haha. That reminds of about 10 years ago i was developing this massive database application for this team. I kept on saying throughout the development that someone would have to go in and populate the database for the client side. I was a programmer and I wasn't going to do data entry.
About a month before release she said that "it was going to be fun, we would all come in on saturday, have a pizza party, and have a fun time doing the data entry". Nobody showed up and the project, application, and party died.
Which is why you make it something that someone would want, besides pizza and bragging rights...
A replica Bat'leth or other Klingon weapon, autographed photo of Michel Dorn and J.G Hertzler as their Klingon characters. That sort of thing.
As I say, it's an odd idea, but fun for the Devs who are fans of the series, and I may be an exception, but as a player, and as someone who's passionate about STO, I'd love to contribute to such a competition somehow, even if it's a simple as a couple of dollars sent to a cryptic paypal fund.
Having canon available to pull from is great as an inspirational starting point for content creation since STO's story picks up 30 years after Nemesis (22 after the Hobus Nova referenced in the latest Trek film). Indeed, we see quite a bit of stuff come from the past make it's way into the content, the Horta den being the latest example. It would be quite dull though if everything was a rehash from all the prior Trek we've seen on TV and the silver screen, and it isn't. Cryptic has gone and created (with CBS approval here and there) what they believe the Trek universe to be 30 years after Nemesis.
Think about that for a moment, creating lore for 30 years of a very intricate universe that doesn't relate to itself everywhere all the time. Most of it is contained in it's own portions of the galaxy, being their own stories. That's an amazingly dense amount of material to attempt to create in two years time by itself, especially since you now have to make sure you're following all the rules that have been laid out by the already preceding 200-some years of canon that can't be retconned.
So no, Cryptic didn't start with nothing from an inspirational standpoint. But they didn't have any prior material from previous developers to work from (graphics, story, server tech, etc.). They were given a timeline that was really too short from the get go to allow for the game they were promising.
and i quote ---- Star Trek Online (STO or ST: O for short) was the name of a massively multiplayer online role-playing game (MMORPG) under development at Perpetual Entertainment.
In January 2008, Perpetual Entertainment ceased production of the game and laid off the entire Star Trek Online development team. Non-code assets of the development [1] [2] were transferred to Cryptic Studios, who have subsequently developed their own title under the same name, but with significantly different game mechanics. [3]
Beta testing was formerly slated to begin in winter of 2007 or spring of 2008 with a tentative launch in early 2009, after the release of the newest film, Star Trek. [4]
so they got all the art an stuff like that and used there own game engine, see video linked below, bottom link, 20 mins in.
so when you read that you try and tell me that another developer worked on sto for 3 years and only managed to create a game engine.
ow an to stop you in your tracks, watch http://vimeo.com/1504688?pg=embed&sec=1504688 from 20 minuites in. thats 3 years old, the games been out just over a year and they developed it for 2 years, you do the math. thats the original video i saw, thats the reason i left wow and thats the reason i play klingon.
as you log in there are two tabs. one to play with your regular character and one to make a new test character. make them up and then click create content.
At this point, considering how the Iconians are being presented as the major threat to everything in the Alpha Quadrant, it might be a good opportunity to scale back the separation of the two factions by a tiny bit. As it stands right now, the only things the current separation mechanics do are prevent cross-faction teaming, fleet formation, and keeping KDF players as far away from the vast majority of the game's content as possible.
Not having cross-faction fleets is fine and makes absolutely perfect sense, of course, so there's no point in changing that. Teaming, on the other hand, might be a bit more of a welcome addition, seeing as the KDF makes up such a small percentage of the player population and most (if not all) of the missions that benefit most from or outright require teaming are available to both factions already, giving KDF players an easier time finding teams for these missions. The only hiccup here is PvP, though that can be worked around easily enough, as it just involves making it so that being on a team with a player from another faction means nothing in a PvP zone.
Beyond that, my other suggestion would be to open up everything but Sirius to the KDF (just as everything but Omega Leonis is open to the Feds) and just slap a Klingon coat of paint on the missions in those sectors that don't involve shooting at other Klingons. It might not actually be new content, but it's technically new content for the KDF, which will make the faction a lot more inviting for new players, if nothing else.
So, what of PvP? Why would the Federation and the Klingon Empire be fighting if they were no longer at war? Well, the short answer is that the war isn't technically over. The PvP we have in place already is mainly based in vague territorial border disputes and there's no reason that would stop just because the Empire realizes there are common enemies for both sides to work together against. "The enemy of my enemy" and all that.
It would require a bit of an overhaul to implement, but an overhaul is what we need here anyway.
New Klingon PvE content is supposed to ship with season 4 I believe.
I don't have a hard quote but I know its been stated by a dev somewhere. Anyways if you check out the engineering reports at season 4 you should be able to start a KDF character from the start, without the Fed level 6 nonsense.
Actually if you read the Q&A answer to the 3 questions about Klingon Content in the latest "Ask Cryptic", you'll see they don't actually say new content is coming with season 4. In fact, they only mention looking over the current content and adjusting the level of said content to better fill the gaps. They also only hint at remastering current content instead of making new content.
Based on how Cryptic has worked on Klingon content in the past,, the thought of new content for Klingons, from the dev team is a pipe dream at best. After all, they've been promising new content for over a year and only delivered 2-3 mission chains, a few ships (primarily due to the level cap increase) and a new daily that is exclusive to the Klingon faction? All other new Klingon content has actually been re-purposed Federation content (Exploration sectors and crafting) or designed from the start for both factions (STFs & weekly episodes).
With the coming release of the Foundry to Holodeck, there's even less incentive for the dev team to make content for the Klingon faction.
Even with the C-Store, we see a lot of Federation only stuff added and very little Klingon stuff added.
I know some folks keep claiming the Klingons are only supposed to be a PvP faction. However, this is misinformation that started because of rushing the game out to release when it did. Due to the short release schedule, the dev team had to either release without Klingons at all, which at the time also meant no PvP, or make the Klingons with minimal PvE and claim they would, for the time being, be a PvP focused faction. So no, Klingons were not intended to be just a PvP faction, that was just a temporary compromise made to get the game out on time. From the point of that decision, they did promised to finish the Klingon faction, but have consistently put this promise on the back burner in favor of more Federation content.
This has caused the number of folks playing Klingons to dwindle, which only further exasperates the problem of getting more content. After all, with fewer players playing the faction, there's less incentive to make content for the faction, thus the faction's player base continues to erode. Every time someone jumps into one of these threads to flame others for asking for more Klingon content, or trolling the tread to start a flame war, all it does is lead to the thread being closed and the legitimate concerns end up ignored once again.
