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He's dead Jim........but he's still moving!!!!!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited February 2011 in Ten Forward
Star Trek and zombies, you've loved them seperately, now you get a threeway.
http://www.comicbookresources.com/?page=article&id=30443

Redshirts revenge time.:D
Post edited by Unknown User on

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011

    Darn it isn't available on kindle or I'd have bought it:(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Dang, I thought this was a petition to get the devs to fix it so dead bodies stop blinking. And staring. With those eyes. THOSE EYES!!!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    I heard it was crossing over with GI Joe and a whole bunch of other crazy IPs. Rather mind boggling that someone would come up with that... On the other hand, Marvel Zombies seems to have been surprisingly good, so who knows?

    (I was expecting to come in here and see someone complaining about NPCs on the ground twitching in their Foundry missions, lol.)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    CapnBludd wrote: »
    Darn it isn't available on kindle or I'd have bought it:(

    It's in paper back now so it's relatively cheaper.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    CapnBludd wrote: »
    Star Trek and zombies, you've loved them seperately, now you get a threeway.
    http://www.comicbookresources.com/?page=article&id=30443

    There's got to be a better way to say that.

    Also, 10 Forward. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011

    Darren, that was hilarious :D:D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Dang, I thought this was a petition to get the devs to fix it so dead bodies stop blinking. And staring. With those eyes. THOSE EYES!!!

    Yeah same here...
    Terral wrote:
    I heard it was crossing over with GI Joe and a whole bunch of other crazy IPs. Rather mind boggling that someone would come up with that... On the other hand, Marvel Zombies seems to have been surprisingly good, so who knows?

    (I was expecting to come in here and see someone complaining about NPCs on the ground twitching in their Foundry missions, lol.)

    Transformers, Star Trek, GI Joe, Ghostbusters
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Yeah same here...



    Transformers, Star Trek, GI Joe, Ghostbusters

    Two of the three have been licensed by Atari and Atari deals with Hasbro (who owns TF and G.I.Joe) through its D&D license.

    I always thought:

    A) There should be more synergy with IDW.

    B) Cryptic should do a TFs and/or G.I.Joe game. Launch it with the Foundry/Forge enabled. No scripted mission content outside a tutorial, PvP and exploration-style encounters. Free to Play, MT subsidized. And absurd levels of customization. FULL voiceover with classic cast. Heavy emphasis on gimmick mechanics/classes like Gestault, Powermaster, Headmaster, Target Master, etc.

    Think about it this way: Transformers is an IP known for its kitbashes and customizations. Meanwhile, the story is VERY simple and tends to be user guided as an action figure IP.

    So a virtual action figure sandbox would be right up Cryptic's alley. You have all the classic TF locales. You have the classic voice actors. And you kitbash your own TFs with paid packs and then take them into battle on very vasic stories or stories you and others build. Like playing with action figures online. Setup the costume/class packs like action figures in the game's C-Store.

    You have a chasis, you have details which include things like head options, you even have decals, including premium stuff like G2 decals or Autobot Elite Forces becals or Wreckers decals.

    It's so absurdly natural. Just call it TRANSFORMERS: KITBASH ONLINE. It fits the OMG model. It fits the toy collecting audience but lets them, well.. play with their toys like they did when they were kids again. It fits Jack Emmert's desire to make a Godzilla game, after a fashion. It just makes too much sense.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    When you've run out of ideas, add zombies.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011

    Thanks for link!

    And yes, grand art indeed. Although I'm still iffy about zombies in Star Trek...when I looked over those panels it just didn't seem right to me haha :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Haha I'm reading the first issue for the Star Trek version right now....so strange lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    If anyone is interested in a digital copy of this, just send me a PM :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Did Star Trek's Infestation seem a tad too instense lol? :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Although the more I think about it....the story so far doesn't have any red flags in my book ^_^
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    The story is fun but it's odd that they limited it to the big 3 and some interchangable white male human security guards. The zombie story has quite a lot of legs (look at Serenity's take on the subject) but the failure to introduce any notable supporting cast means that there are limits to where they can go with the plot. And where are the women? Six characters and they're all men - we're meant to be in the 21st century not the 1960s.
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