I am very new to this game and have been fortunate to join up with a wonderful fleet (3rd Division). I am not new to MMO's however. I have been in numerous guilds on other games and I make friends rather quickly. Recruitment is all part of the fun of playing a game and to limit the number of people is stunting this experience. It would be a shame to limit the number of recruits who can join with these people. Please raise the cap so others may experience the same welcome experience.
Being a global fleet, you can easily reach the level cap you have imposed.
I think Cryptic understands that while players like to involve themselves in the Fleet aspect of the game, having to clean up members every other week can become tedious and isn't necessarily what people want to spend hours on when dedicating their time to STO.
Creating one or several "sister" Fleet(s) (and I am sure other Fleets have had to resolve to that in the past) creates many issues regarding member management, communication, fleet events, bank matters... (I'm surely forgetting other issues here).
It is possible indeed, but it implies many disadvantages for members and spawns many unnecessary Fleet management hurdles, while undoubtedly dissolving the esprit de corps within a Fleet.
We, at the 3rd Fleet, try our best to create that cohesion and take great pride in it. Our Fleet isn't just a title or a shared Fleet Bank. We take new members under our wings and over time, develop friendships rather than mere camaraderie.
Having to resolve to disseminate into several entities, or halting the recruitment because of one's Fleet size for a mere technicality is unacceptable, I am convinced Cryptic people believe.
In any case, I approve of the OP's post and I hope we can get a hint of an answer or even an acknowledgment by Cryptic, as soon as possible.
I do agree myself that the fleet cap limit should be raised!! The servers should have the space; it's not like any space is lost. The members are already a part of STO.
Have you thought of haveing differant squadron for toons of certain types or faction. Some people have 10 toons within a fleet. Surely there not all needed to be linked to the main fleet.
Has this not been done yet? I thought surely with the responses this thread has gotten a patch would go in just from the sheer overwhelming obviousness of the complete absence of any reason for not making this fix.
By the way: I've seen many Guilds and Clans in other MMOs and you simply cannot accuse the 3rd Fleet of bad management... Hands Down... It's one of the best organized Clans that I know right now - and I don't say that just because I am a member... The way this Fleet prospers and is giving it's members purpose and a great time in STO really speaks for itself.
Thank you all, both fellow STO players/fleets and Allies who are supporting us and the whole Fleet community for a increase or removal of the Fleet Cap.
Have you thought of haveing differant squadron for toons of certain types or faction. Some people have 10 toons within a fleet. Surely there not all needed to be linked to the main fleet.
We do not have everyone's toon in our fleet, most of our Command officers have their toons here purely so that they can monitor fleet chat and ensure good communication. Not all of us have toons or only have 1 or maybe 2 but we have removed a lot of inactive and toons if need be to make space.
Have you thought of haveing differant squadron for toons of certain types or faction. Some people have 10 toons within a fleet. Surely there not all needed to be linked to the main fleet.
It takes that Unity away that we are trying to achieve.
Cryptic please give us the cap. Its very much needed.
"Unity" seems to be a buzzword here (since everytime it's been used it's been in the middle of a sentance with a capital letter), so what does it mean and why, in the meantime, can you not 'achieve' it via having a community channel and fleets?
"Unity" seems to be a buzzword here (since everytime it's been used it's been in the middle of a sentance with a capital letter), so what does it mean and why, in the meantime, can you not 'achieve' it via having a community channel and fleets?
This unfortunately is not about what we're able to do and get by with, this is about what we want to do and hope to see in the future of STO. This is the feedback section of the STO boards, it would be pretty silly if all the threads here were "we can make do with what we have currently for (insert topic here)" as that doesn't tell cryptic what we're wanting or needing to progress the way, we the players would like to see happen in game. After all if we're only ever talking about what we can make do with and not taking the time to offer suggestions and support for the ideas that are important to us then we'd likely have a very different game now.
Ultimately yes we could probably find a workable solution, however that would only serve to make things more complicated and hamper the fleet communities ability to grow once they get so big. Besides by that logic of "can you not "achieve" it via having a community channel" then we might as well ask why there are "fleets" at all since it might be possible to maintain organization with nothing more than a "community channel". Facts are that fleets are much easier to manage and organize with the tools they provide to achieve that sense of "Unity".
