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NPC Taunts and Accolades

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2011 in Controls and User Interface
In much the way that the players skill can affect the flow of a NPC dialog, add some character to the NPC by giving them add comments related to the captain's or ship's name. If the NPC is hostile this could be a taunt or if friendly then a personal reference from the NPC. "Enterprise represents a long line of garbage skows!" or "Kirk is a honored name in our culture".

Similarly NPC's might be naturally hostile or respectful of certain accolades the captain has earned.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    I like this! More flavor such as taunting by NPC sprites is a good thing.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    I don't really want to see more *Insert Name Here* scripted text. Enough of that on ESD for the whole game. It feels a lot more stilted and mechanically scripted than if they were saying... basically anything else.
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