over used words in the English language imo. It is no wonder that the word is usually followed closely by the word "Fail" is almost poetic justice.
The different decisions that you can make in that game will essentially effect gameplay and how a missions plays out as well as how other NPC and mission givers tread you.
I can see myself canceling my WoW sub and putting my playtime on STO on hold for SWTOR.
It looks like a much more superior game as it stands now.
Just look at the voice overs, graphics, ground combat system (with cover system), multiple game changing decisions etc..
The devs have a lot to do to make STO last against such a competition. Luckily I have a STO lifetime.
(translation: You know... some of us dont care even the slightest bit about that game... ALOT of us in fact.)
Otherwise looking forward to this game like most any people around here.
BUT what makes this game so special=? Well, its no special to me coz its new, BUT because its made by BIOWARE, one of my all time favourite studios. Even if this wasnt star wars, i would still be interested in an MMO created by them.
Just my two cents.
Bioware might still change that in a upcoming expansion to SWTOR.
Besides I truly loathe space combat in STO. We need full 3D space combat as shown in the TV shows and movies. It is canon and should be in this game.
I believe the "glowing review" of SW:TOR was supposed to be a bit sarcastic.
For all the TOR fans, sure, give the game a shot. I like Bioware, and I hope the game does well also. Just keep in mind that many of the game mechanics in KotOR series don't seem to be transitioning over to SWTOR - and a lot of it does seem to be reverse-engineered WoW (and not just in terms of the role "trinity").
You can not ''freely'' move around and explore space in a rails shooter. Sure, you can manuever to a certain degree to be able to shoot your targets, or evade obstacles/gunfire on your way, BUT THATS IT..
NO SPACE EXPLORATION AT ALL this way. (Logically) All you can use are nodes scattered across the game (such as ''space stations/or jumpgates whateva'') to send you off on a NEW rails shooter level. BUT that is ALL there can be to it. (unless they change the on rails nature of space combat, that is)
Think about it; always forced to fly forward in a pre-determined course to a pre-determined destination, with almost no freedom to explore whatsoever. That kills it for me....
A limitation of pitching (as in STO) IS NOTHING COMPARED TO WHAT I EXPLAINED ABOVE, Imo. THey are on whole different levels.
Cheers.
Heck, I've even been thinking of taking a crack at Rift. I'm just getting really tired of waiting on cryptic to get moving. I understand they're a small company, I understand they have limited resources, and I do think they've done a lot with that little they have to work with.....but I got this game to play KDF, and to PvP. Both of those aspects get left behind routinely.
You can move around semi freely in STO but there is nothing to do or see in tiny maps. So there is no reason to do anything but complete the objective and leave. Except maybe pick up a few anomalies. A few of the rail shooters I played to could avoid obstacles and some weapons fire. A couple even had rolling maneuvers to help evade things.
The thing about space exploration is it's vast amounts of nothingness with a few things sparsely placed here or there, if any. Flying around in a small box isn't space exploration to me.
Just because you are flying on a predetermined coarse doesn't mean you can't have fun and excitement. Very restrictive space flight in a small box with nothing to do isn't fun to me.
The limitation of space flight in STO seriously cuts into the fun factor. Being able to choose to fly in a another area of the box with nothing to do or see, isn't fun to me. Yes, they are on different levels TOR will probably have fun space combat.
This appears to be something that is frustrating several people.
SW:TOR is currently in Beta & it appears many things that were hailed as Revolutionary, New & Innovative & in BioWare's Core gamedesign appear to be getting snipped & left on the cutting room floor.
Whether this is down to real technical & logistical reasons or simply because the current MMO crowd are so narrow-minded that they feel some things just don't fit in the MMO Concept.
Companions, Story, Cut Scenes ... who's to say what will stay & what will go, simply because they don't fit what a lot of the testers feel in right for an MMO.
SW:TOR may yet be World of Star Warcraft.
Their response is along the lines of "It's an MMO, ya know, a massive MULTIPLAYER, dude. That means you team with other players! Or go play a Single-Player Game, bro"
Hence why Story & cut scenes may still be dropped, to fit the narrow-minded MMO cadre. It's looking a bit of a mess at the moment.
As a direct result of your companions abilities & roles being severely cut back they are having to change the class systems, to try to keep up with the 'Soft Trinity'.
So, I wouldn't be too concerned about SW:TOR being a serious competitor just yet.
1 .Lack of end game content in STO.
2. Devs not caring about PvP(good rewards, new maps, real PvP zone with "open" PvP etc)
3. Lack of exploration( small maps with no world bosses and no hidden loot out there for the players to discover etc).
4. No epic fleet actions for all lvl's really giving players a reason to group up together to fight.
5. No VO for quest givers, vendors, contacts etc.
6. 99% of all content made for feds only( weeklys are for feds, they just allow the KDF to do them to be nice)
7. Total lack of response on STF missions feedback for allmost a year with not fixing them to make then fun not grinding/zergfest bugged.(yes i know terra have gotten a fix now, FINALLY.)
8. To many loading screens everywere in the game.
9. Ground combat is more grinding and hard the higher one lvls up.Not making you feel heroic at all.
10. Huge lack of social areas with more minigames(Drozana is a good place but could be improved bigetime.
11. Huge lack of KDF ships and story line missions giving the KDF a identity.
12. Better crafting with way more items to craft.
13. A fail skillsystem that is really hard for new players to understand.
14. Really bad GM help ingame when in need of help.And alot of bugs thats been around since beta still not taken care of.
15. No matter what class you lvl up you always have to do the same stuff.
You know thats just a trailer right? the game wont be made up of actually CGI cut scenes.
yes it will have tons of voice over work and its something i would like to see STO do more of.
Welll, i still disagree with you in your comparasion of STO with an on-rails shooter (for reasons which are obvious to ME, but we are not the borg and dont have a connected mind:p)
And you are also adding *THE FUN FACTOR* to the equilibrium, and once you really do that, there is almost nothing left discuss.
AS;
IF YOU* find that on-rails shooting is FUN, than i respect that. It is your most basic freedom to find it fun. But unfortunatelly, i personally find it rather limiting, thus hampering the ''fun-factor'' for me.
Flying in a completly predetermined course is not fun for me, but it IS entertaining(fun) for you (one way or another). I can not say anything else about it..
Oh..
Dont be mistaken.. A horde (pun intended) of people will play it because its Star Wars.. There are as many SW nerds as there are ST nerds.. Wether Bioware have done the franchise justice remains to be seen.. I really hope they wont cather to moviefans and start adding Stormtroopers Armor, EE-3 Blasters and XWings (like STO added TOS junk).. It really drive away a lot of people is the immersions shoddy.
that's for sure. That's one of the things that amazed me the most coming over here is how lacking the GM help is next to how COX was when I played it.
Not a chance.
Just want you to know you are wrong with everything you said here.And plis dont say i'm wrong.
I'm on a TOR podcast and we have even been talking to BioWare devs in interview about the game.
They will never drop companions cut scenes story etc etc. Never, people love all those things.If you actually been on the TOR forums you would know this.And the only thing with TOR you can compare to wow is the skill system on how you use skill points and some rage etc abilties caracters will have.
Mention one thing ?
All of this.
STO doesn't need competition to kill it. STO has killed itself. Too bad CBS hasn't got a clue what to do with what is arguably the best Sci Fi IP around.
The TOS 'junk' that everybody is buying? That 'junk'?
And entering an instance knowing you will be fighting 5 groups of enemy ships all lined up in an asteroid field between you and that planet over there is so full of win.