tsyfall

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  • Toxic torrent delays damage like Divine Pyrogram Condensed thorn less so Chain either two of the above with a fast skill like Twin Strike or Knife Throw, the damage values will combine and maybe bypass Your secrecy is invalid
  • He's jaded, fully defense buffed, max NW gear, +12. I can see a player of that skill and gear surviving for that long. You can't, because simply put, you just die after like 2 minutes. All your arguments point to sad gaps in judgement in your argument. Any competent PvPer can see the necessity of the evil of Tidal…
  • Ladies and gentlemen, we have Aeliah and Mrs_Mav on the field for today! Aeliah: A respectably skilled cleric, who, like a psychologist, studies his own field extensively and proceeds to think that he's above everyone else because of it. Nothing like being part of a religion where you get to play God! Mrs_Mav: An average…
  • Quoted for truth. Easily the most truthful post about Sage/Demon Archers, or hell, PvP anywhere...
  • On behalf of the PWI community: I beg you to stop. Seriously. We've heard both your arguments (not that we've wanted to in the first place) but eventually we have to put the toys away. Neither of you will agree, so let's agree to disagree. Please.
  • I would like to just point out that: Reverse ad hominem doesn't work really well either. I can list a whole bunch of credentials, but my arguments aren't taken into consideration because I said I'm pro. It's because my arguments have truth in them. I only started playing when the Archosaur server came out. This is my 2nd…
  • Me, tsyfall? Assassin-scholar-hermit that lives in the woods. Alone. :(
  • PWI forums: Where math is extreme, egos are huge, and... you can faceroll other fellow posters theoretically via arguments.
  • The thing is, I see this with archers who have pangu and skycovers. A normal archer's stunning arrow I can actually time fortify by watching for the animation. I find this impossible with certain archers, as I see the animation the same time the stun lands.
  • This is just a question about Stunning Arrow, since it's been brought up so much. As a sin I make it a point to resist or counter an Archer's stun. However, certain endgame archers seem to fire off their Stunning Arrow a lot faster than the 1.5 seconds that Ecatomb claims (like half a second or quicker). I suspect either a…
  • This is patently a ridiculous option. Let's examine why: I know that a decent catabarb in TW can tank extensively, vs say, 20 R9 third casts. Going from 1/4 damage to 1/10 damage basically means it would take 50 R9 third casts to do roughly the same damage. You want to more than double the number of people to kill catabarb…
  • Tangling mire + EP + double spark hits a lot harder than EP + double spark only
  • BM kills barb 1v1, BM has worst physical damage besides barb for melee class hp is fine
  • TRIED BM: 88% Reduction. 10k damage = 1.2k damage taken. Sin: 72% Reduction. 28k damage = 2.8k damage taken. That's more than double the damage taken. But yeah, Sage Tidal is necessary to tank double the damage.
  • A more organized version of my arguments on this topic can be found here.
  • Hmm. I wasn't complaining about the problems. I was complaining about the people complaining about the problems - and trying to prove that those problems don't actually exist. Did you misinterpret me? It's not Sage Tidal I have an issue with. I have an issue with the people who make an issue out of Sage Tidal - and for…
  • How I've missed you, sir! Basically, for balance at around 1v1 purposes, you'd expect an assassin to win slightly more than 50% of the time with an equally geared and skilled opponent. Since this is basically what today's 1v1s look like - an even score leaning more towards the sin - I'd say assassins of today are balanced.…
  • PvP stands for Player vs Player. Adding two "s" to that makes it "Players vs Players". Assassins basically suck at group PvP compared to other classes, because they get to specialize in particularly single target control. Similarly, archers suck at 1v1. But they're basically gods at group PvP - ranged and aoe purge,…
  • I almost choked on my tea because I was laughing so hard. I admit that I did spill some on my shirt.
  • Nerf Sage Tidal? Option 1: You're right. Everyone else is stupid. Option 2: You're stupid. Everyone else is right. Ockham's Razor tells us to take the simplest explanation. Considering that the only argument presented so far has been a combination of logical fallacy, inexperience, and ad hominem, I feel that the answer to…
  • Blazing arrow is purgable. Evasion buff is purgable. Condor is purgable. Elven alacrity is purgable. Wings of Grace is purgable. Some genie skills are purgable. Dew Star is purgable. Vacuity Powder is purgable. Crit buff is purgable. Quicken is purgable. But yeah, I use a God of Frenzy bow. Purge is useless in 1v1 right?
  • So you're saying Zerk Crit too? Okay, let's compare a Purge Crit with that. If an assassin zerk crits on a weak target, they're going to die. If an assassin zerk crits on a strong target, they'll only die if they're purged and not HA. If an archer purge crits on a weak target, they're going to die. If an archer purge crits…
  • Couple situations here. A1: Assassin zerks on Earthen Rift. Weak target dies. A2: Assassin zerks on Earthen Rift. Strong target loses 1 pdef charm. A3: Archer doesn't purge on BOA. Weak target dies to damage. A4: Archer purges on BOA. Strong target gets faceraped due to no buffs. Point made?
  • Tidal is on 2/3 of the time. I say we remove the similarly timed marrows of all blademasters. Same timeframe.
  • @Above: Yeah, but here's the thing. In PvP, people use wings to get from point A to point B. They don't actually fight high above the ground now, where they WOULDN'T have been vulnerable to anti-air Barbartillery. I've sort have grown nostalgic for the subtlties of air PK - activating speed at the right time, reserving…
  • Assassins are still fairly killable in PvP. it just requires slightly more critical thinking. One has to use the Gambler's fallacy to land debuffs through tidal. One can simply keep trying for low cost debuffs. One can overload a sin with sheer damage. One can wait out tidal. There are counters to tidal but they are…
  • Lolwhat The purge isn't aoe. THAT would be stupid as fak. But the potential is still there for it to proc on every single person within AoE range. And we all know archers are probably one of the most underpowered classes at the moment. 1v1ing on an assassin is entirely turnbased. There are 2/3rds of the time where the sin…
  • Assassin: 66% evasion Psychic: passive sealing while afk, and 12 second stuns Archer: Aoe Purge Zhen Cleric: Permalock Blademaster: Too many Aoes and control skills Wizard: 100% kill combo in less than 5 seconds if enemy doesnt react Seeker: Reflects debuffs, op passive defense Mystic: infinite charmticks via heals…
  • Assassins tend to have high damage and low survivability early on. They boost both up but are in the end, squishy. Seekers tend to have high defense and low damage early on. They boost both up later but are in the end, tankier. Tankiness is harder to experience early-game. You'll primarily start feeling tankier (or that…