Imagine if every problem with Federation game play resulted in thread closure and the concerns ignored, just because someone started a flame war in the thread. We'd have a lot more broken missions, bugged outfits, non-working skill/traits for federation character than we do now. So please, unless you have something constructive to say that adds to the discussion, don't post in these threads.
Last year cryptic had this new approach they were trying. This open approach that they would be telling the community everything. They planned on being the most open MMO developer they could be. If something has changed for one of thier factions, and they just don't happen to mention it, well that is just sad.
Yes, and for a long time that was the case. Dstahl would be posting either daily or every two or three days, and not just a single post; several times at a pop. Ask Cryptic was and still is going strong. But you're right, something HAS changed: Have you seen the way some posters have completely dogpiled DStahl and other devs? Every thread he posts into, there are frothing-at-the-mouth posters. I'm not talking about 'While you're reading this thread, what about...?' posts. I mean flat-out insults, snark, and trolling. With an atmosphere like that, if it wasn't part of their job description, who would want to stick their feet into such muck?
I'm not going to say STO is perfect, and I have said many times that the KDF needs more PvE content. There are a half dozen things off the top of my head that I'd like to see changed or fixed or added or expanded. Dogpiling the producer may get some grudging bones thrown our way, but it sure won't keep anyone wanting to continue working with the playerbase. Frankly I'm not surprised that we're getting less producer-level dev posts (vice community rep posts, which has been covered pretty well.) DStahl and Emmert have said that things could have been handled better and are working to correct that. It will take time, and it sucks that it can't be made to just happen; I admit that I'm a little unclear on why some things take as long as they do. Still, what more do people want? Blood?
Actually if you read the Q&A answer to the 3 questions about Klingon Content in the latest "Ask Cryptic", you'll see they don't actually say new content is coming with season 4. In fact, they only mention looking over the current content and adjusting the level of said content to better fill the gaps. They also only hint at remastering current content instead of making new content.
Based on how Cryptic has worked on Klingon content in the past,, the thought of new content for Klingons, from the dev team is a pipe dream at best. After all, they've been promising new content for over a year and only delivered 2-3 mission chains, a few ships (primarily due to the level cap increase) and a new daily that is exclusive to the Klingon faction? All other new Klingon content has actually been re-purposed Federation content (Exploration sectors and crafting) or designed from the start for both factions (STFs & weekly episodes). ...
Wait, how many Federation only missions have been added in game? Aside from the Foundry ones which apparently were a mistake (Stormshade intended to do 2 and 2.) If I remember right, I think it's in the range of zero.
As for content you mentioned, I don't think the exploration is exactly the same. They don't take place in the same maps and often involve killing different objects (I'm thinking the farm domes...I 'm pretty sure the Federation doesn't have an equivalent of that). It's fairly mediocre, but so is the Federation counterpart minus the diplomacy which wouldn't really fit in with Klingons (and yes I've seen the proposals on how to rectify that).
On crafting, what did you expect? Both factions use the same objects, what's the use of creating an entirely new crafting system to craft the same objects? Is that really necessary?
I'm not against adding quality Klingon only content. But it seriously looks like the Cryptic content team is seriously understaffed. Maybe they should devote a member or two from the C-store staff.
Wait, how many Federation only missions have been added in game? Aside from the Foundry ones which apparently were a mistake (Stormshade intended to do 2 and 2.) If I remember right, I think it's in the range of zero.
As for content you mentioned, I don't think the exploration is exactly the same. They don't take place in the same maps and often involve killing different objects (I'm thinking the farm domes...I 'm pretty sure the Federation doesn't have an equivalent of that). It's fairly mediocre, but so is the Federation counterpart minus the diplomacy which wouldn't really fit in with Klingons (and yes I've seen the proposals on how to rectify that).
On crafting, what did you expect? Both factions use the same objects, what's the use of creating an entirely new crafting system to craft the same objects? Is that really necessary?
I'm not against adding quality Klingon only content. But it seriously looks like the Cryptic content team is seriously understaffed. Maybe they should devote a member or two from the C-store staff.
wait, how many federation only quests are there in game right now from launch. How many kdf pve missions were there in launch. how many fed pve missions are in game now and how many kdf missions are in game now. For a warrior faction who defend there space to the death they dont patrol alot do they and for a faction that takes the war to the enemy there certainly sittin on there butts arnt they.
wait how many diplomatic quests have been added in game ow wait thats federation only aswell
ps tell me why wouldnt diplomacy work for klingons, how did the orions, nausicaans and lethens become part of the KDF, how many TOS shows were there were the KDF went to worlds including pre warp to help one side become the stronger side and take over the planet. you will find that a klingon diplomate being killed was the basis for one star trek film. worf being in the KDF opens up diplomacy. The KDF have diplomatic ties with the defri. the fact is the KDF can be diplomatic they just do not have tobe diplomatic with the federation. they can be diplomatic with races that are against the federation but not against the KDF or neutral standing like the defri and the romulans who are not part of the empire, they can be diplomatic with off cut factions of factions already inside the KDF. Its in the cannon and cannot be excused.
and as for cryptic being under staffed an taking some peeps from c-store, hows about they stiop developing fed only stuff for a while and develope kdf only stuff for a while when it comes to ships and bling bling and see how the feds like it.
Yes, and for a long time that was the case. Dstahl would be posting either daily or every two or three days, and not just a single post; several times at a pop. Ask Cryptic was and still is going strong. But you're right, something HAS changed: Have you seen the way some posters have completely dogpiled DStahl and other devs? Every thread he posts into, there are frothing-at-the-mouth posters. I'm not talking about 'While you're reading this thread, what about...?' posts. I mean flat-out insults, snark, and trolling. With an atmosphere like that, if it wasn't part of their job description, who would want to stick their feet into such muck?
I'm not going to say STO is perfect, and I have said many times that the KDF needs more PvE content. There are a half dozen things off the top of my head that I'd like to see changed or fixed or added or expanded. Dogpiling the producer may get some grudging bones thrown our way, but it sure won't keep anyone wanting to continue working with the playerbase. Frankly I'm not surprised that we're getting less producer-level dev posts (vice community rep posts, which has been covered pretty well.) DStahl and Emmert have said that things could have been handled better and are working to correct that. It will take time, and it sucks that it can't be made to just happen; I admit that I'm a little unclear on why some things take as long as they do. Still, what more do people want? Blood?
I haven't really noticed more than the average "dogpilling", as you call it.
So, is the new message "we are going to be more open and communicate with out clients as long as our feelings don't get hurt?" because I am pretty sure cryptic is alot more professional than that.
The are and never were a PvP faction.
I have yet to see that anyone who makes that statement manages to back it up by even a shred of evidence.
Klingons are just unfinished.
They were announced as a full faction, then it was realized there was not enough time to finish them.
Why would they add PvE before release to a PvP faction?
