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Fire animation plays but I dont actually fire.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I just resubed and started a new character today. Something new I have noticed is that some times (or alot of times depending on how the game feels) when I press '1' to fire my rifle the animation will play and the button will grey out but the gun wont actually fire and I'll have to try and press it a second time.

Is this a lag issue (my ping is about 200ms according to /netgraph)? Does anyone else have this issue occur often?
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Ifandbut wrote: »
    I just resubed and started a new character today. Something new I have noticed is that some times (or alot of times depending on how the game feels) when I press '1' to fire my rifle the animation will play and the button will grey out but the gun wont actually fire and I'll have to try and press it a second time.

    Is this a lag issue (my ping is about 200ms according to /netgraph)? Does anyone else have this issue occur often?

    I have this issue but only when playing my Klingon-side character.

    Bug report it. That's pretty much all we can do.


    Z
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Happens to me on both fed and kdf toons. It's a well known bug, I'm pretty sure I saw an engineering report saying they were looking into it, but the bug still exists.....interpret that how you will.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    OK, I'll toss out a bug report next time it happens to me and just deal with it.

    Have they implemented ground auto-fire yet? That would be one way to work around this annoyance.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Ifandbut wrote: »
    OK, I'll toss out a bug report next time it happens to me and just deal with it.

    Have they implemented ground auto-fire yet? That would be one way to work around this annoyance.

    Yes, right click, the button will highlight green and fire on its own. Though I find the firing cycle ends up interfering with other abilities so I don't use it.
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