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Fleet Cap (Is this going to be raised?)

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    It was, however Cryptic worked aorund it after months and months and months of hard work. This isn't going to change anything. It is either already being discussed or it won't be happening.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Brex2 wrote: »
    I do get it, which is why you create channels. I've been in channels with an aweful lot of members between them. I've met more people that way than "unity" would. At the end of a day, all a fleet is, is a chat channel with some fancy UI in-front of it.

    You go with your channels, we go with unity. All solved! I just hope your chat window is big enough. But be careful you might not be able to play the game anymore, because you have to watch so many channels and its blocking the view on your character :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    As long as I can still see your pretty face on ESD I'm happy :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    I am a tiny person, so you might be able to see me on the very right off your screen. No promises if you decide to create another channel tab. You might have to set your UI to transparent then :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    It can be arranged :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    T.Diamonds wrote:
    The problem is not "the way you manage a fleet", you are entitled to manage it the way you want.
    But then an alt is an alt, it's not required.

    By your own words not having alts in the fleet would actually free many character slots.

    While it's legit to request a cap increase, you have to understand that:
    • It can't be put high in the "things to do agenda";
    • You should think about the negative side-effects and, in the current game state, honestly I see many.

    And as an entirely personal opinion, while as said above it's legit to ask for an increase, 500 sounds more then adeguate.

    In the end of the day, we will still run into the same problem even without the alts. Everyone wants to be with us because we are in fact very active.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Yes, but it would take a much longer time.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    It would not take long at all the way people are coming in.

    Oh Brex, how is that door going for you?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    i dunno, Brex... are you debating against it just because, or why? We have our reasons, as have some other fleets as you can see on the first pages. And, strangely, they go the same way.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    You know what:

    [sarcasm]Lets turn this around and vote against the removal or adjusting of the Fleet Cap, as some of you do already. Why? Because I am jealous now. I want all other big fleets suffer with the fleet cap! They should loose theirselves in splitting up with alt-fleets and dozen of diffrent channels, and finally fall apart. Why bothering with one strong community if you can easily tear it apart so it dies off slowly![/sarcasm]

    I see so the only people allow to say anything are those that agree with you. No other opnions may be voice. Not other ideas. It only what 3rd fleet wants or the highway. That what I am getting from this thread.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    What door? And why are you questioning me?
    I've already said that yes, there needs to be an increase, however in the meantime there are other solutions you can do... why try take it out on me personally, I'm not the only one saying this.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Fleet Admiral of Federation Fleet here,

    A big hello out there to our allies and we are signing this petition, Our fleet was capped out at 506 a while back, we are not capped out at the moment but when we get capped out, its not good for others that want to join either us or our allied Fleets.

    So a big Please cryptic, Raise the in game Fleet capacity to 1000, you would be helping out us well organised and fun run fleets in game.

    Many Thanks

    Fleet Admiral Darren Wright
    Federation Fleet
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    RCO wrote:
    I see so the only people allow to say anything are those that agree with you. No other opnions may be voice. Not other ideas. It only what 3rd fleet wants or the highway. That what I am getting from this thread.

    Then sir I would say you have not read this thread. No one has disputed anyone sright to disagree but I have yet to see anyone openly disagree instead i see people taking pot shots at the leadership of the 3rd calling into account their leadership and fleet management abilities.

    This thread is very simple really, a fleet has asked that Cryptic look into raising the fleet membership cap. With the exception of a single post mentioning this could cause issues with the data base there has been no real discussion beyond petty attacks on those that support this position.

    Again please folks lets get back on task. The point of the database limits is a real one and I would be anxious to hear Cryptics response to this. If people have legitimate points to make they should but can the flame bait attacks at people please stop and see if we can all rise to adult behavior?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    No one is taking pot shots at the 3rd Fleet administration, we're saying that the fleet cap has been known about for quite some time and you (all the fleets affected by this) should have had a plan in place to get around it, this thread has nothing to do with 3rd Fleet. It is that any fleet right now should have planned a way around this cap. However, I must agree with RCO, that is the feeling from the thread based on posts by 3rd Fleet members, some of which are verging on attacks.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Lets hear some other fleets, like 12th Fleet...

    Is it an acceptable solution to run your fleet with Alternate and Reserve Fleets?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    I'm not trying to infer it is an acceptable "solution". I am saying it is an acceptable "compromise".
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    I most definitely support the cap increase! It would get more people involved!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Thankyou Federation Fleet.

    @Brex. You know we have plans and protocols backed up ready incase, Crystal and Rhys Delta have them all ready. You were a valued staff member of 3rdfleet, a few weeks ago.

    The main opposition points, I seem to be getting, are that you are wanting Cryptic to focus on other areas - cause raising the fleet cap, is too much hardwork.
    However, as I dont presume, anyone here works for Cryptic in this thread currently, no-one can make that assumption until a Cryptic team member, tells us otherwise.
    RCO wrote:
    I see so the only people allow to say anything are those that agree with you. No other opnions may be voice. Not other ideas. It only what 3rd fleet wants or the highway. That what I am getting from this thread.

    I am quite offended by this statement you are portraying 3rdfleet as, and therefore I invite you and everyone else, who thinks like RCO, to come and view 3rdfleet, see how we run things over at 3rdfleet, and you will soon see just how much 3rdfleet is a member based fleet, that goes above and beyond the call of duty to help and improve through our members.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Hello from a Federation Fleet member to everyone out there and on this topic :)

    I support this 100% and sign the petition as my leader Admiral Wright did.

    Regards
    TankGun
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Nital-Jaxa wrote:
    Thankyou Federation Fleet.



    Always a Pleasure ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    This game in many ways discourages group play (5 person team limit, no ability to easily do a "fleet action" with your fleet members etc), which is a shame for an MMO.