Because they never were one.
Otherwise they'd have had access to the same content as the Feds EXCEPT PvE.
Same amount of customization, ships etc.
They would not have had bugged vendors and Federation transport effects on release.
So now I'd like you to back up your statement that they are a PvP faction (and therfore stay that way) and not just a faction that was just PvP at launch due to lack of time (in which there would be a point in keeping them that way).
Thanks for posting those links. I would like to address a couple of comments from the first link, because I think this hits the heart of the problem that leads to all the forum PvP whenever Klingon issues arise.
Are we going to stop everything we are doing and only work on the KDF? nope.
Are we asking you to drop everything and work only on the KDF? No, we are only asking you to devote some of your resources and manpower to KDF only content. Preferably as much as you devote to Federation only content, but even 25% of what you devote to the Federation only stuff would go a long ways towards making the Klingon faction fun to play. Even if you did devote as much manpower and as many resources to Klingon only content as you do to the Federation only content, there will still be a lot more Federation content than Klingon content, but this will provide us with enough PvE content to level without all the boring, repetitive grinding that drives so many players from the faction and in some cases from game entirely.
I'd like to also ask that you, the devs that do post, respond to threads voicing our concerns for the Klingon faction more often. Yes, I realize you all have a lot of other concerns to deal with on the forums. I'm only asking for a more regular response in the Klingon forums than we've seen. At least once a week would be nice, after all I see daily posts in the dev tracker for almost every other forum and only the very rare post once in a blue moon for these Klingon content thread that aren't just warning about breaking the forum rules or closing the thread.
But I think my track record of supporting KDF has been very clear. Every update the KDF improves. It will continue to do so on my watch.
Both of my points above would go a long way toward showing us that this is, in fact true. Frankly, the track record hasn't been that great so far, because for every minor improvement to the Klingon faction there has been one or more major and several minor improvements to the Federation faction.
At this point let me reiterate, we, who play Klingon characters, only want to be treated the same as those who play Federation characters, no better and no worse.
At this point let me reiterate, we, who play Klingon characters, only want to be treated the same as those who play Federation characters, no better and no worse.
QFT on launch = :cool: season one = :eek:season two = season three = :mad:
I haven't really noticed more than the average "dogpilling", as you call it.
So, is the new message "we are going to be more open and communicate with out clients as long as our feelings don't get hurt?" because I am pretty sure cryptic is alot more professional than that.
Maybe, but a bit of respect, and reservation, can take you into places that pure nerdrage never can go. Professionalism does not equal mechanical processing, and mental shielding supreme. If you want to create an enemy faction out of the developers, that task is achievable, given enough time and work. Although admittedly, some can afford alienation better than others, on that end.
We are paying customers, they cash in on us, but they are also people. You have to assume that they like their jobs, and would appreciate some kind of response and feedback, beyond pure hatred and neverending rage. The more they enjoy their work, the more they will put into the game, if people insist on a robotic delivery, they will get content following in that vein. There is no guarantee either way, if we look a bit around. But pure rage create walls, if history somehow should be inclined to repeat itself.
I was a Nerdrager once, can't say it helped my cause. It is hard to maintain restraint sometimes, very hard. But it is worth it. You feel better for it eventually. Especially bad days create very sarcastic comments granted.
ps tell me why wouldnt diplomacy work for klingons, how did the orions, nausicaans and lethens become part of the KDF, how many TOS shows were there were the KDF went to worlds including pre warp to help one side become the stronger side and take over the planet. you will find that a klingon diplomate being killed was the basis for one star trek film. worf being in the KDF opens up diplomacy. The KDF have diplomatic ties with the defri. the fact is the KDF can be diplomatic they just do not have tobe diplomatic with the federation. they can be diplomatic with races that are against the federation but not against the KDF or neutral standing like the defri and the romulans who are not part of the empire, they can be diplomatic with off cut factions of factions already inside the KDF. Its in the cannon and cannot be excused.
Also there's the whole thing where the officer exchange program between the Federation and Klingon Empire is still in place in this very game, as evidenced by the Federation Ambassador reward of a KDF bridge officer.
Clearly, the Klingon Empire does have diplomats who themselves are directly involved in the diplomacy feature, and yet the feature isn't available to KDF characters.
Maybe, but a bit of respect, and reservation, can take you into places that pure nerdrage never can go. Professionalism does not equal mechanical processing, and mental shielding supreme. If you want to create an enemy faction out of the developers, that task is achievable, given enough time and work. Although admittedly, some can afford alienation better than others, on that end.
We are paying customers, they cash in on us, but they are also people. You have to assume that they like their jobs, and would appreciate some kind of response and feedback, beyond pure hatred and neverending rage. The more they enjoy their work, the more they will put into the game, if people insist on a robotic delivery, they will get content following in that vein. There is no guarantee either way, if we look a bit around. But pure rage create walls, if history somehow should be inclined to repeat itself.
I was a Nerdrager once, can't say it helped my cause. It is hard to maintain restraint sometimes, very hard. But it is worth it. You feel better for it eventually. Especially bad days create very sarcastic comments granted.
---
Your words... they make sense... What is this madness?!? :eek:
Overreaction and generic nerdrage is very much why most MMO companies keep their Devs safely locked up behind a wall of community reps.
Cryptic are doing something pretty unique in this day and age of MMO development, and we should applaud that, even if we don't get our way on some things or don't like a specific change etc. Last thing we need is for the constant anger and in some cases, downright abuse to drive Dstahl and co into throwing up their hands and following standard industry practice. So lets try to keep the dialogue open with the Devs by toning it all down and keeping some level of respect.
The way I see it... look to my signature. We were told "Give us 6 months." We did. We have in that time, in terms of Klingon content, not shared,, received a single ship on the c-store, and three ships, and a shuttle...
I was going to make a large post about my disappointment, but in the end just voting with my money, may be a lifetimer, but the c-store will be losing my money.
This is what I love about Cryptic, they are very good at lip service. Sadly lip service does nothing to bring back all the people who got tired of being told the same line over and over and over again. Nor does it paint them in a good light in the gaming community. However, I will give them props that their next project isn't a MMO. Seems, they are aware that they have failed too many times in that area and I bet they are still blaming WoW for all their woes.
Wait, how many Federation only missions have been added in game? Aside from the Foundry ones which apparently were a mistake (Stormshade intended to do 2 and 2.) If I remember right, I think it's in the range of zero.
