Shadowvzss - Harshlands Arc User

Comments

  • why not try 4aps demon with replacesing a 0.05 set bonus/item bonus to a attack level/or defence item? 4aps enough for perma spark, ofc could be better a bit the 5aps, but in chi view not really important because senseless spark burst before ur previous spark expire
  • i agree, before r9 3rd time still was viable the fight vs bm, they not was op in that time even we got no purify chance, stun and control is the bm's edge. long ago u was allways screwed if they was close to u, now since r9 3rd people not really annoyed if purge cleared the stun/hf etc i think this anti stun stun to bm was…
  • i like nukeing better since cooldown reduction passive also needed near channeling one and that could be hard :D
  • 3rd nirvy better atleast u get attack level with it or ws sword
  • 1st of all u listed more skill but basically they same category, dimensional with tanglire mire, creep pdef debuff, devour,bm gs, bm magic marrow is same result because everyone reduce the physical defence so result will be same if we test1. veno amplify similiar like hf i tested now with lv10 absorb soul: without weapon:…
  • if someone say 15k water def without verdant shell and 40k with sage verdant shell is idiot or lier or gear or card changed too so i don't got the sense in ur reply at all since verdant shell give only 100% gear/card water defence (no defence passive, cleric buff etc) and not dublicate the base water defence.... lets talk…
  • i dont said allways usefull but even 2k dmg could be important if charm tick is very soon, gush fastest skill with low cooldonw(3sec) what make it ready when needed, who know the wizz skills know or they got higher cooldown (10sec+) or slower casting.... (btw both earth and water dmg on u was from baseic fast skill? i…
  • you talking about u think the water damage is so nicely reduced by verdant shell what is kinda usnt huge difference after primal since now that 100% eq water def is alot less effective than before thats why psy hit me with earth dmg and alot less differemce with 150% eq earth shield than was before ty to primal…
  • i don't feel that funny when most of fast skill on cooldown and now even worse after primal because more merged skill=>less choice also gush hit lower but still higher than on white voodooed psy :D
  • its simple amplify the dmg on targets who got freeze (that blueish icon) like kossy said, description alot place wrong or missunderstandable, this is one example to that :p
  • but if u stat vit mag then why do u use dex genie? zeal better, can put more on mag i guess he/she mean useless use dex genie on non dex builds because u waste the points... i guess u know after x stat u need 2 point for +1 stat right? with dex genie u can make high dex, with mag genie u can make high mag from same stat…
  • (i talked about r9 3rd not 2nd, but anyway example ornaments/str stat make higher pdef too like belt,rings (sometimes phys neck rarly usefull where more phys mob/boss) etc) i said 80k or over that doesn't matter not at 20k, 20k pdef way low, a wizzard get over 20k pdef with selfbuff later but well agree its usefull in…
  • well yeah, i taked 20-25k from another mystic when he 3rd sparked and did AS combo and when i was i guess unbuffed even got r9 3rd and few S and rest A card and B spirit cards without refine on them, i was mirage X and lv5 tier nuema, 2x105 rebirth, maxed primal passive, 300+ spirit (over 300 i dont remember exactly) on my…
  • not cc vs melee , cc vs everybody because then we talk only about barb and bm (sin can jump enough often and got tidal, also bm if got chi then can Reel In you), but seeker can't really stun/seal the target when want like bm, in nw war most of seeker just press ranged skills vs ranged class, yes they got advantage in…
  • the lacking range compansate the anti cc and cc skills, since absolute not that fearfull a seeker near you than a bm... if a bm go close to u and it is a good bm then hard to go away but seeker if less geared then can't really problem, got voidstep only but if do then just more easy to kill by his target, bm got alot nasty…
  • i think only for long term buffer but other side now sage became more tankish in nw with NH def passive and 3rd sage spark but i feel more sage skill addon enough outdated
  • if i am nooby sin then u are what without avatar? and use [ quote] [/ quote]tag could show his stat in full buffed pdef marrowed if what u say true? b:laugh also could be ncie if u prove its going over the cap limit (what isn't limit then) because intereting but mu elemental shell with 11000+ mdef dont reduce more the dmg…
  • btw could be really nice if dev team make 2minute (max 3) cooldown on it or better make a primal version if less effective at end game in few case.
  • sure in PvE they are very good and PvP vs non primaled, non endgame geared enemy but force of will ain't 1sec cooldown less on demon? since sage got 3m aoe.
  • was tryed normal demon buff on sage tiger formed barb with all buff, already reached the 95% ressistance (well was S carded and 3rd and ring+12 but still)... when the pdef addon from bell disappear still left on 94.35% ressistance. thats the problem later with high S card and refines and this could be even more because…
  • actually close to no effect to heavy armor users and maybe max refine and carded la too with pdef ornament, now mostly for saveing arcane users or low geared peoples :/ atleast was alot more effective before NH :/
  • if u talk only about pvp then why didnt start a rubbish geared seeker and try pvp with him? (i talk about surviability not about dmg) and can see who need more apo pot :p (also depend what u call rubbish, coz i also got a seeker with tt90 and bm, both 1hit to anybody hehe, but killing r9 2nd +7-8 not josded seeker or bm…
  • Arcane Defense with Elemental Shell kinda useless since primal :p (and well near blinding blaze with alot other have few minor problem like cooldown,spark cost, effect weaker :D)
  • we talked about bm gain easier the chi (alot easier and also eat it if use hf/gs etc but that make more usefull in big squad) what else important in pve? if a boss and big squad then u dont need allways 3 spark, with debuff the team do alot more dmg but if u are solo then dont need allways debuff because triple spark could…
  • i would say iceburn and use secondary weapon for fun, like r8 reforged one with defence level addon and put into that 2 josd and swap during playing ;) just pot to skill bar and when u go for purge then use reforged one and when target stuned swap for r9 3rd http://www.pwdatabase.com/pwi/items/32265 if u that rich for was…
  • my note about aoe bm with **** gear vs seeker: when u example low level, use tt gear etc, i can't say seeker got better survibility in aoing mob example in pv if both bm/seeker selfbuffed, overall seeker compared with bm decent vs ranged/melee mobs until bm worse vs ranged but alot better vs melee mobs. if 1hit mobs then…
  • colum was mentioned was kinda balanced the both class, not only mentioned the cons of one class and pro to other, ex. u didnt mentioned bm better farmer (tt, nirvy etc) or better team support with hf/gs(gs+tanglire combo)/aoe stun/buff/bm got defence level ignore skill and tricks (aka disarm enemy for lower their soulforce…
  • what i wrote is valid, that was only example how isnt balanced now same geared class vs same geared another class (aka r9 3rd wizz vs r9 3rd another class), another thing r9 3rd bm vs r9 3rd seeker, but statement isn't valid to every class, also end game archer dmg sucks aswell how i heard but there advantage is on bow…
  • i think BM more superior in PvE (same time cost more too), getting interval set for bm grant huge boss killing speed, useing aoe skills with good gear make them viable in aoe too, i feel way better in PvE than seeker and more expensive too and seeker more confortable with aoe zhen skill+ranged skill+metal skills. well i…
  • i don't know what up there but here the sins with end game gear doing enough high dmg when they backstabb often 3rd spark then jump and with gof and 70-80% crit rate its enough deadly