Once again, you need to read the quote more carefully. It doesnt say anything about COMBAT.
You're right. I'm so sorry.
I am borderline illiterate today.
Unlike Star Trek: Online, Star Trek Infinite Space does not feature any kid of direct ground based gameplay. Instead, away missions basically play out like in similar fashion to the Choose Your Own Adventure books of old.
That is a bummer: so scaling is off and away-team missions without actually visiting strange new worlds?
Mission types will be a mix between exploration, diplomatic relations, and combat. The exploration aspects will allow you to scan planets by sending probes to the planet's surface (this supplements the lack of any ground based exploration missions).
That is a bummer: so scaling is off and away-team missions without actually visiting strange new worlds?
It sounds like it, which is extremely lame. I can only hope A) that the game's engine allows real ground gameplay and that they actually add it at some point.
It sounds like it, which is extremely lame. I can only hope A) that the game's engine allows real ground gameplay and that they actually add it at some point.
I wonder if that's why the player ship wasn't moving in combat (it just turned on a dime, it didn't fly)?
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No, it doesnt. You apparently need to read the quote more carefully.
Logically, the two aren't joined at the hip - just like there were certain MMOs that had ship interiors without functionality.
Think of it like STO's Ready Room: no combat functionality but they're environments none-the-less (and used in at least one mission).
Once again, you need to read the quote more carefully. It doesnt say anything about COMBAT.
I am borderline illiterate today.
That is a bummer: so scaling is off and away-team missions without actually visiting strange new worlds?
http://www.1up.com/previews/star-trek-infinite-space-make-you-believe-browser-based
So, it's the tedious part of Mass Effect 2 but without the fun ground game?
Grrr.... show don't tell if it involves the player in a story.
It sounds like it, which is extremely lame. I can only hope A) that the game's engine allows real ground gameplay and