The following quote already answered this. To sum it up, a lot of Federation only missions were added for Diplomacy.
wait, how many federation only quests are there in game right now from launch. How many kdf pve missions were there in launch. how many fed pve missions are in game now and how many kdf missions are in game now. For a warrior faction who defend there space to the death they dont patrol alot do they and for a faction that takes the war to the enemy there certainly sittin on there butts arnt they.
wait how many diplomatic quests have been added in game ow wait thats federation only aswell
ps tell me why wouldnt diplomacy work for klingons, how did the orions, nausicaans and lethens become part of the KDF, how many TOS shows were there were the KDF went to worlds including pre warp to help one side become the stronger side and take over the planet. you will find that a klingon diplomate being killed was the basis for one star trek film. worf being in the KDF opens up diplomacy. The KDF have diplomatic ties with the defri. the fact is the KDF can be diplomatic they just do not have tobe diplomatic with the federation. they can be diplomatic with races that are against the federation but not against the KDF or neutral standing like the defri and the romulans who are not part of the empire, they can be diplomatic with off cut factions of factions already inside the KDF. Its in the cannon and cannot be excused.
As for content you mentioned, I don't think the exploration is exactly the same. They don't take place in the same maps and often involve killing different objects (I'm thinking the farm domes...I 'm pretty sure the Federation doesn't have an equivalent of that). It's fairly mediocre, but so is the Federation counterpart minus the diplomacy which wouldn't really fit in with Klingons (and yes I've seen the proposals on how to rectify that).
I wasn't saying all of it was exactly the same. Yes there were some changes. For instance all those ground missions to access the computers were changed to, "go smash" (weapons cash, triibbles, borg tech, etc). There are the destroy agro domes instead of the planetary relief and scan anomalies missions. However, every other space and ground mission in the exploration sectors are the exact same, with the exception that instead of facing KDF ships/soldiers in some, we face Star Fleet ships/soldiers.
On crafting, what did you expect? Both factions use the same objects, what's the use of creating an entirely new crafting system to craft the same objects? Is that really necessary?
I never said it was necessary, only that it wasn't content exclusive to the Klingons. However, we have the upcoming craft-able Delta Flyer which will most likely be exclusive to the Federation, even though the Federation and Klingon Empire were still allies when Voyager returned, so should be available to both factions. If it's not available to both factions I seriously doubt we'll get a similar Klingon shuttle or even fighter to craft for at least 6 months after the craft-able Delta Flyer is added.
Besides, there is a already a difference between the two. Federation characters can make phasers, but not disruptors and the associated tactical consoles. Klingon characters can make disruptors, but not phasers and their associated tactical consoles. I'm perfectly fine with this slight distinction between the two.
I'm not against adding quality Klingon only content. But it seriously looks like the Cryptic content team is seriously understaffed. Maybe they should devote a member or two from the C-store staff.
For c-store content, yes, they should. They should do the same with non-c-store content. If there's a team working on Federation exclusive PvE content, then there should be at least 1 or 2 folks working on Klingon exclusive PvE content. That's all we're really asking for, or at least that's all I've been asking for. Sure, some folks have asked that they drop what they're doing and work only on KDF stuff, but I'm not one of those few. Yes, I realize this means new content for the Federation characters will take a little longer, but the content for the Klingon characters would actually get done and in a more timely manner than we've seen thus far.
A good example is, if they had taken just 25% of the team working on the MVAM and applied them to working on a new ship for the Klingons, it might have taken only an extra week or two to get the MVAM working like they wanted. However, we'd then see a new Klingon ship coming out a few weeks after it, especially since they had to go and make a refit of the Prometheus instead of just the console to get the MVAM working smoothly and looking good during the separation and reintegration phases.
The new Klingon ship could have been a T3 science vessel, so we at least have 1 of them below T5. Before someone says it's not canon or Klingons are only warriors, yes it is and not they aren't. Klingon science vessels were mentioned in a few episodes in TNG, usually by a Klingon that didn't like serving on one before their current assignment, due to the low chance of having an honorable death in a glorious battle. Likewise, if there weren't Klingons devoted to the sciences, they would have never even developed their own warp drive and starships in the first place. Instead they would be using ships and warp drives from another race.
At this point, considering how the Iconians are being presented as the major threat to everything in the Alpha Quadrant, it might be a good opportunity to scale back the separation of the two factions by a tiny bit. As it stands right now, the only things the current separation mechanics do are prevent cross-faction teaming, fleet formation, and keeping KDF players as far away from the vast majority of the game's content as possible.
Not having cross-faction fleets is fine and makes absolutely perfect sense, of course, so there's no point in changing that. Teaming, on the other hand, might be a bit more of a welcome addition, seeing as the KDF makes up such a small percentage of the player population and most (if not all) of the missions that benefit most from or outright require teaming are available to both factions already, giving KDF players an easier time finding teams for these missions. The only hiccup here is PvP, though that can be worked around easily enough, as it just involves making it so that being on a team with a player from another faction means nothing in a PvP zone.
Beyond that, my other suggestion would be to open up everything but Sirius to the KDF (just as everything but Omega Leonis is open to the Feds) and just slap a Klingon coat of paint on the missions in those sectors that don't involve shooting at other Klingons. It might not actually be new content, but it's technically new content for the KDF, which will make the faction a lot more inviting for new players, if nothing else.
So, what of PvP? Why would the Federation and the Klingon Empire be fighting if they were no longer at war? Well, the short answer is that the war isn't technically over. The PvP we have in place already is mainly based in vague territorial border disputes and there's no reason that would stop just because the Empire realizes there are common enemies for both sides to work together against. "The enemy of my enemy" and all that.
It would require a bit of an overhaul to implement, but an overhaul is what we need here anyway.
I actually like this idea, it's a simple fix, but allows the Klink side of the fence access to more of the game.
Considering that it was said that the Klingons would be a full blown faction, and not something from Lord of the Rings monsters, we all had something to look forward to. Then it was announced around OB that this would not be the case, and this angered quite a few players.
To give you a good idea of how mad the player base was at the time, one fleet actually disbanded and quit the game in protest. Many of those fleet members canceled their pre-order never to be seen again. These same fleet members were the ones to post a very angry and disturbing youtube video... Some even got banned before canceling their preorder. Another example is the fact that it lit up the forums with nerd rage almost during the whole time of OB. I would know, I had to put up with it, grin and bare ,it and I hated showing up in the forums during that time.
The fact that players are still talking about how to improve and add Klingon PvE, is yet another good example of how frustrated we were and still are. Your play style is PvP, I think that's admirable, but it shouldn't HAVE to be a PvP faction. There are many, many, many players that feel the Klingons deserve the same amount of PvE content as the Feds.
Regardless of what the Foundry can or cannot currently do, I'll take 5 well made Klingon faction specific episodes made in the Foundry over ZERO Klingon faction specific episodes made with the official Dev tools. Klingons have not received ANY faction specific episodes since Season 2(note that I said episodes, not missions), and according to Dan's comments more KDF episodes are not even on the schedule YET:
Note all the things he said that have to happen BEFORE Klingons get any new episodes. Just doing all those things is going to take alot of time. So UNTIL they get around to making new KDF episodes with the official Dev tool, I'll take some well made Foundry episodes over nothing.
