WarrenWolfy - Sanctuary Arc User

Comments

  • Merchanting is fun, and unlike grinding/farming it's certainly not mind-numbing (the opposite, in fact). That's why I do it. I spend ~10 minutes weighing my options and considering the best move, then 5 minutes making the move, then I go to work/sleep/play on my alt/etc..., and 8 hours later I collect profits. That's kinda…
  • I do kinda wonder about this. What exactly is PWI's motive for not giving dates? To me, a fixed end date seems like free marketing hype. People start buying like crazy before the sale ends. But with no end-date, there's no last minute rush. That means no last-minute bidding up of Gold, but PWI has a history of preferring…
  • Yeah, it always seems like there's a pattern, but it keeps changing. That's just the nature of random numbers. We see patterns and think they're predictive, but they're not. They're just random patterns. Today I refined 3 items to +5. After a bunch of the usual success/fail, I had a streak of 18 fails in a row! I had to go…
  • I'll gladly accept the title, "Merchant Baron". I think I've probably established enough of a background history to justify it. b:chuckle b:victory
  • It goes in phases, actually. For a few weeks I'll almost never play, then I'll start playing again. I do, however, always maintain a shop that's generating income, in anticipation of the next time I want to play again.
  • Oh please, for the love of beef, not this stupid debate AGAIN... b:cry Look, I eagerly pay boat-loads of coins to get as much Gold as I can at 1,900,000 each, and do you know why? Because truck-loads (moving from sea to land here) of players are willing to pay 444,000 coins for Packs, that's why. You players who cry and…
  • Frankie posted a great big warning, in advance, to everybody about the exact issue you're describing. Absolutely nothing was stopping you from reading it, then deciding, "Let's buy the packs, then wait before getting married, so that way we can have the ceremony."
  • Sorry, but I still don't grasp the math behind your argument. At 85%-off and ~1.8million per Gold, Dragon Orb 1 cost about 80k each these days. If you got them a couple of months ago, when the first 85%-off sale hit, you could have gotten then for ~68k each. Compare that with 1 year ago, when Gold was 875k. At 66%-off,…
  • Saying that the sales don't affect the economy much couldn't be further from the truth. Sales are the single most important factor that determines Gold prices, period. I'm not sure what you mean. Refining up to +7 requires no Gold whatsoever, and is cheaper than ever thanks to all the free Demon/Sage Event cards and…
  • If you NPC'd everything from Anniversary Packs, they'd pay 231k per pack for the Tokens / Best Tokens alone, which at current Gold prices mean the "hard" Gold price floor is at 1.05 million. The "soft" Gold price floor depends upon the fluctuating market prices of everything else in the Packs. Assuming absurdly low…
  • b:chuckle It amazes me that after over a decade of, "QQ! I'm one of the 1-million DDs playing the game because I didn't want to be a Tank or Healer either, and I can't get help from the few Tanks and Healers that chose to play the non-popular roles! Why are they so selfish?!?" in virtually every MMORPG, people still don't…
  • When I put in current Sanctuary prices (10.5k Mirage, 1.7m Gold, 0.045 Gold for D.Orb 1s, 20 Gold for D.Orb Ocean), along with your estimate of 0.03 Gold for Tienkangs/Tishas, then +11 is calculated to be much cheaper with a D.Orb 11 than it is for risking it with a Tienkang. Can you give me the exact numbers you used for…
  • Hmm... I'll have to take a look at it when I'm on lunch-break at work. I only have Office 2000 at home. Yup. My method of dealing with it is to set specific goals that I'm going to adhere to, no matter what. For example, "I'm going to refine this to +5, or I'm going to stop at +3 if I run lower than 100 Mirages". Also I…
  • I joined the game a month after it started, and as soon as I found the forums I discovered that, "The Game is Ruined!!!!b:cry b:cry b:cry" Virtually everything people gripe about today, they griped about back then. Apparently, closed beta was a golden-rainbow filled valley of ecstasy and bliss, and thus I had missed out on…
  • I find profits are higher than in the past, actually, and I still have plenty of people sending me thank-you PMs claiming they just went from nothing to their first 10m, 50m, 100m, etc..., thanks to merchanting.
  • I agree with most of your points, but the formatting makes it kinda difficult to read. If you space them out better and add some highlighting it would certainly help make the advice more accessible. The only point I really disagree with is #5. When it comes to refining, nothing beats taking the time to understand how to…
  • Ah, that's true. I'd forgotten about those kinds of "merchants". In that case, I admit I have to agree with you, because the number of people who do nonsensical, money-losing transactions in order to convert real-life dollars into in-game coins is kinda staggering. I remember one time overhearing (overreading?) a public…
  • Quite true, actually. It's easy, kinda boring, and often annoying. Unless there was at least some thrill at logging in and finding out how much profit I'd made today, I think I'd probably have given up on it a long time ago, so I can understand why not everybody wants to do it. If you look back in the forum archives,…
  • It's not. Prices have only risen about 7.5% on Lost City, and about 7% on Sanctuary.
  • The customers have spoken with their wallets, and they love this sale. And as a merchant, it's like Christmas just came early for me. So if you want to complain, you better do it loudly, otherwise your voice will just get drowned out over the sound of the crowds rushing past you.
  • Sorry, can't talk right now. Too much profit hanging in the air thanks to this surprise sale...
  • I always figured the obvious problem with TW is the completely artificial MAX 3-attacks-at-a-time cap. Since when do enemies politely take turns attacking, rather than gang up? I mean, other than in marital arts films... b:chuckle If there were only 2 TW time-slots per faction (ie. defending 8 lands could mean 4 attackers…
  • Sure, more items would be nice, but what's wrong with the prices? Isn't "Free" already free enough? And I'm not sure that denominations below 50 are really necessary, since the stuff is already pretty easy to get. Simply doing the run-between-NPCs version of the Tiger Event each week has gotten me ~500 Event Gold, and I…
  • Thanks for the compliments, but I have to respectfully admit that I'm not the most successful merchant! There have been people who have read my guides and sent me thank-you notes along the lines of, "Thanks to you, I now have full +10 Rank 9!", which means that they managed to earn more than I earned during the time period…
  • Wow. You really can't handle the idea that you might be wrong, can you? No wonder it takes you weeks to earn what most merchants can do in less than a day: you're stubborn; you refuse to listen to sound advice from people who are more knowledgeable / more successful / more experienced than you; you interpret criticism as a…
  • It's an interesting idea, but do you think it would really work? My suspicion is it would balance out the same. The extra supply would create a bigger glut of excess Tokens, which would make it more profitable to buy Tokens from impatient Pack addicts for below NPC price, and then sell them to NPCs. Overall, I suspect the…