This unfortunately is not about what we're able to do and get by with, this is about what we want to do and hope to see in the future of STO. This is the feedback section of the STO boards, it would be pretty silly if all the threads here were "we can make do with what we have currently for (insert topic here)" as that doesn't tell cryptic what we're wanting or needing to progress the way, we the players would like to see happen in game. After all if we're only ever talking about what we can make do with and not taking the time to offer suggestions and support for the ideas that are important to us then we'd likely have a very different game now.
Ultimately yes we could probably find a workable solution, however that would only serve to make things more complicated and hamper the fleet communities ability to grow once they get so big. Besides by that logic of "can you not "achieve" it via having a community channel" then we might as well ask why there are "fleets" at all since it might be possible to maintain organization with nothing more than a "community channel". Facts are that fleets are much easier to manage and organize with the tools they provide to achieve that sense of "Unity".
Agreed. id a fleet can be organized just by creating a chat channel there would be no need for any other fleet tools.
Also If for some reason cryptic can not raise the cap we would understand. And the only reason smaller fleet might not like raised fleet cap. Is that might hurt there recruitment. Also the stigma of large fleet.
Comments
Maybe a pay increase would be good too... like 240 C-Points for 5000 accolade points
Being a global fleet, you can easily reach the level cap you have imposed.
Fleet cap should be raised for sure
whats the point of capping fleets?
cryptic should allow us to grow.
Creating one or several "sister" Fleet(s) (and I am sure other Fleets have had to resolve to that in the past) creates many issues regarding member management, communication, fleet events, bank matters... (I'm surely forgetting other issues here).
It is possible indeed, but it implies many disadvantages for members and spawns many unnecessary Fleet management hurdles, while undoubtedly dissolving the esprit de corps within a Fleet.
We, at the 3rd Fleet, try our best to create that cohesion and take great pride in it. Our Fleet isn't just a title or a shared Fleet Bank. We take new members under our wings and over time, develop friendships rather than mere camaraderie.
Having to resolve to disseminate into several entities, or halting the recruitment because of one's Fleet size for a mere technicality is unacceptable, I am convinced Cryptic people believe.
In any case, I approve of the OP's post and I hope we can get a hint of an answer or even an acknowledgment by Cryptic, as soon as possible.
If this is not possible then a raise to 1,000 for now would be reasonable.
By the way: I've seen many Guilds and Clans in other MMOs and you simply cannot accuse the 3rd Fleet of bad management... Hands Down... It's one of the best organized Clans that I know right now - and I don't say that just because I am a member... The way this Fleet prospers and is giving it's members purpose and a great time in STO really speaks for itself.
Appreciated buddy,
Hopefully this will be taken on board sooner rather than later.
Lol,
Haha, another from Federation Fleet,
Cheers buddy
Awesome Airwane
Another Federation Fleetie
Appreciated, glad to see a few of our peeps taking the time out to support this.
We do not have everyone's toon in our fleet, most of our Command officers have their toons here purely so that they can monitor fleet chat and ensure good communication. Not all of us have toons or only have 1 or maybe 2 but we have removed a lot of inactive and toons if need be to make space.
It takes that Unity away that we are trying to achieve.
Cryptic please give us the cap. Its very much needed.
This unfortunately is not about what we're able to do and get by with, this is about what we want to do and hope to see in the future of STO. This is the feedback section of the STO boards, it would be pretty silly if all the threads here were "we can make do with what we have currently for (insert topic here)" as that doesn't tell cryptic what we're wanting or needing to progress the way, we the players would like to see happen in game. After all if we're only ever talking about what we can make do with and not taking the time to offer suggestions and support for the ideas that are important to us then we'd likely have a very different game now.
Ultimately yes we could probably find a workable solution, however that would only serve to make things more complicated and hamper the fleet communities ability to grow once they get so big. Besides by that logic of "can you not "achieve" it via having a community channel" then we might as well ask why there are "fleets" at all since it might be possible to maintain organization with nothing more than a "community channel". Facts are that fleets are much easier to manage and organize with the tools they provide to achieve that sense of "Unity".
Agreed. id a fleet can be organized just by creating a chat channel there would be no need for any other fleet tools.
Also If for some reason cryptic can not raise the cap we would understand. And the only reason smaller fleet might not like raised fleet cap. Is that might hurt there recruitment. Also the stigma of large fleet.
I really hope they lift or raise the cap..