I agree, I'd actually like to have more players involved in making Klink Foundry content. I'd join the ranks myself, but I can't due to time constants, my RL job keeps me very very busy. With that said, I encourage everyone who is able to make Foundry content for the Klink faction.
Still... I'd like to see a few new zones Klink specific, right now, we're sharing almost everything with the Feds.
OH!!! And I just thought of something, what about separate End Game Content? I know it might never happen, but how cool would it be to have two completely different End Game Content in one game?
im not asking them to drop everything and do kdf stuff only, cross faction stuff is fine, bug hunting is fine, fixing something thats broken is fine, remastering is a waste of time, maybe remaster when you have a good catalogue of work to be remastered. the costumes and ships and consoles + shuttle with the intergration of feds crafting fed only weps and fed only shuttles and kdf gettin sqwat is getting peeps who would normally sit back an be patiants back up.
i can be extremely vocal but i am showing extreme restraint right now. feature episodes are fine and the sorties are nice but we when i get told we gave you 2 sectors, you didnt give us 2 sectors at all, you let us drive around in them because you put the feature stuff there. most the dse's dont work for kdf we can sit and heal which shows they wernt opened with the intention of us doing anything except the feature stuff and sorties. its like you purposly develope content only for the federation and as an afterthought think that kdf players need to get there too so simply drop the border an ignore the rest.
there is just no reason for kdf tobe in pi zones and there should be, there should have been pve missions folded into the kdf episodes to show how the kdf are taking the war forward against the federation, the planets in there utalised for patrol missions either search and destroy or help the inhabitants push the federation out. but there isnt,
there is no co-hesion to the kdf content, its shallow and even though its brilliantly constructed by gozer there is no flow. the sorties are basically you arnt real players in the universe your pirates and thieves. when we ask for us to be fleshed out it actualy means there is a goal to it not a filler to make something else work like a dif way to get crafting mats or to simply get to where you have placed a feature hub.
but the stuff that was done prior is great for episodial content that ties you into the 'Klingon lore' but you went straight back an threw ships into top that covered the bases and left the ships on lower end barren apart from klingon generic ships with rubish interiors that have badly pathed npcs, empty mess halls etc.
but then you come out and say ships take time and tada, vulcan science ship, delta flyer, federation reskins, federation bridge packs, a federation console to adapt a ship into multi vector and you turn around and say you dont have time enough to create kdf science ships through the ranks, a kdf version of the delta flyer.
it was the same when diplomacy was done, you said you couldnt see how kdf could be diplomates when its directly in cannon how they can be just not with the federation at this time but the fact that they were in diplomatic reolations during the diminion war shows them as diplomatic. the fact is dipo was created and you gave no thought to the kdf because you knew that kdf had no exploration at that time as such, and no real way of getting dipo points, well the thing that should have been done then is the reason for it not workable on kdf fixed instead of developing dipo and when it was fixed THEN developing dipo for both sides.
What needs to be done is the romulan missions folded to the kdf aswell as federation, if memory alpha stops the kdf going in the top zone todo them becuase of quests use the tech you have for zoneing into areas put onto zoning into station or move memory alpha into regulas or sirius block an give the feds a quest about how the new romulan and kdf threat has caused the station to be moved.
also there is no reason for kdf not getting into the blocks where ds9 is, make ds9 either neutral or us not able to get to it. for missions that would take us into the wormhole like the one for the federations trapped by the hirogen use a map with a false ds9 on it but an active wormhole, because like on that mission map kdf are trapped by the hirogen too. there is also no reason for the kdf not to do the mirror universe or the new link and trueway threat as the KDF had a pivital role in the war there.
doing that would also remove one of your problems, fleet actions. big dig and crystal entity would be able to be done by kdf and fed in the same instance, so you could remove them from the eta block, they cant group but they can heal and work together. so more chance of kdf actually getting into an active fleet action. it would also unlock the ds9 fleet action for kdf as at no point on the fleet action do you go on the real station.
I believe it was stated recently that after starting to work on how they could make more of the Fed missions 'faction agnostic', they discovered that doing Klingon versions of most of those missions (with putting in new mission contacts, rewriting all the dialogue, redoing some of the rewards, etc. etc. etc.) it was nearly as time consuming as just designing Klingon missions, so they abandoned it as being inefficient in terms of bang for the buck. So they've opted instead for seeding a few Klingon-specific missions through the levelling path to fill significant holes.
I believe it was stated recently that after starting to work on how they could make more of the Fed missions 'faction agnostic', they discovered that doing Klingon versions of most of those missions (with putting in new mission contacts, rewriting all the dialogue, redoing some of the rewards, etc. etc. etc.) it was nearly as time consuming as just designing Klingon missions, so they abandoned it as being inefficient in terms of bang for the buck. So they've opted instead for seeding a few Klingon-specific missions through the levelling path to fill significant holes.
how can changing a name, a npc contacts picture in dialogue box, start and finish local and if its a person you take with yous uniform be more hard work or as much work as creating content from scratch ? most mission text is generic, kill this go there bring that. and why would rewards need redoing. very few rewards are faction specific and there fine giving us federation rewards in the features.
I believe it was stated recently that after starting to work on how they could make more of the Fed missions 'faction agnostic', they discovered that doing Klingon versions of most of those missions (with putting in new mission contacts, rewriting all the dialogue, redoing some of the rewards, etc. etc. etc.) it was nearly as time consuming as just designing Klingon missions, so they abandoned it as being inefficient in terms of bang for the buck. So they've opted instead for seeding a few Klingon-specific missions through the levelling path to fill significant holes.
that was stated late last spring as the plan.
Then they changed their minds. Of course, they didn't tell us until a month ago that they had changed their minds.
so it isn't going to happen
Wow what a difference in polite discourse now compared to this time even 6 months ago, to me this indicates that it's getting better.
as one of those KDF in waiting types that can't grind mindelessly I have to hope that the foundry gets on live soon and that it rewards a decent amount of xp.
how can changing a name, a npc contacts picture in dialogue box, start and finish local and if its a person you take with yous uniform be more hard work or as much work as creating content from scratch ?
they wanted to do quality kdf episodes and not shoehorn the kdf into fed episodes.
That is laudable (i think that is the word), but if the kdf isn't going to get any of those either, well, that is just crazy
that was stated late last spring as the plan.