    Please Cryptic, if it is possible to raise the fleet cap limit or change it to be based on @handles as has been suggested, please do so and help out the larger fleets because the various fleets definitely add to the game play experience and you should be helping them to prosper - their growth = STO's growth too.

    DogsBody.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Then sir I would say you have not read this thread. No one has disputed anyone sright to disagree but I have yet to see anyone openly disagree instead i see people taking pot shots at the leadership of the 3rd calling into account their leadership and fleet management abilities.

    This thread is very simple really, a fleet has asked that Cryptic look into raising the fleet membership cap. With the exception of a single post mentioning this could cause issues with the data base there has been no real discussion beyond petty attacks on those that support this position.

    Again please folks lets get back on task. The point of the database limits is a real one and I would be anxious to hear Cryptics response to this. If people have legitimate points to make they should but can the flame bait attacks at people please stop and see if we can all rise to adult behavior?

    Only one post against that was not attack?


    Guess you missed this post. http://forums.startrekonline.com/showpost.php?p=3383879&postcount=92

    Where in that post did I attack anyone or anything? I did make constructive feedback on what I do support and why I do not support.

    Also I have read the post. People have made suggestion. There where some that perhaps you do not want to here. But I saw no attack on you fleet manager just suggestion on how to cope with current cap. Most seem to be made in spirit of helping.

    You may not agree with them but people have a right to post them. It my opinion that at least you personal Do not feel people have right to post unless they agree.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Nital-Jaxa wrote:
    Thankyou Federation Fleet.
    I am quite offended by this statement you are portraying 3rdfleet as, and therefore I invite you and everyone else, who thinks like RCO, to come and view 3rdfleet, see how we run things over at 3rdfleet, and you will soon see just how much 3rdfleet is a member based fleet, that goes above and beyond the call of duty to help and improve through our members.

    I did not mean to offend anyone. I was simple stating my opinion of how this thread reads to me. I have check out 3rd fleet web site. Not just today but on several occasions in the past. At one point I thought of filling out an application to join you but decide your fleet would not be a good fit for me. For a number of reasons. Which I will not go into here since this thread is not the place for it. If you want to discuss it further feel free to PM me.

    While I do not agree with limit the cap at this time. As state in my first post in this thread. I do think a healthy debate is good for the game in general.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    I totally agree with having the member caps lifted. There is no need at all for member caps and it's forcing fleets to be selective and implement harsh non-activty policies.

    Cryptic, please remove the cap, or at the very least raise it considerably. Having to create a second fleet as XYZ fleet Bravo, or some other alternative is not acceptable and will prevent good player relationships and ultimatley, fun.

    Ross
    Federation Fleet.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Ambassador Rasa signing for a Fleet Cap Raise
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Nital-Jaxa wrote:
    Thankyou Federation Fleet.

    @Brex. You know we have plans and protocols backed up ready incase, Crystal and Rhys Delta have them all ready. You were a valued staff member of 3rdfleet, a few weeks ago.

    The main opposition points, I seem to be getting, are that you are wanting Cryptic to focus on other areas - cause raising the fleet cap, is too much hardwork.
    However, as I dont presume, anyone here works for Cryptic in this thread currently, no-one can make that assumption until a Cryptic team member, tells us otherwise.



    I am quite offended by this statement you are portraying 3rdfleet as, and therefore I invite you and everyone else, who thinks like RCO, to come and view 3rdfleet, see how we run things over at 3rdfleet, and you will soon see just how much 3rdfleet is a member based fleet, that goes above and beyond the call of duty to help and improve through our members.

    And once again you try divert this topic back to 3rd Fleet even though it has already been stated that this is not a 3rd Fleet issue. I have never said once that they should not focus on this. I have said that currently (and I know this for a fact) this is not a major concern and will not be addressed in the time you desire it to be. In the meantime I ask that the fleets you keep bringing up consider a workaround option. Simply kicking inactive members isn't going to be enough. Until they have enough time (perhaps after the Foundry is released) they can shift their focus to fleet mechanics, remember the "PvE Queues" they're working on for Fleet instances of Fleet Actions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Brex2 wrote: »
    And once again you try divert this topic back to 3rd Fleet even though it has already been stated that this is not a 3rd Fleet issue. I have never said once that they should not focus on this. I have said that currently (and I know this for a fact) this is not a major concern and will not be addressed in the time you desire it to be. In the meantime I ask that the fleets you keep bringing up consider a workaround option. Simply kicking inactive members isn't going to be enough. Until they have enough time (perhaps after the Foundry is released) they can shift their focus to fleet mechanics, remember the "PvE Queues" they're working on for Fleet instances of Fleet Actions.

    Read that post that you quote again Brex and you will see that it was because RCO had mentioned 3rdfleet, it was not mean to be brought back to 3rdfleet.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    All I needed
    @Brex. You know we have plans and protocols backed up ready incase, Crystal and Rhys Delta have them all ready. You were a valued staff member of 3rdfleet, a few weeks ago.
    This has nothing to do with this, and I know what you are trying to do. It will not work. You bring this to the forums as a valid point, I agree with you and offer alternatives, but your fleets members and staff keep going out of their way to bringing this up.
    I know what I was a few weeks ago. Drop it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    This is Ace-Dreadnought from Federation Fleet. I wanna throw in my vote for a cap raise.

    At the very least, let fleets "buy" a raised cap limit like we have to buy bank tabs. I can see that it would get old to have a fleet of over 500 inactives, but as you have heard, 3rd Fleet has trimmed their players about as much as they can. Give us all a chance to grow, Cryptic!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Oh I like that idea, then it gives everyone a chance to grow if wanted :)
This discussion has been closed.