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Coliseum was awesome, BUT... (spoiler alert)

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    <double post>
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    StormShade wrote:
    First, I want to thank you for the feedback, and I'm sorry you didn't enjoy the episode.

    However, when leaving feedback in the future, please remember to leave details as to why you aren't happy. Simply posting "this sucks" not only doesn't tell us how to improve the game for you in the future, it's also a hurtful thing to say.

    Remember, people work really hard to make this game for you to play. If you don't like something, that's fine. Please have the courtesy to tell us why from the get go in the future.

    Thanks,

    Stormshade

    Is it OK to say "Thanks" and "Wow, Epic Win"?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Colosseum is a rare breed of mission where I have a lot of criticizum, as a result of it being too good.

    In my mind it seems to have gotten itself classified as a rather predictable and dull screenplay rather than a level in a video game. Which in it's own way is actually a sine of rather good writing end execution.
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