Then they changed their minds. Of course, they didn't tell us until a month ago that they had changed their minds.
so it isn't going to happen
this is making me chuckle, They can rework old quests to be more bling bling and correct typos but they can remaster them to have a dif npc and start stop and a few dif dialogue box's ?
this is making me chuckle, They can rework old quests to be more bling bling and correct typos but they can remaster them to have a dif npc and start stop and a few dif dialogue box's ?
that was the question i asked a month ago and the answer was they didn't want to shoehorn the kdf
shoehorn my BEEP BEEP< if cryptic are reading this give me the full missions directory and access to a foundry that allows storage of all quests and ill do it myself at no charge, give you the folder back and if you dont like the text and npc changes for who gives you the quest and who you hand it into and where from and where to you can chuck them in the bin and you have lost nothing.
I haven't really noticed more than the average "dogpilling", as you call it.
So, is the new message "we are going to be more open and communicate with out clients as long as our feelings don't get hurt?" because I am pretty sure cryptic is alot more professional than that.
I'm not sure what I can say about the first part. To me it's been pretty mean.
Most MMOs make the game and tacitly tell the playerbase, 'This is how it is, enjoy or unsub, sorry.' Cryptic could have done the same thing. It wouldn't have won them many repeat subscribers, but they could have. DStahl's interaction with the community is a courtesy. Granted, again, it's one that the survival of the game needs, but it's not a requirement of his job. We've only gotten used to his interaction.
Comments
Which is why you make it something that someone would want, besides pizza and bragging rights...
A replica Bat'leth or other Klingon weapon, autographed photo of Michel Dorn and J.G Hertzler as their Klingon characters. That sort of thing.
As I say, it's an odd idea, but fun for the Devs who are fans of the series, and I may be an exception, but as a player, and as someone who's passionate about STO, I'd love to contribute to such a competition somehow, even if it's a simple as a couple of dollars sent to a cryptic paypal fund.
AHEM http://memory-alpha.org/wiki/Star_Trek_Online_%28Perpetual_Entertainment%29
and i quote ---- Star Trek Online (STO or ST: O for short) was the name of a massively multiplayer online role-playing game (MMORPG) under development at Perpetual Entertainment.
In January 2008, Perpetual Entertainment ceased production of the game and laid off the entire Star Trek Online development team. Non-code assets of the development [1] [2] were transferred to Cryptic Studios, who have subsequently developed their own title under the same name, but with significantly different game mechanics. [3]
Beta testing was formerly slated to begin in winter of 2007 or spring of 2008 with a tentative launch in early 2009, after the release of the newest film, Star Trek. [4]
so they got all the art an stuff like that and used there own game engine, see video linked below, bottom link, 20 mins in.
and -- http://www.warcry.com/forums/read/137.54835-Star-Trek-Onlines-Biggest-Hub-To-Shutdown
so when you read that you try and tell me that another developer worked on sto for 3 years and only managed to create a game engine.
ow an to stop you in your tracks, watch http://vimeo.com/1504688?pg=embed&sec=1504688 from 20 minuites in. thats 3 years old, the games been out just over a year and they developed it for 2 years, you do the math. thats the original video i saw, thats the reason i left wow and thats the reason i play klingon.
Thanks, I'll do just that this afternoon.:)
Makes perfect sense to me
Actually if you read the Q&A answer to the 3 questions about Klingon Content in the latest "Ask Cryptic", you'll see they don't actually say new content is coming with season 4. In fact, they only mention looking over the current content and adjusting the level of said content to better fill the gaps. They also only hint at remastering current content instead of making new content.
Based on how Cryptic has worked on Klingon content in the past,, the thought of new content for Klingons, from the dev team is a pipe dream at best. After all, they've been promising new content for over a year and only delivered 2-3 mission chains, a few ships (primarily due to the level cap increase) and a new daily that is exclusive to the Klingon faction? All other new Klingon content has actually been re-purposed Federation content (Exploration sectors and crafting) or designed from the start for both factions (STFs & weekly episodes).
With the coming release of the Foundry to Holodeck, there's even less incentive for the dev team to make content for the Klingon faction.
Even with the C-Store, we see a lot of Federation only stuff added and very little Klingon stuff added.
I know some folks keep claiming the Klingons are only supposed to be a PvP faction. However, this is misinformation that started because of rushing the game out to release when it did. Due to the short release schedule, the dev team had to either release without Klingons at all, which at the time also meant no PvP, or make the Klingons with minimal PvE and claim they would, for the time being, be a PvP focused faction. So no, Klingons were not intended to be just a PvP faction, that was just a temporary compromise made to get the game out on time. From the point of that decision, they did promised to finish the Klingon faction, but have consistently put this promise on the back burner in favor of more Federation content.
This has caused the number of folks playing Klingons to dwindle, which only further exasperates the problem of getting more content. After all, with fewer players playing the faction, there's less incentive to make content for the faction, thus the faction's player base continues to erode. Every time someone jumps into one of these threads to flame others for asking for more Klingon content, or trolling the tread to start a flame war, all it does is lead to the thread being closed and the legitimate concerns end up ignored once again.
Imagine if every problem with Federation game play resulted in thread closure and the concerns ignored, just because someone started a flame war in the thread. We'd have a lot more broken missions, bugged outfits, non-working skill/traits for federation character than we do now. So please, unless you have something constructive to say that adds to the discussion, don't post in these threads.
Yes, and for a long time that was the case. Dstahl would be posting either daily or every two or three days, and not just a single post; several times at a pop. Ask Cryptic was and still is going strong. But you're right, something HAS changed: Have you seen the way some posters have completely dogpiled DStahl and other devs? Every thread he posts into, there are frothing-at-the-mouth posters. I'm not talking about 'While you're reading this thread, what about...?' posts. I mean flat-out insults, snark, and trolling. With an atmosphere like that, if it wasn't part of their job description, who would want to stick their feet into such muck?
I'm not going to say STO is perfect, and I have said many times that the KDF needs more PvE content. There are a half dozen things off the top of my head that I'd like to see changed or fixed or added or expanded. Dogpiling the producer may get some grudging bones thrown our way, but it sure won't keep anyone wanting to continue working with the playerbase. Frankly I'm not surprised that we're getting less producer-level dev posts (vice community rep posts, which has been covered pretty well.) DStahl and Emmert have said that things could have been handled better and are working to correct that. It will take time, and it sucks that it can't be made to just happen; I admit that I'm a little unclear on why some things take as long as they do. Still, what more do people want? Blood?
Wait, how many Federation only missions have been added in game? Aside from the Foundry ones which apparently were a mistake (Stormshade intended to do 2 and 2.) If I remember right, I think it's in the range of zero.
As for content you mentioned, I don't think the exploration is exactly the same. They don't take place in the same maps and often involve killing different objects (I'm thinking the farm domes...I 'm pretty sure the Federation doesn't have an equivalent of that). It's fairly mediocre, but so is the Federation counterpart minus the diplomacy which wouldn't really fit in with Klingons (and yes I've seen the proposals on how to rectify that).
