Comments
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I kind of like the idea of roar going though anti stuns and tidal as long as there is a way to avoid it, say it goes though all anti stuns buffs that look like the vac powder buff and other class anti stuns. but would fail if fortify/Immunity was used Stuns effectiveness has surverily dropped in my opinion seeing as 5 of…
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I don't know why.. but this make me laugh.... (just thought i would share b:surrender)
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swap out the cube neck and belt for tt99 go demon and you have the terifying 5 aps CoTD sin http://pwcalc.com/3b2e691da8758096 i cant be asked to work out which would have the higher dps but 5 aps CoTD sin sounds b:cute scary, +20 Att lvls anywho
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Holly approves of this post. b:chuckle
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This set-up has been spammed on forums many times before nothing really new here :/ also if you are looking for the "best" aps set then rings & tome would need upgrading for a start We have an assassin with this set up on Morai server and for pvp it is not all that good, +5 def in the days of 130~ Att lvls makes him a…
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Not to mention that in fully buffed pvp there are 2 pdef buffs squad buffs compared to 1 mdef buff squad buff
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b:surrender pretty sure r9s were doing all these things before r9rr came out.... removal of PS would not make these feats impossible... and if it was removed and you could not do the above things without PS then you really need to rerole and learn to play your char. b:cute sapphire shards = more mdef = more serviceability…
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no... it really does not 1. Bestial rage is a skill and so cant be activated during a seal/stun (not the same as PS) 2. Bestial rage has a CD, meaning a barb can not spam it and always be benefiting from multiple attackers. (not the same as PS) 3. Bestial rage does not break CC, it only gains the barb chi, so allowing them…
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f:flower group pk, you shall see me there! :D who is dominating pk abs or regin/requ (what ever they go by now) and that is a hell of a lot of out gear right there b:shocked b:cute WTS 700x Pangu essance b:cute
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Ah well if you dont make enemies your a cowerd or worse :p hm if they are from abs i think i can guess who it is b:chuckle
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1. Erm.... 7/10 of the pwi classes are ranged(mainly ranged) and if they are squishy will not be getting close enough to a BMs aoes. 2. If its in NW you cant kill the person helping you... 3. The point still stands that why should more help = less chance of wining? im sorry but what? 4. Tell them its a 1v1? yes because..…
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b:surrender Been having tooo much fun playing cleric and bm, should be on tonight Abs be needing help with a pve tw b:shocked Hope you have been bullying all the new sins to the server, so many have poped up b:sadpurify proc(PS) = more fun pk with less skilled casters. A good caster did just fine without PS. As stated NW…
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Casters need a strengh genie for occult ice, everyone knows this. b:cute i heard there was a time when casters broke stun lock without purify proc, this sounds like crazyness though b:shocked
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thanks cal, hope to see you more after merge its going to be fun ^^
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b:surrender just relaying what i have heard, the jist of what i was trying to say was site tight they will open it when everything is ready.
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We just got an update on our faction site from a member saying they were having problems with a database, probably just ironing out the kinks. don't stress im sure they'll have it up as soon as possible, read a book in the meantime b:cute
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Once they have the survivability of +12 jades and presuming we are talking skilled players i don't see why. Clerics kill set up > Assassins That's before factoring in Purify spell
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i was thinking of 1v1s i had with Ela before i got my +12, have not really 1v1ed much since then. Purge: Don't quote me on this but i'm pretty sure that a sins 2 most important self buffs: tidal and deaden nerves are non purgeable. That leaves 5 things you can purge: wolf emblem, BP(lol),sparks,powerdash and CoTD. Wolf for…
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Link to the fight mentioned earlyer: http://www.youtube.com/watch?v=pGw-PmqCDvw&list=UURMlOuDY79PjheRoJWTsClA&index=1 mmm if we are talking super end game both +12 josd chars, from my experience if both players are decent any class vs any class is likely to take a considerable amount of time if it ever finishes. most…
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lets 1v1 after merge Joeeeee, ill do my best to change your mind b:cute
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If you are talking farming tt3.3 I would say stay with nirvana T3 +10's and spend the money you are thinking of spending on +12 weapon on better armor refines. A lil more hp would be more beneficial to you imo
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If you consider our jumps then we have 3 ranged skills : Knife throw, Shadow jump and Shadow teleport. Two of these skills allowing us to get close up close and Stun something to death. Also can equip a purge bow for trolling, don't see much of a need for Another range skill Edit: + Death Link
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On the subject of 20v1s, i have played a full r9 +12 sin vs 20 tt90-r8 and 2 nirvana T2 geared players, from my experience there i can say that what kills are the amps/debuffs/stuns. I can run around Aoeing and OSing as much as i like, i will eventually burn through all my apoths and survival skills. Then after everything…
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lagggg and game crashes i presume, i remember my first NW whole server gathered at north arch and even with setting set to lowest and the best performance hiding all but the closest players. My computer still exploded and whent and cried in a corner. Thats my guess as to why people are hidden and you cant cast skills in…
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My vote would be go with option B seeing as it sounds like NW is going to be your main source of income and you prefer pvp on a sage sin, this may boost your NW income by a bit.
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@Zan - b:surrender decent pk runs away when you come to west, everyone wants your blood b:surrender To be honest just got lucky that we was on even terms kind of. dun worry it turn in to the usual steam role after they called sweet+boom to help them Thank you spent 5 mins on arch damage test mob: casting Twin and cutter in…
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i would argue this point, im pretty sure that sage sins have the higher DPH potential due to sub sea amp being 20% higher than a demon sins. If we are to take wolf>sub>rift as our highest hitting combo excluding mastery's & (sage)rift damage. Then i think taking 10k as the damage dealt by both sins the maths would work out…
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You can get a bow for purge. Knife Throw with its 70-100% interrupt is tasty enough. kind of like this idea, maybe with a penalty like not allowing to the sin to stealth for the duration of the buffs. b:surrender i would really love it if they changed the buff icon for Blood Frenzy so it doesn't buff over BP, i would not…
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in most games i have played player lvl x+1 will have an advantage over player lvl x, pretty sure this is the idea behind a leveling system.... unfortunately in PWIs case with r9 gear the benefits of achieving higher levels have not scaled with the gear whats 10-50 hp when players are hitting the 10k+ hp mark normally So…
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Thats all well and good, but im not sure you could say the class is OP just for that skill. Im not going to deny it deals a truck load of damage but... its pretty easy to avoid in my opinion, psy will, archer/wiz/assassin leaps, Holy path etc. And my vote is going with cleric's, then seekers. Edit: wops didnt give a…