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Graphic bug in space explosions

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2011 in Graphical and Sound Issues
i have a weird bug, only the space explosions are affected so far!
take a look, i'v edited the screen-shot to add two other "same problem" screen-shot used green box's
Also what the hell is the rare HUD thingie art at the bottom of every screen-shot i make ?! used red box for that on the screen-shot.

heres link: http://img854.imageshack.us/i/graphicsbug01.png/

problem started today, did not changed drivers or game settings! musta came with latest patch.
i have a NVidia GTX285 on a 8GB system ram, Quad Core 2.8, no CPU or GPU heat problems.

*Ticket ID# 1,081,785
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    What you're seeing are the edges of the sprites that are supposed to be masked into the alpha channel.

    Three different settings found in different places to tinker with:

    1) Z-Buffer Depth

    2) Transparency Anti-Aliasing

    3) Bit Depth
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