On crafting, what did you expect? Both factions use the same objects, what's the use of creating an entirely new crafting system to craft the same objects? Is that really necessary?
I'm not against adding quality Klingon only content. But it seriously looks like the Cryptic content team is seriously understaffed. Maybe they should devote a member or two from the C-store staff.
wait, how many federation only quests are there in game right now from launch. How many kdf pve missions were there in launch. how many fed pve missions are in game now and how many kdf missions are in game now. For a warrior faction who defend there space to the death they dont patrol alot do they and for a faction that takes the war to the enemy there certainly sittin on there butts arnt they.
wait how many diplomatic quests have been added in game ow wait thats federation only aswell
ps tell me why wouldnt diplomacy work for klingons, how did the orions, nausicaans and lethens become part of the KDF, how many TOS shows were there were the KDF went to worlds including pre warp to help one side become the stronger side and take over the planet. you will find that a klingon diplomate being killed was the basis for one star trek film. worf being in the KDF opens up diplomacy. The KDF have diplomatic ties with the defri. the fact is the KDF can be diplomatic they just do not have tobe diplomatic with the federation. they can be diplomatic with races that are against the federation but not against the KDF or neutral standing like the defri and the romulans who are not part of the empire, they can be diplomatic with off cut factions of factions already inside the KDF. Its in the cannon and cannot be excused.
and as for cryptic being under staffed an taking some peeps from c-store, hows about they stiop developing fed only stuff for a while and develope kdf only stuff for a while when it comes to ships and bling bling and see how the feds like it.
I haven't really noticed more than the average "dogpilling", as you call it.
So, is the new message "we are going to be more open and communicate with out clients as long as our feelings don't get hurt?" because I am pretty sure cryptic is alot more professional than that.
Thanks for posting those links. I would like to address a couple of comments from the first link, because I think this hits the heart of the problem that leads to all the forum PvP whenever Klingon issues arise. Are we asking you to drop everything and work only on the KDF? No, we are only asking you to devote some of your resources and manpower to KDF only content. Preferably as much as you devote to Federation only content, but even 25% of what you devote to the Federation only stuff would go a long ways towards making the Klingon faction fun to play. Even if you did devote as much manpower and as many resources to Klingon only content as you do to the Federation only content, there will still be a lot more Federation content than Klingon content, but this will provide us with enough PvE content to level without all the boring, repetitive grinding that drives so many players from the faction and in some cases from game entirely.
I'd like to also ask that you, the devs that do post, respond to threads voicing our concerns for the Klingon faction more often. Yes, I realize you all have a lot of other concerns to deal with on the forums. I'm only asking for a more regular response in the Klingon forums than we've seen. At least once a week would be nice, after all I see daily posts in the dev tracker for almost every other forum and only the very rare post once in a blue moon for these Klingon content thread that aren't just warning about breaking the forum rules or closing the thread.
Both of my points above would go a long way toward showing us that this is, in fact true. Frankly, the track record hasn't been that great so far, because for every minor improvement to the Klingon faction there has been one or more major and several minor improvements to the Federation faction.
At this point let me reiterate, we, who play Klingon characters, only want to be treated the same as those who play Federation characters, no better and no worse.
QFT on launch = :cool: season one = :eek:season two =
Maybe, but a bit of respect, and reservation, can take you into places that pure nerdrage never can go. Professionalism does not equal mechanical processing, and mental shielding supreme. If you want to create an enemy faction out of the developers, that task is achievable, given enough time and work. Although admittedly, some can afford alienation better than others, on that end.
We are paying customers, they cash in on us, but they are also people. You have to assume that they like their jobs, and would appreciate some kind of response and feedback, beyond pure hatred and neverending rage. The more they enjoy their work, the more they will put into the game, if people insist on a robotic delivery, they will get content following in that vein. There is no guarantee either way, if we look a bit around. But pure rage create walls, if history somehow should be inclined to repeat itself.
I was a Nerdrager once, can't say it helped my cause. It is hard to maintain restraint sometimes, very hard. But it is worth it. You feel better for it eventually. Especially bad days create very sarcastic comments granted.
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Clearly, the Klingon Empire does have diplomats who themselves are directly involved in the diplomacy feature, and yet the feature isn't available to KDF characters.
Your words... they make sense... What is this madness?!? :eek:
Overreaction and generic nerdrage is very much why most MMO companies keep their Devs safely locked up behind a wall of community reps.
Cryptic are doing something pretty unique in this day and age of MMO development, and we should applaud that, even if we don't get our way on some things or don't like a specific change etc. Last thing we need is for the constant anger and in some cases, downright abuse to drive Dstahl and co into throwing up their hands and following standard industry practice. So lets try to keep the dialogue open with the Devs by toning it all down and keeping some level of respect.
This is what I love about Cryptic, they are very good at lip service. Sadly lip service does nothing to bring back all the people who got tired of being told the same line over and over and over again. Nor does it paint them in a good light in the gaming community. However, I will give them props that their next project isn't a MMO. Seems, they are aware that they have failed too many times in that area and I bet they are still blaming WoW for all their woes.
The following quote already answered this. To sum it up, a lot of Federation only missions were added for Diplomacy. I wasn't saying all of it was exactly the same. Yes there were some changes. For instance all those ground missions to access the computers were changed to, "go smash" (weapons cash, triibbles, borg tech, etc). There are the destroy agro domes instead of the planetary relief and scan anomalies missions. However, every other space and ground mission in the exploration sectors are the exact same, with the exception that instead of facing KDF ships/soldiers in some, we face Star Fleet ships/soldiers.
I never said it was necessary, only that it wasn't content exclusive to the Klingons. However, we have the upcoming craft-able Delta Flyer which will most likely be exclusive to the Federation, even though the Federation and Klingon Empire were still allies when Voyager returned, so should be available to both factions. If it's not available to both factions I seriously doubt we'll get a similar Klingon shuttle or even fighter to craft for at least 6 months after the craft-able Delta Flyer is added.
Besides, there is a already a difference between the two. Federation characters can make phasers, but not disruptors and the associated tactical consoles. Klingon characters can make disruptors, but not phasers and their associated tactical consoles. I'm perfectly fine with this slight distinction between the two.
For c-store content, yes, they should. They should do the same with non-c-store content. If there's a team working on Federation exclusive PvE content, then there should be at least 1 or 2 folks working on Klingon exclusive PvE content. That's all we're really asking for, or at least that's all I've been asking for. Sure, some folks have asked that they drop what they're doing and work only on KDF stuff, but I'm not one of those few. Yes, I realize this means new content for the Federation characters will take a little longer, but the content for the Klingon characters would actually get done and in a more timely manner than we've seen thus far.
