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-400 Proton Damage...?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited May 2014 in The Academy
Allo, I just completed the Devidian episode plot tonight, and had a enjoyable time of it. However one question i have regarding two of the episode rewards, concerns the inclusion of the -400 'debuf' that my ship or away team begets on use of the respective items of note, the Subspace Field Modulator, and the Pattern Enhancers.

All I wana know is, what enemies do I need to watch out for, to avoid the proton damage. I presume that proton and Antiproton damage are separate, and hence, other than the Devidians I presume, (if not mistaken there at that,) who then do i watch out for.

Or do I not even have to worry about that. Answers thanked in advance. :D
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    As far as I know, there is nothing atm that deals proton damage in space. The Subspace Field Modulator is a nice damage resistance and defense boost without a disadvantage.

    On the ground, the only thing that deals proton damage is the prototype rifle you get from the devidian missions. If you place the pattern enhancers and the enemy walks in there, the prototype rifle becomes extremely effective. Beside that, for you personally the minus to proton damage may only become important in PvP when somebody shoots you with the rifle while you are in the enhancers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    decker999 wrote: »
    As far as I know, there is nothing atm that deals proton damage in space. The Subspace Field Modulator is a nice damage resistance and defense boost without a disadvantage.

    On the ground, the only thing that deals proton damage is the prototype rifle you get from the devidian missions. If you place the pattern enhancers and the enemy walks in there, the prototype rifle becomes extremely effective. Beside that, for you personally the minus to proton damage may only become important in PvP when somebody shoots you with the rifle while you are in the enhancers.

    Are you certain about the rifle doing proton damage? Because I got antiproton accolades for using it! This could mean that the documentation on those two devices is wrong and should be antiproton instead.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Not totally sure, I usually only use it on the boss in the Cure, cause there are so many weapons that are better. But if it would deal antiproton damage, we would not need it and could use antiproton weapons against Devidians instead.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Standard beam fires an Antiproton bolt.

    Secondary fire shoots a Proton beam.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Standard beam fires an Antiproton bolt.

    Secondary fire shoots a Proton beam.

    Ah, thx :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    You think there's going to be a future worry about proton damage, in a future update, for PvE crowds? (I don't PvP, so my concerns are PvE oriented.) Seems like, in a way, unless antiproton damage is the main concern of damage in using these PvE items, that PvE gets a bit of immunity in using them, without having to worry about the downside of said use. Course the cooldowns on respective item usage might be the main drawback anyway, so that might allude to the downside anyway. But I still offer up the query for posterity. :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    decker999 wrote: »
    As far as I know, there is nothing atm that deals proton damage in space. The Subspace Field Modulator is a nice damage resistance and defense boost without a disadvantage.

    On the ground, the only thing that deals proton damage is the prototype rifle you get from the devidian missions. If you place the pattern enhancers and the enemy walks in there, the prototype rifle becomes extremely effective. Beside that, for you personally the minus to proton damage may only become important in PvP when somebody shoots you with the rifle while you are in the enhancers.

    Actually, if you are using the Proton Rifle while standing in the Pattern Enhancer, the Proton Rifle can then chain on you and your crew, which could cause you to damage yourself. That's really the primary disadvantage of using the Pattern Enhancer. It makes your own weapon dangerous to you.

    And the devs have said that some other enemies may begin using Proton damage weapons in the future. When this will happen and which enemies might be using it is still a mystery.


    :cool:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    I'd have to disagree with Blackavaar and say the primary disadvantage of the pattern enhancer is the chance to summon a malicious 23rd century critter. Usually you don't get anything, and sometimes its just tribbles. If you're lucky you might get a faction ally (feds for feds, klingon for klingons), but the danger is getting an enemy popping up right next to you when you where expecting a defense buff.

    If its going to happen, Murphy's Law has it happening at the worst time. I was playing a Romulan mission with an alt toon I'm leaving up when I encountered Thalaron mines for the first time. Didn't know what it was, didn't even see it until it went off, so I ended up loosing all my BOffs. Facing the rest of the Romulans on my own I was getting a bit desparate so I switched on the pattern enhancers, and out pops a Devidian! Great!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Sumibe wrote:
    I'd have to disagree with Blackavaar and say the primary disadvantage of the pattern enhancer is the chance to summon a malicious 23rd century critter. Usually you don't get anything, and sometimes its just tribbles. If you're lucky you might get a faction ally (feds for feds, klingon for klingons), but the danger is getting an enemy popping up right next to you when you where expecting a defense buff.

    If its going to happen, Murphy's Law has it happening at the worst time. I was playing a Romulan mission with an alt toon I'm leaving up when I encountered Thalaron mines for the first time. Didn't know what it was, didn't even see it until it went off, so I ended up loosing all my BOffs. Facing the rest of the Romulans on my own I was getting a bit desparate so I switched on the pattern enhancers, and out pops a Devidian! Great!

    Oh, yeah. I forgot about that. It doesn't happen to me often. I guess I've been lucky.

    :cool:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Sumibe wrote:
    I'd have to disagree with Blackavaar and say the primary disadvantage of the pattern enhancer is the chance to summon a malicious 23rd century critter. Usually you don't get anything, and sometimes its just tribbles. If you're lucky you might get a faction ally (feds for feds, klingon for klingons), but the danger is getting an enemy popping up right next to you when you where expecting a defense buff.

    If its going to happen, Murphy's Law has it happening at the worst time. I was playing a Romulan mission with an alt toon I'm leaving up when I encountered Thalaron mines for the first time. Didn't know what it was, didn't even see it until it went off, so I ended up loosing all my BOffs. Facing the rest of the Romulans on my own I was getting a bit desparate so I switched on the pattern enhancers, and out pops a Devidian! Great!
    On the other hand, Devidians are aggressive to everyone, so in all likelihood it will go after your enemies as well, as long as you don't draw its aggro. Watching the Eidolon slaughter your enemies for you can be just as pleasing.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Um, if the pattern enhancers actually cause this, shouldn't there be something 'extra' in the item powers description of the item of note, to indicate, even if with some cutesy blurb, that this possibility can happen?

    Maybe it's just me.... but, um... really? :(:p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    The pattern enhancors mostly summons a pile of tribbles after that it will rarely pop out a TOS captain, TOS swordsman, or a dividian. Sometimes the enhancor will pop out 2 of them at the same time like the 2 TOS people and they end up fighting each other till they either disapear or you gain aggro. And ive only used the enhancor on my UFP character.
  • sjw0101010101sjw0101010101 Member Posts: 7 Arc User
    edited May 2014
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited May 2014
    who then do i watch out for.

    :D

    Dyson Science Destroyers, the dual cannons are proton-damage, don't know any other space proton damage users.
  • ltdata96ltdata96 Member Posts: 15 Arc User
    edited May 2014
    Necro Alert!

    Where do all those come from recently?
  • tenkaritenkari Member Posts: 2,906 Arc User
    edited May 2014
    ltdata96 wrote: »
    Necro Alert!

    Where do all those come from recently?

    And 3 years none the less! i think thats a new record.....need one that llast posted from 2010 to complete the collection of necroed threads from every year of STO's life.

    think a thread from beta still exists somewhere?
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2014
    This is good necro'ing!
    XzRTofz.gif
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