A good example is, if they had taken just 25% of the team working on the MVAM and applied them to working on a new ship for the Klingons, it might have taken only an extra week or two to get the MVAM working like they wanted. However, we'd then see a new Klingon ship coming out a few weeks after it, especially since they had to go and make a refit of the Prometheus instead of just the console to get the MVAM working smoothly and looking good during the separation and reintegration phases.
The new Klingon ship could have been a T3 science vessel, so we at least have 1 of them below T5. Before someone says it's not canon or Klingons are only warriors, yes it is and not they aren't. Klingon science vessels were mentioned in a few episodes in TNG, usually by a Klingon that didn't like serving on one before their current assignment, due to the low chance of having an honorable death in a glorious battle. Likewise, if there weren't Klingons devoted to the sciences, they would have never even developed their own warp drive and starships in the first place. Instead they would be using ships and warp drives from another race.
I actually like this idea, it's a simple fix, but allows the Klink side of the fence access to more of the game.
Considering that it was said that the Klingons would be a full blown faction, and not something from Lord of the Rings monsters, we all had something to look forward to. Then it was announced around OB that this would not be the case, and this angered quite a few players.
To give you a good idea of how mad the player base was at the time, one fleet actually disbanded and quit the game in protest. Many of those fleet members canceled their pre-order never to be seen again. These same fleet members were the ones to post a very angry and disturbing youtube video... Some even got banned before canceling their preorder. Another example is the fact that it lit up the forums with nerd rage almost during the whole time of OB. I would know, I had to put up with it, grin and bare ,it and I hated showing up in the forums during that time.
The fact that players are still talking about how to improve and add Klingon PvE, is yet another good example of how frustrated we were and still are. Your play style is PvP, I think that's admirable, but it shouldn't HAVE to be a PvP faction. There are many, many, many players that feel the Klingons deserve the same amount of PvE content as the Feds.
I agree, I'd actually like to have more players involved in making Klink Foundry content. I'd join the ranks myself, but I can't due to time constants, my RL job keeps me very very busy. With that said, I encourage everyone who is able to make Foundry content for the Klink faction.
Still... I'd like to see a few new zones Klink specific, right now, we're sharing almost everything with the Feds.
OH!!! And I just thought of something, what about separate End Game Content? I know it might never happen, but how cool would it be to have two completely different End Game Content in one game?
i can be extremely vocal but i am showing extreme restraint right now. feature episodes are fine and the sorties are nice but we when i get told we gave you 2 sectors, you didnt give us 2 sectors at all, you let us drive around in them because you put the feature stuff there. most the dse's dont work for kdf we can sit and heal which shows they wernt opened with the intention of us doing anything except the feature stuff and sorties. its like you purposly develope content only for the federation and as an afterthought think that kdf players need to get there too so simply drop the border an ignore the rest.
there is just no reason for kdf tobe in pi zones and there should be, there should have been pve missions folded into the kdf episodes to show how the kdf are taking the war forward against the federation, the planets in there utalised for patrol missions either search and destroy or help the inhabitants push the federation out. but there isnt,
there is no co-hesion to the kdf content, its shallow and even though its brilliantly constructed by gozer there is no flow. the sorties are basically you arnt real players in the universe your pirates and thieves. when we ask for us to be fleshed out it actualy means there is a goal to it not a filler to make something else work like a dif way to get crafting mats or to simply get to where you have placed a feature hub.
but the stuff that was done prior is great for episodial content that ties you into the 'Klingon lore'
but then you come out and say ships take time and tada, vulcan science ship, delta flyer, federation reskins, federation bridge packs, a federation console to adapt a ship into multi vector and you turn around and say you dont have time enough to create kdf science ships through the ranks, a kdf version of the delta flyer.
it was the same when diplomacy was done, you said you couldnt see how kdf could be diplomates when its directly in cannon how they can be just not with the federation at this time but the fact that they were in diplomatic reolations during the diminion war shows them as diplomatic. the fact is dipo was created and you gave no thought to the kdf because you knew that kdf had no exploration at that time as such, and no real way of getting dipo points, well the thing that should have been done then is the reason for it not workable on kdf fixed instead of developing dipo and when it was fixed THEN developing dipo for both sides.
also there is no reason for kdf not getting into the blocks where ds9 is, make ds9 either neutral or us not able to get to it. for missions that would take us into the wormhole like the one for the federations trapped by the hirogen use a map with a false ds9 on it but an active wormhole, because like on that mission map kdf are trapped by the hirogen too. there is also no reason for the kdf not to do the mirror universe or the new link and trueway threat as the KDF had a pivital role in the war there.
doing that would also remove one of your problems, fleet actions. big dig and crystal entity would be able to be done by kdf and fed in the same instance, so you could remove them from the eta block, they cant group but they can heal and work together. so more chance of kdf actually getting into an active fleet action. it would also unlock the ds9 fleet action for kdf as at no point on the fleet action do you go on the real station.
so whats stopping it ?
I believe it was stated recently that after starting to work on how they could make more of the Fed missions 'faction agnostic', they discovered that doing Klingon versions of most of those missions (with putting in new mission contacts, rewriting all the dialogue, redoing some of the rewards, etc. etc. etc.) it was nearly as time consuming as just designing Klingon missions, so they abandoned it as being inefficient in terms of bang for the buck. So they've opted instead for seeding a few Klingon-specific missions through the levelling path to fill significant holes.
how can changing a name, a npc contacts picture in dialogue box, start and finish local and if its a person you take with yous uniform be more hard work or as much work as creating content from scratch ? most mission text is generic, kill this go there bring that. and why would rewards need redoing. very few rewards are faction specific and there fine giving us federation rewards in the features.
that was stated late last spring as the plan.
Then they changed their minds. Of course, they didn't tell us until a month ago that they had changed their minds.
so it isn't going to happen
as one of those KDF in waiting types that can't grind mindelessly I have to hope that the foundry gets on live soon and that it rewards a decent amount of xp.
they wanted to do quality kdf episodes and not shoehorn the kdf into fed episodes.
That is laudable (i think that is the word), but if the kdf isn't going to get any of those either, well, that is just crazy
this is making me chuckle, They can rework old quests to be more bling bling and correct typos but they can remaster them to have a dif npc and start stop and a few dif dialogue box's ?
that was the question i asked a month ago and the answer was they didn't want to shoehorn the kdf
I'm not sure what I can say about the first part. To me it's been pretty mean.
Most MMOs make the game and tacitly tell the playerbase, 'This is how it is, enjoy or unsub, sorry.' Cryptic could have done the same thing. It wouldn't have won them many repeat subscribers, but they could have. DStahl's interaction with the community is a courtesy. Granted, again, it's one that the survival of the game needs, but it's not a requirement of his job. We've only gotten used to his interaction.